Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Colossos245
Hel
Level 83
God Stats
2W - 4L
1,477 SR
Queue Stats
130W - 159L
1,420 Elo+
Party 2
Tyr
Tyr
OlhaÓBaiano
Tyr
Level 27
God Stats
4W - 9L
1,579 SR
Queue Stats
45W - 55L
1,398 Elo+
Party 3
Ares
Ares
Red_espartano
Ares
Level 29
God Stats
4W - 3L
1,754 SR
Queue Stats
87W - 124L
1,301 Elo+
Party 2
Team Averages
Level 59
1,562 SR
1,424 Elo+

VS

Team Averages
Level 92
1,611 SR
1,524 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
FENRIR_EnVy
Ullr
Level 106
God Stats
3W - 2L
1,572 SR
Queue Stats
116W - 75L
1,536 Elo+
Party 1
Shiva
Shiva
ImCrackout
Shiva
Level 95
God Stats
10W - 6L
1,581 SR
Queue Stats
341W - 257L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
yo_kuuhaku-
Cthulhu
Level 123
God Stats
3W - 1L
1,773 SR
Queue Stats
200W - 135L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
zZH4Z3Zz
Cliodhna
Level 67
God Stats
8W - 1L
1,628 SR
Queue Stats
74W - 75L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,274
479
2,593
5,490
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
 
Freya
8
0 / 6 / 0
4,847
441
3,337
9,718
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 0
4,687
426
2,294
7,948
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,260
478
2,069
9,377
3,961
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 4 / 0
4,464
406
1,499
10,533
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
13 / 0 / 2
7,252
659
8,656
6,229
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 2
6,172
561
3,161
4,211
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
0 / 0 / 9
6,409
583
5,344
8,411
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
yo_kuuhaku-
Cthulhu
12
4 / 0 / 3
7,163
651
4,391
6,950
7,476
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
zZH4Z3Zz
Cliodhna
11
6 / 0 / 11
7,245
659
9,026
6,281
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
23
23
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Freya
 
Freya
0
6
0
0
W
Hou Yi
 
Hou Yi
13
0
2
14
L
0
7
0
0
W
0
0
2
1
W
Shiva
0
0
9
4.5
L
0
4
0
0
L
0
4
0
0
W
Cthulhu
yo_kuuhaku-
Cthulhu
4
0
3
5.5
W
Cliodhna
zZH4Z3Zz
Cliodhna
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
30,578
43,066
Taken
32,082
14,336
Mitigated
20,394
9,852
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,593
842
0
1,931
5,490
1,683
0
0
5,490
0
29,485
L
Freya
 
Freya
3,337
1,160
0
1,203
9,718
2,462
0
128
9,590
21,942
0
W
Hou Yi
 
Hou Yi
8,656
3,489
0
1,421
6,229
2,594
27
2,591
3,472
0
34,896
L
2,294
0
314
2,118
7,948
1,389
0
0
7,948
20,583
0
W
3,161
709
0
781
4,211
1,428
0
32
4,179
0
38,238
W
Shiva
5,344
959
441
2,843
8,411
6,523
0
2,322
6,003
0
25,340
L
2,069
376
0
3,004
9,377
3,961
96
4,088
5,289
0
24,914
L
1,499
108
135
1,147
10,533
4,841
0
175
10,358
10,745
0
W
Cthulhu
yo_kuuhaku-
Cthulhu
4,391
983
46
2,961
6,950
7,476
86
170
6,780
35,499
0
W
Cliodhna
zZH4Z3Zz
Cliodhna
9,026
891
0
1,483
6,281
2,373
158
1,729
4,518
0
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
34,241
237
Minions Killed
312
0
Camps Cleared
0
1,020,492
Distance Traveled
1,160,289
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,274
479
65
6
0
197,598
4
L
Freya
4,847
441
44
4
0
201,518
1
W
Hou Yi
7,252
659
51
5
0
223,961
2
L
Hel
4,687
426
39
4
0
194,190
2
W
Ullr
6,172
561
80
7
0
197,941
0
W
Shiva
6,409
583
34
3
0
218,775
1
L
Tyr
5,260
478
63
6
0
234,501
0
L
Ares
4,464
406
26
2
0
192,685
1
W
Cthulhu
7,163
651
82
7
0
254,396
5
W
Cliodhna
7,245
659
65
6
0
265,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role