Player Matchup

Medusa
Medusa
DarjeeIing
Medusa
Level 121
God Stats
1W - 0L
1,979 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
OziVander
Jormungandr
Level 23
God Stats
2W - 0L
1,890 SR
Queue Stats
7W - 2L
1,337 Elo+
Party 1
Loki
Loki
RetroMonkeys
Loki
Level 129
God Stats
1W - 0L
1,752 SR
Queue Stats
18W - 4L
1,909 Elo+
Party 1
Sun Wukong
Sun Wukong
SirPatrick
Sun Wukong
Level 149
God Stats
1W - 0L
1,795 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheDudeler
Kukulkan
Level 132
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 5L
1,337 Elo+
Party 1
Team Averages
Level 111
1,828 SR
1,516 Elo+

VS

Team Averages
Level 82
1,452 SR
1,496 Elo+
Ymir
Ymir
Kadafy1020
Ymir
Level 5
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 6L
1,288 Elo+
Party 3
Neith
Neith
LeA507-
Neith
Level 109
God Stats
5W - 2L
1,878 SR
Queue Stats
175W - 192L
1,420 Elo+
Party 3
Merlin
Merlin
LonelyAfro
Merlin
Level 123
God Stats
13W - 18L
1,495 SR
Queue Stats
374W - 318L
1,677 Elo+
Party 2
Serqet
Serqet
Xynathon
Serqet
Level 147
God Stats
0W - 3L
1,287 SR
Queue Stats
264W - 233L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
dArkbastin
Amaterasu
Level 28
God Stats
2W - 3L
1,282 SR
Queue Stats
386W - 352L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarjeeIing
Medusa
13
5 / 1 / 5
7,605
585
9,819
7,027
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
OziVander
Jormungandr
11
2 / 0 / 4
7,107
547
4,868
7,202
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 3 / 7
8,487
653
8,355
9,769
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SirPatrick
Sun Wukong
14
4 / 1 / 0
8,469
651
8,270
8,421
3,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheDudeler
Kukulkan
14
5 / 3 / 2
8,477
652
4,280
4,121
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,762
443
925
9,918
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
LeA507-
Neith
10
0 / 5 / 1
5,798
446
3,974
9,498
2,349
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
LonelyAfro
Merlin
13
5 / 2 / 1
8,270
636
4,417
6,212
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Xynathon
Serqet
11
2 / 9 / 4
7,278
560
4,987
11,482
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
dArkbastin
Amaterasu
11
1 / 3 / 1
6,211
478
4,374
10,769
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
8
8
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
DarjeeIing
Medusa
5
1
5
7.5
L
0
3
0
0
L
Neith
LeA507-
Neith
0
5
1
0.1
L
Merlin
LonelyAfro
Merlin
5
2
1
2.75
W
Jormungandr
OziVander
Jormungandr
2
0
4
4
W
6
3
7
3.17
W
Sun Wukong
SirPatrick
Sun Wukong
4
1
0
4
W
Kukulkan
TheDudeler
Kukulkan
5
3
2
2
L
Serqet
Xynathon
Serqet
2
9
4
0.44
L
Amaterasu
dArkbastin
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
18,677
36,540
Taken
47,879
14,816
Mitigated
20,113
8,376
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DarjeeIing
Medusa
9,819
4,680
0
2,569
7,027
2,016
1,350
182
6,665
0
53,876
L
925
0
218
1,811
9,918
5,491
0
2,910
7,008
7,604
0
L
Neith
LeA507-
Neith
3,974
1,852
119
3,217
9,498
2,349
0
1,958
7,540
0
36,488
L
Merlin
LonelyAfro
Merlin
4,417
261
74
1,694
6,212
2,112
0
2,889
3,323
41,238
0
W
Jormungandr
OziVander
Jormungandr
4,868
1,084
0
1,080
7,202
5,251
10
1,055
6,105
23,010
0
W
8,355
2,870
0
3,290
9,769
2,433
589
1,549
6,828
0
49,090
W
Sun Wukong
SirPatrick
Sun Wukong
8,270
2,522
0
697
8,421
3,869
0
623
7,353
0
56,161
W
Kukulkan
TheDudeler
Kukulkan
4,280
783
0
740
4,121
1,247
0
1,553
2,262
55,825
0
L
Serqet
Xynathon
Serqet
4,987
1,306
0
75
11,482
4,506
0
1,391
10,091
0
33,842
L
Amaterasu
dArkbastin
Amaterasu
4,374
1,567
0
4,044
10,769
5,655
428
0
10,769
0
30,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
33,319
435
Minions Killed
319
0
Camps Cleared
0
1,368,751
Distance Traveled
1,236,686
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,605
585
79
6
0
260,164
2
L
Ymir
5,762
443
15
1
0
231,377
0
L
Neith
5,798
446
77
6
0
210,601
1
L
Merlin
8,270
636
93
7
0
248,567
1
W
Jormungandr
7,107
547
25
2
0
255,316
0
W
Loki
8,487
653
94
7
0
306,826
3
W
Sun Wukong
8,469
651
117
9
0
275,252
4
W
Kukulkan
8,477
652
120
9
0
271,193
5
L
Serqet
7,278
560
77
6
0
264,099
3
L
Amaterasu
6,211
478
57
4
0
282,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role