Player Matchup

Loki
Loki
DarkerDagger
Loki
Level 129
God Stats
6W - 7L
1,526 SR
Queue Stats
198W - 145L
1,529 Elo+
Party 2
Bellona
Bellona
JukeboxRusty
Bellona
Level 126
God Stats
4W - 6L
1,561 SR
Queue Stats
229W - 191L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
MazeRunner96
Jormungandr
Level 58
God Stats
65W - 36L
1,513 SR
Queue Stats
137W - 112L
1,491 Elo+
Party 2
Ymir
Ymir
TheAcidMan420
Ymir
Level 66
God Stats
21W - 14L
1,576 SR
Queue Stats
169W - 130L
1,542 Elo+
Party 2
Thoth
Thoth
TheHecklingHyena
Thoth
Level 33
God Stats
0W - 3L
1,426 SR
Queue Stats
7W - 9L
1,506 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,520 Elo+

VS

Team Averages
Level 102
1,617 SR
1,607 Elo+
Nox
Nox
Aaronadore
Nox
Level 160
God Stats
11W - 17L
1,674 SR
Queue Stats
698W - 527L
1,583 Elo+
Party 1
Fenrir
Fenrir
FerAsteria
Fenrir
Level 141
God Stats
13W - 15L
1,485 SR
Queue Stats
322W - 294L
1,574 Elo+
Party 1
Tiamat
Tiamat
Johnny Way
Tiamat
Level 149
God Stats
12W - 4L
1,383 SR
Queue Stats
80W - 75L
1,499 Elo+
Party 1
Set
Set
JustASet
Set
Level 10
God Stats
38W - 9L
2,051 SR
Queue Stats
38W - 9L
1,896 Elo+
Party 1
Hou Yi
Hou Yi
lnsaneDr
Hou Yi
Level 49
God Stats
7W - 11L
1,490 SR
Queue Stats
363W - 372L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,340
524
5,623
9,608
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JukeboxRusty
Bellona
11
3 / 2 / 2
6,906
493
8,792
11,607
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MazeRunner96
Jormungandr
11
1 / 2 / 0
7,158
511
4,956
8,190
6,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 4
6,623
473
3,447
13,323
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,351
454
2,049
6,541
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,310
522
4,122
6,328
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
FerAsteria
Fenrir
13
5 / 0 / 1
7,548
539
4,153
8,902
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Johnny Way
Tiamat
13
1 / 0 / 8
8,018
573
5,468
5,086
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 2 / 5
8,815
630
18,091
12,895
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
lnsaneDr
Hou Yi
11
0 / 3 / 4
6,762
483
4,248
8,452
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
17
17
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
3
6
1
0.58
W
Fenrir
FerAsteria
Fenrir
5
0
1
5.5
W
Tiamat
Johnny Way
Tiamat
1
0
8
5
L
Bellona
JukeboxRusty
Bellona
3
2
2
2
W
9
2
5
5.75
L
Jormungandr
MazeRunner96
Jormungandr
1
2
0
0.5
L
0
4
4
0.5
L
0
3
0
0
W
Hou Yi
lnsaneDr
Hou Yi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
36,082
49,269
Taken
41,663
30,068
Mitigated
22,339
12,291
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,122
695
387
1,483
6,328
3,842
478
1,005
5,323
21,494
6,573
L
5,623
1,837
0
2,473
9,608
2,656
0
594
8,943
0
41,423
W
Fenrir
FerAsteria
Fenrir
4,153
433
0
4,070
8,902
5,411
288
2,517
6,385
0
31,650
W
Tiamat
Johnny Way
Tiamat
5,468
802
116
1,873
5,086
2,798
279
2,621
2,465
50,245
0
L
Bellona
JukeboxRusty
Bellona
8,792
3,167
0
3,482
11,607
7,841
0
2,359
9,210
0
45,390
W
18,091
9,624
0
6,033
12,895
7,648
0
2,896
9,999
0
60,919
L
Jormungandr
MazeRunner96
Jormungandr
4,956
2,039
0
1,649
8,190
6,435
247
604
7,402
33,286
0
L
3,447
512
539
2,178
13,323
11,078
0
2,443
10,804
19,506
0
L
2,049
176
0
1,970
6,541
2,058
0
2,968
3,573
34,648
0
W
Hou Yi
lnsaneDr
Hou Yi
4,248
2,678
0
3,282
8,452
2,640
0
1,413
7,039
0
37,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
38,453
310
Minions Killed
357
0
Camps Cleared
0
1,377,678
Distance Traveled
1,341,372
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,310
522
44
3
0
248,233
4
L
Loki
7,340
524
79
6
0
298,866
4
W
Fenrir
7,548
539
58
4
0
276,666
3
W
Tiamat
8,018
573
89
6
0
279,605
5
L
Bellona
6,906
493
70
5
0
303,804
5
W
Set
8,815
630
97
7
0
295,827
4
L
Jormungandr
7,158
511
57
4
0
247,488
3
L
Ymir
6,623
473
29
2
0
262,854
2
L
Thoth
6,351
454
75
5
0
264,666
5
W
Hou Yi
6,762
483
69
5
0
241,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role