Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BurlSifu
Ah Puch
Level 122
God Stats
13W - 14L
1,846 SR
Queue Stats
335W - 396L
1,461 Elo+
Solo
Izanami
Izanami
LunaticVampy
Izanami
Level 94
God Stats
3W - 2L
1,724 SR
Queue Stats
45W - 70L
1,338 Elo+
Solo
Camazotz
Camazotz
douglasalmeida8
Camazotz
Level 121
God Stats
10W - 9L
1,785 SR
Queue Stats
499W - 532L
1,440 Elo+
Solo
Neith
Neith
eilime
Neith
Level 62
God Stats
12W - 7L
1,654 SR
Queue Stats
29W - 35L
1,481 Elo+
Solo
Team Averages
Level 102
1,702 SR
1,444 Elo+

VS

Team Averages
Level 54
1,734 SR
1,665 Elo+
Chang'e
Chang'e
AURA FL0WER
Chang'e
Level 83
God Stats
8W - 4L
1,696 SR
Queue Stats
171W - 192L
1,477 Elo+
Solo
Fenrir
Fenrir
JiburiJonesSimp
Fenrir
Level 82
God Stats
41W - 20L
1,699 SR
Queue Stats
194W - 97L
1,662 Elo+
Party 1
Geb
Geb
Sipthium
Geb
Level 22
God Stats
31W - 9L
1,838 SR
Queue Stats
90W - 34L
1,740 Elo+
Party 1
Vulcan
Vulcan
Veronica69
Vulcan
Level 25
God Stats
52W - 13L
1,938 SR
Queue Stats
54W - 19L
1,732 Elo+
Party 1
Amaterasu
Amaterasu
ViolaHeart
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 56L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 0 / 1
7,943
993
3,539
5,412
1,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
BurlSifu
Ah Puch
13
0 / 4 / 1
8,145
1,018
7,061
10,785
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LunaticVampy
Izanami
13
1 / 6 / 0
8,247
1,031
4,937
13,781
4,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
12
0 / 3 / 1
7,614
952
1,430
4,763
1,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
eilime
Neith
12
0 / 0 / 0
7,308
914
0
0
0
Team 1 Tickets

170

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AURA FL0WER
Chang'e
14
0 / 0 / 1
7,854
982
246
234
214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 4
9,747
1,218
9,260
8,360
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 0 / 8
9,349
1,169
3,379
8,362
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Veronica69
Vulcan
14
1 / 0 / 4
9,084
1,136
5,670
1,452
540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ViolaHeart
Amaterasu
15
6 / 0 / 7
10,204
1,276
12,581
8,728
9,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
13
13
Deaths
1
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
1
0.5
W
Chang'e
AURA FL0WER
Chang'e
0
0
1
0.5
L
Ah Puch
BurlSifu
Ah Puch
0
4
1
0.13
W
6
1
4
8
L
Izanami
LunaticVampy
Izanami
1
6
0
0.17
W
0
0
8
4
W
Vulcan
Veronica69
Vulcan
1
0
4
3
W
Amaterasu
ViolaHeart
Amaterasu
6
0
7
9.5
L
Camazotz
0
3
1
0.17
L
Neith
eilime
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
31,136
34,741
Taken
27,136
11,834
Mitigated
28,182
3,038
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,539
841
0
99
5,412
1,938
0
2,322
3,090
12,750
0
W
Chang'e
AURA FL0WER
Chang'e
246
0
506
75
234
214
0
0
234
6,191
0
L
Ah Puch
BurlSifu
Ah Puch
7,061
114
0
410
10,785
3,556
0
816
9,735
31,324
0
W
9,260
818
0
465
8,360
8,933
0
3,144
4,823
0
13,395
L
Izanami
LunaticVampy
Izanami
4,937
3,060
55
1,226
13,781
4,861
0
5,176
8,526
0
15,972
W
3,379
814
0
824
8,362
9,118
0
4,168
4,194
12,316
0
W
Vulcan
Veronica69
Vulcan
5,670
3,442
0
0
1,452
540
0
569
883
45,172
0
W
Amaterasu
ViolaHeart
Amaterasu
12,581
4,205
469
3,061
8,728
9,377
0
2,719
6,009
0
23,449
L
Camazotz
1,430
344
80
1,168
4,763
1,479
0
981
3,683
0
6,125
L
Neith
eilime
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
46,238
100
Minions Killed
175
3
Camps Cleared
7
463,588
Distance Traveled
924,720
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,943
993
19
2
0
112,115
0
W
Chang'e
7,854
982
16
2
0
188,219
0
L
Ah Puch
8,145
1,018
45
6
0
140,096
0
W
Fenrir
9,747
1,218
9
1
4
171,716
0
L
Izanami
8,247
1,031
29
4
1
130,432
0
W
Geb
9,349
1,169
25
3
0
169,494
3
W
Vulcan
9,084
1,136
100
13
1
189,568
2
W
Amaterasu
10,204
1,276
25
3
2
205,723
0
L
Camazotz
7,614
952
7
1
2
80,945
0
L
Neith
7,308
914
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role