Player Matchup

Ne Zha
Ne Zha
Mlke OxMaul
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
SpartanicusIII
Sun Wukong
Level 86
God Stats
2W - 3L
1,734 SR
Queue Stats
167W - 169L
1,434 Elo+
Solo
Charybdis
Charybdis
ThexOldxMan
Charybdis
Level 109
God Stats
1W - 1L
1,703 SR
Queue Stats
20W - 15L
1,336 Elo+
Party 2
Freya
Freya
livejamie
Freya
Level 146
God Stats
17W - 16L
1,615 SR
Queue Stats
762W - 810L
1,484 Elo+
Solo
Hercules
Hercules
nigthfox32
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,485 Elo+
Party 2
Team Averages
Level 121
1,610 SR
1,447 Elo+

VS

Team Averages
Level 58
1,721 SR
1,664 Elo+
Hercules
Hercules
CootyShinobi
Hercules
Level 101
God Stats
32W - 31L
1,569 SR
Queue Stats
225W - 240L
1,454 Elo+
Solo
Fenrir
Fenrir
JiburiJonesSimp
Fenrir
Level 82
God Stats
41W - 20L
1,713 SR
Queue Stats
194W - 97L
1,668 Elo+
Party 1
Nox
Nox
Sipthium
Nox
Level 22
God Stats
11W - 5L
1,733 SR
Queue Stats
90W - 34L
1,744 Elo+
Party 1
Vulcan
Vulcan
Veronica69
Vulcan
Level 25
God Stats
52W - 13L
1,950 SR
Queue Stats
54W - 19L
1,738 Elo+
Party 1
Sobek
Sobek
ViolaHeart
Sobek
Level 60
God Stats
3W - 1L
1,642 SR
Queue Stats
136W - 56L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 10 / 1
9,606
961
9,739
16,440
6,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SpartanicusIII
Sun Wukong
15
0 / 5 / 0
9,331
933
6,793
17,278
14,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
ThexOldxMan
Charybdis
15
1 / 1 / 1
9,638
964
6,497
8,427
2,986
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
livejamie
Freya
15
1 / 0 / 1
9,328
933
8,274
3,457
1,187
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
nigthfox32
Hercules
15
0 / 4 / 2
9,252
925
4,384
18,920
7,829
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

169

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CootyShinobi
Hercules
16
2 / 0 / 12
10,206
1,021
6,657
7,144
6,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
9 / 2 / 8
11,110
1,111
10,802
10,995
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 10
11,166
1,117
11,728
6,125
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Veronica69
Vulcan
16
4 / 0 / 12
10,712
1,071
18,955
3,314
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
16
0 / 1 / 15
10,882
1,088
10,942
13,705
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
3
Kills
20
20
Deaths
3
5
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
CootyShinobi
Hercules
2
0
12
8
W
9
2
8
6.5
L
Ne Zha
1
10
1
0.15
W
5
0
10
10
L
Sun Wukong
SpartanicusIII
Sun Wukong
0
5
0
0
L
Charybdis
ThexOldxMan
Charybdis
1
1
1
1.5
W
Vulcan
Veronica69
Vulcan
4
0
12
10
W
Sobek
0
1
15
7.5
L
Freya
livejamie
Freya
1
0
1
1.5
L
Hercules
nigthfox32
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
59,084
64,522
Taken
41,283
32,459
Mitigated
43,465
8,416
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CootyShinobi
Hercules
6,657
2,831
0
2,381
7,144
6,936
0
646
6,498
0
9,646
W
10,802
1,943
0
1,004
10,995
12,720
0
2,847
8,148
0
17,566
L
Ne Zha
9,739
1,648
0
1,327
16,440
6,104
0
10,123
6,101
0
28,710
W
11,728
1,607
0
830
6,125
2,706
0
631
5,494
20,466
0
L
Sun Wukong
SpartanicusIII
Sun Wukong
6,793
867
0
3,163
17,278
14,353
0
10,526
6,553
0
32,115
L
Charybdis
ThexOldxMan
Charybdis
6,497
3,449
0
362
8,427
2,986
0
6,034
2,352
0
23,719
W
Vulcan
Veronica69
Vulcan
18,955
10,824
0
250
3,314
1,412
0
46
3,268
64,514
0
W
Sobek
10,942
175
0
4,438
13,705
19,691
0
4,104
9,440
26,275
0
L
Freya
livejamie
Freya
8,274
3,127
0
592
3,457
1,187
0
2,210
1,247
15,686
0
L
Hercules
nigthfox32
Hercules
4,384
988
0
2,972
18,920
7,829
0
12,732
6,030
0
18,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
54,076
186
Minions Killed
196
4
Camps Cleared
6
875,692
Distance Traveled
1,025,968
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,206
1,021
11
1
0
188,415
0
W
Fenrir
11,110
1,111
11
1
4
190,910
1
L
Ne Zha
9,606
961
40
4
0
176,343
0
W
Nox
11,166
1,117
32
3
1
194,252
0
L
Sun Wukong
9,331
933
62
6
1
210,811
1
L
Charybdis
9,638
964
43
4
1
159,585
0
W
Vulcan
10,712
1,071
121
12
1
227,739
2
W
Sobek
10,882
1,088
21
2
0
224,652
2
L
Freya
9,328
933
12
1
0
158,649
1
L
Hercules
9,252
925
29
3
2
170,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role