Player Matchup

Loki
Loki
CardinaIsCK
Loki
Level 138
God Stats
0W - 1L
1,658 SR
Queue Stats
5W - 10L
1,746 Elo+
Party 2
Ullr
Ullr
Icy_DeadPeople_
Ullr
Level 160
God Stats
3W - 4L
1,246 SR
Queue Stats
762W - 826L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
TheSweatyBrit
Nu Wa
Level 140
God Stats
5W - 8L
1,721 SR
Queue Stats
392W - 468L
1,494 Elo+
Party 2
Chaac
Chaac
TylerMyersCG-
Chaac
Level 142
God Stats
4W - 10L
1,548 SR
Queue Stats
90W - 108L
1,478 Elo+
Party 2
Atlas
Atlas
Zoiinxx
Atlas
Level 153
God Stats
23W - 39L
1,396 SR
Queue Stats
584W - 730L
1,412 Elo+
Party 2
Team Averages
Level 147
1,514 SR
1,530 Elo+

VS

Team Averages
Level 126
1,588 SR
1,551 Elo+
Ymir
Ymir
AstralFiend
Ymir
Level 143
God Stats
7W - 5L
1,825 SR
Queue Stats
110W - 123L
1,517 Elo+
Party 1
Vulcan
Vulcan
Large_Stromboli
Vulcan
Level 122
God Stats
1W - 0L
1,145 SR
Queue Stats
53W - 50L
1,523 Elo+
Solo
Bellona
Bellona
Mak Sauc3
Bellona
Level 126
God Stats
7W - 11L
1,631 SR
Queue Stats
301W - 282L
1,575 Elo+
Solo
Heimdallr
Heimdallr
Rantzarot
Heimdallr
Level 113
God Stats
20W - 21L
1,723 SR
Queue Stats
211W - 196L
1,601 Elo+
Party 1
Arachne
Arachne
ThoughoutAllTime
Arachne
Level 125
God Stats
46W - 37L
1,617 SR
Queue Stats
296W - 297L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,677
445
4,516
9,788
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 1
7,319
488
1,429
8,351
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 1
8,144
543
8,738
7,042
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 0
7,152
477
3,667
12,041
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Zoiinxx
Atlas
10
0 / 3 / 2
6,807
454
3,295
12,222
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,454
497
4,270
6,666
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 6
8,533
569
7,937
5,190
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mak Sauc3
Bellona
15
6 / 0 / 6
9,141
609
9,320
11,569
10,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Rantzarot
Heimdallr
15
1 / 0 / 1
8,279
552
6,233
6,688
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 2 / 8
9,204
614
7,367
12,722
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
18
18
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
1
5
1
0.3
L
0
2
1
0.25
W
2
1
6
5
W
Bellona
Mak Sauc3
Bellona
6
0
6
9
W
Heimdallr
Rantzarot
Heimdallr
1
0
1
1.5
L
2
3
1
0.83
W
7
2
8
5.5
L
0
5
0
0
L
Atlas
Zoiinxx
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,645
Damage
35,127
49,444
Taken
42,835
23,220
Mitigated
23,506
12,463
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,270
1,165
0
1,903
6,666
4,304
0
2,259
4,407
15,748
0
L
4,516
669
0
3,632
9,788
3,178
0
2,043
7,745
0
40,814
L
1,429
656
0
1,453
8,351
2,797
0
1,886
6,465
0
47,960
W
7,937
1,190
0
1,065
5,190
1,619
0
2,518
2,672
61,598
4,197
W
Bellona
Mak Sauc3
Bellona
9,320
2,204
0
3,926
11,569
10,488
311
2,760
8,809
8,283
51,226
W
Heimdallr
Rantzarot
Heimdallr
6,233
3,381
0
3,748
6,688
2,684
212
1,938
4,750
0
68,640
L
8,738
1,442
0
1,160
7,042
2,515
52
4,151
2,891
57,336
0
W
7,367
5,786
0
3,053
12,722
4,411
80
2,558
10,164
0
57,209
L
3,667
182
0
3,210
12,041
6,225
0
801
11,240
0
46,226
L
Atlas
Zoiinxx
Atlas
3,295
892
0
3,008
12,222
8,505
0
4,963
7,259
15,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
42,611
437
Minions Killed
474
0
Camps Cleared
0
1,460,687
Distance Traveled
1,571,077
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,454
497
31
2
0
302,302
6
L
Loki
6,677
445
76
5
0
316,568
7
L
Ullr
7,319
488
108
7
0
253,426
2
W
Vulcan
8,533
569
123
8
0
325,550
6
W
Bellona
9,141
609
106
7
0
335,925
2
W
Heimdallr
8,279
552
126
8
0
275,708
3
L
Nu Wa
8,144
543
127
8
0
279,934
1
W
Arachne
9,204
614
88
6
0
331,592
2
L
Chaac
7,152
477
112
7
0
292,915
5
L
Atlas
6,807
454
14
1
0
317,844
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role