Player Matchup

Arachne
Arachne
Blu3B3ast21xx
Arachne
Level 109
God Stats
25W - 21L
1,543 SR
Queue Stats
66W - 57L
1,515 Elo+
Solo
Tyr
Tyr
HV Curse
Tyr
Level 141
God Stats
5W - 4L
1,520 SR
Queue Stats
205W - 186L
1,476 Elo+
Solo
Mulan
Mulan
PsychedVibes
Mulan
Level 107
God Stats
33W - 28L
1,637 SR
Queue Stats
559W - 557L
1,504 Elo+
Solo
Charybdis
Charybdis
SmokeyHarp27
Charybdis
Level 146
God Stats
10W - 10L
1,861 SR
Queue Stats
278W - 322L
1,461 Elo+
Party 1
Scylla
Scylla
agloro
Scylla
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 199L
1,505 Elo+
Party 1
Team Averages
Level 125
1,612 SR
1,492 Elo+

VS

Team Averages
Level 127
1,649 SR
1,502 Elo+
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SASSY-KlTTEN
Baron Samedi
Level 125
God Stats
31W - 28L
1,623 SR
Queue Stats
577W - 604L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
gombolk
Kumbhakarna
Level 113
God Stats
1W - 1L
1,809 SR
Queue Stats
64W - 67L
1,494 Elo+
Party 2
Vamana
Vamana
richie_castillo
Vamana
Level 148
God Stats
15W - 11L
1,814 SR
Queue Stats
331W - 318L
1,521 Elo+
Solo
Anhur
Anhur
thesubiwalker
Anhur
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 61L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 2 / 1
6,686
514
3,581
8,612
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 0 / 0
8,042
619
3,228
12,878
7,874
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 5
7,160
551
6,519
9,151
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SmokeyHarp27
Charybdis
13
5 / 1 / 2
7,828
602
6,288
6,528
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
agloro
Scylla
12
2 / 1 / 3
7,420
571
4,322
5,252
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 1
6,476
498
1,921
10,328
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SASSY-KlTTEN
Baron Samedi
12
3 / 2 / 1
6,997
538
4,578
8,103
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
gombolk
Kumbhakarna
10
0 / 2 / 0
5,902
454
2,250
9,427
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 0
7,266
559
6,754
6,833
7,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
0 / 3 / 1
6,445
496
4,950
6,923
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
W
Arachne
1
2
1
0.75
W
0
0
0
0
W
2
0
5
4.5
L
Baron Samedi
SASSY-KlTTEN
Baron Samedi
3
2
1
1.75
W
Charybdis
SmokeyHarp27
Charybdis
5
1
2
6
W
Scylla
agloro
Scylla
2
1
3
3.5
L
Kumbhakarna
gombolk
Kumbhakarna
0
2
0
0
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
20,453
42,421
Taken
41,614
19,945
Mitigated
21,715
16,139
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,921
378
0
3,111
10,328
3,579
0
1,247
9,081
0
33,511
W
Arachne
3,581
2,860
0
1,399
8,612
2,576
0
1,764
6,431
0
43,137
W
3,228
424
0
4,737
12,878
7,874
0
0
12,620
0
61,871
W
6,519
532
135
4,436
9,151
6,258
0
2,171
6,870
0
29,097
L
Baron Samedi
SASSY-KlTTEN
Baron Samedi
4,578
123
399
3,121
8,103
3,664
0
2,651
5,452
40,526
0
W
Charybdis
SmokeyHarp27
Charybdis
6,288
3,908
0
3,840
6,528
1,748
99
893
5,595
0
45,627
W
Scylla
agloro
Scylla
4,322
236
0
1,592
5,252
1,489
0
1,429
3,577
47,467
0
L
Kumbhakarna
gombolk
Kumbhakarna
2,250
143
0
2,633
9,427
5,726
0
424
9,003
11,717
0
L
6,754
1,231
0
3,514
6,833
7,384
252
0
6,833
0
52,986
L
4,950
2,482
0
1,141
6,923
1,362
0
0
6,923
0
48,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
33,086
438
Minions Killed
379
0
Camps Cleared
0
1,323,219
Distance Traveled
1,307,781
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,476
498
72
6
0
287,422
0
W
Arachne
6,686
514
86
7
0
285,293
4
W
Tyr
8,042
619
141
11
0
289,466
0
W
Mulan
7,160
551
41
3
0
271,020
2
L
Baron Samedi
6,997
538
83
6
0
242,312
3
W
Charybdis
7,828
602
91
7
0
227,727
2
W
Scylla
7,420
571
79
6
0
249,713
8
L
Kumbhakarna
5,902
454
18
1
0
255,277
4
L
Vamana
7,266
559
123
9
0
287,660
0
L
Anhur
6,445
496
83
6
0
235,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role