Player Matchup

Baron Samedi
Baron Samedi
HarleyHawk1
Baron Samedi
Level 14
God Stats
13W - 17L
1,598 SR
Queue Stats
20W - 26L
1,488 Elo+
Party 1
Thanatos
Thanatos
SlayerOfScrubs
Thanatos
Level 112
God Stats
3W - 3L
1,463 SR
Queue Stats
206W - 174L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Yudes
Hou Yi
Level 15
God Stats
2W - 3L
1,693 SR
Queue Stats
21W - 30L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
bigberny666
Sylvanus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,285 Elo+
Party 2
Hades
Hades
joacko-07
Hades
Level 157
God Stats
4W - 1L
1,558 SR
Queue Stats
175W - 169L
1,609 Elo+
Party 2
Team Averages
Level 64
1,562 SR
1,479 Elo+

VS

Team Averages
Level 34
1,373 SR
1,190 Elo+
Poseidon
Poseidon
FRAUDGODATLARGE
Poseidon
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 91L
1,165 Elo+
Party 3
King Arthur
King Arthur
J_Wall_West
King Arthur
Level 41
God Stats
10W - 13L
1,105 SR
Queue Stats
148W - 202L
1,135 Elo+
Party 3
Cthulhu
Cthulhu
JitFryer
Cthulhu
Level 28
God Stats
5W - 10L
1,112 SR
Queue Stats
160W - 233L
1,135 Elo+
Party 3
Bakasura
Bakasura
Stepphyy
Bakasura
Level 37
God Stats
3W - 3L
1,646 SR
Queue Stats
345W - 406L
1,379 Elo+
Solo
Jing Wei
Jing Wei
hammatimme
Jing Wei
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 179L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HarleyHawk1
Baron Samedi
12
0 / 0 / 4
6,273
483
2,738
5,079
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
3 / 0 / 4
7,447
573
6,771
9,022
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Yudes
Hou Yi
12
4 / 0 / 1
6,661
512
3,077
4,164
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
bigberny666
Sylvanus
15
5 / 1 / 3
8,792
676
10,535
8,234
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
joacko-07
Hades
13
3 / 0 / 3
7,783
599
3,905
5,114
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 0 / 0
6,919
532
3,143
3,820
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
J_Wall_West
King Arthur
10
0 / 5 / 0
5,836
449
2,824
11,509
4,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
JitFryer
Cthulhu
9
0 / 1 / 1
5,841
449
2,503
6,212
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Stepphyy
Bakasura
9
0 / 6 / 0
5,402
416
3,307
10,381
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
hammatimme
Jing Wei
9
0 / 3 / 1
5,399
415
623
5,311
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
1
1
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
0
0
1
W
Baron Samedi
HarleyHawk1
Baron Samedi
0
0
4
2
L
King Arthur
J_Wall_West
King Arthur
0
5
0
0
L
Cthulhu
JitFryer
Cthulhu
0
1
1
0.5
W
Thanatos
3
0
4
5
L
Bakasura
Stepphyy
Bakasura
0
6
0
0
W
Hou Yi
Yudes
Hou Yi
4
0
1
4.5
W
Sylvanus
bigberny666
Sylvanus
5
1
3
6.5
L
Jing Wei
hammatimme
Jing Wei
0
3
1
0.17
W
Hades
joacko-07
Hades
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
12,400
31,613
Taken
37,233
15,713
Mitigated
13,679
23,426
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,143
662
0
864
3,820
971
306
1,770
1,963
34,748
0
W
Baron Samedi
HarleyHawk1
Baron Samedi
2,738
55
557
2,255
5,079
1,930
1,044
1,161
3,918
29,709
3,073
L
King Arthur
J_Wall_West
King Arthur
2,824
201
0
175
11,509
4,984
0
7,414
4,059
0
29,248
L
Cthulhu
JitFryer
Cthulhu
2,503
0
0
1,436
6,212
3,520
0
1,736
4,476
12,666
0
W
Thanatos
6,771
1,768
0
10,866
9,022
3,087
0
1,318
7,676
0
57,368
L
Bakasura
Stepphyy
Bakasura
3,307
2,025
0
2,433
10,381
3,181
0
4,235
5,989
0
21,384
W
Hou Yi
Yudes
Hou Yi
3,077
1,437
0
1,638
4,164
1,319
1,365
944
3,170
0
24,000
W
Sylvanus
bigberny666
Sylvanus
10,535
3,745
162
3,778
8,234
6,801
1,261
951
7,115
43,515
9,346
L
Jing Wei
hammatimme
Jing Wei
623
272
0
1,456
5,311
1,023
0
608
4,703
0
22,336
W
Hades
joacko-07
Hades
3,905
478
151
4,019
5,114
2,576
540
1,272
3,732
47,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
29,397
426
Minions Killed
266
0
Camps Cleared
0
1,175,799
Distance Traveled
1,242,791
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,919
532
70
5
0
249,356
3
W
Baron Samedi
6,273
483
58
4
0
226,839
1
L
King Arthur
5,836
449
65
5
0
254,642
2
L
Cthulhu
5,841
449
12
1
0
268,789
1
W
Thanatos
7,447
573
96
7
0
280,067
4
L
Bakasura
5,402
416
54
4
0
238,791
2
W
Hou Yi
6,661
512
63
5
0
202,665
3
W
Sylvanus
8,792
676
107
8
0
208,743
0
L
Jing Wei
5,399
415
65
5
0
231,213
5
W
Hades
7,783
599
102
8
0
257,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role