Player Matchup

Izanami
Izanami
BadDecisionBlake
Izanami
Level 17
God Stats
3W - 6L
1,254 SR
Queue Stats
3W - 21L
1,001 Elo+
Party 1
Nox
Nox
Obedient_Reality
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 36L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
Wy227
Cthulhu
Level 16
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 32L
950 Elo+
Party 1
Team Averages
Level 40
1,347 SR
1,030 Elo+

VS

Team Averages
Level 70
1,581 SR
1,623 Elo+
Hou Yi
Hou Yi
MightySteve007
Hou Yi
Level 51
God Stats
0W - 1L
1,748 SR
Queue Stats
4W - 5L
1,541 Elo+
Party 2
King Arthur
King Arthur
Rambo ATG
King Arthur
Level 112
God Stats
9W - 8L
1,238 SR
Queue Stats
78W - 91L
1,381 Elo+
Party 2
Agni
Agni
batoviff
Agni
Level 46
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 2L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,905
659
5,048
9,731
2,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,770
564
3,693
8,235
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Wy227
Cthulhu
10
0 / 7 / 1
7,143
595
3,466
14,297
9,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 16
8,855
738
9,487
5,391
1,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Rambo ATG
King Arthur
14
4 / 0 / 13
8,949
746
4,888
9,689
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
12 / 1 / 6
10,203
850
13,486
6,213
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
8
0
0.13
L
3
0
16
11
W
0
4
0
0
L
King Arthur
Rambo ATG
King Arthur
4
0
13
10.5
W
Cthulhu
Wy227
Cthulhu
0
7
1
0.07
L
Agni
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
27,861
32,263
Taken
21,293
14,678
Mitigated
10,589
1,020
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
2,565
0
134
9,731
2,711
0
4,897
4,693
0
27,196
L
9,487
4,141
0
688
5,391
1,892
1,486
2,286
3,105
0
29,173
W
3,693
65
0
759
8,235
2,592
0
3,437
4,666
16,367
0
L
King Arthur
Rambo ATG
King Arthur
4,888
776
0
3,470
9,689
6,655
196
3,824
5,865
0
20,081
W
Cthulhu
Wy227
Cthulhu
3,466
244
0
127
14,297
9,375
0
5,597
8,377
10,466
0
L
Agni
13,486
989
0
574
6,213
2,042
878
1,531
4,682
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,818
Gold Earned
28,007
101
Minions Killed
128
2
Camps Cleared
7
544,060
Distance Traveled
702,938
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,905
659
58
5
0
181,787
1
L
Hou Yi
8,855
738
47
4
1
228,624
2
W
Nox
6,770
564
26
2
2
203,772
4
L
King Arthur
8,949
746
25
2
3
255,792
4
W
Cthulhu
7,143
595
17
1
0
158,501
0
L
Agni
10,203
850
56
5
3
218,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role