Player Matchup

Nu Wa
Nu Wa
Aelinialia
Nu Wa
Level 6
God Stats
6W - 1L
1,525 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jordonya
Danzaburou
Level 149
God Stats
1W - 0L
1,036 SR
Queue Stats
16W - 8L
1,334 Elo+
Party 1
Sobek
Sobek
Zorpinox
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Odin
Odin
j0ecool4
Odin
Level 88
God Stats
1W - 0L
1,507 SR
Queue Stats
14W - 9L
1,334 Elo+
Party 1
Cliodhna
Cliodhna
wolfdemon556
Cliodhna
Level 136
God Stats
2W - 0L
1,244 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 1
Team Averages
Level 101
1,363 SR
1,433 Elo+

VS

Team Averages
Level 66
1,588 SR
1,445 Elo+
Cthulhu
Cthulhu
DeadFool33
Cthulhu
Level 35
God Stats
44W - 37L
1,534 SR
Queue Stats
120W - 143L
1,385 Elo+
Solo
He Bo
He Bo
Nlytle23
He Bo
Level 26
God Stats
2W - 2L
1,344 SR
Queue Stats
204W - 197L
1,416 Elo+
Party 2
Neith
Neith
Oscarin17008
Neith
Level 103
God Stats
6W - 4L
1,538 SR
Queue Stats
237W - 235L
1,489 Elo+
Solo
Awilix
Awilix
Thurteen
Awilix
Level 158
God Stats
2W - 5L
2,022 SR
Queue Stats
200W - 184L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
jbjovi
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 5 / 9
7,525
753
8,538
7,496
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jordonya
Danzaburou
16
6 / 1 / 13
9,147
915
9,609
8,664
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Zorpinox
Sobek
14
2 / 1 / 17
8,063
806
6,643
11,883
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
14
4 / 0 / 14
7,948
795
3,810
10,647
8,005
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
wolfdemon556
Cliodhna
16
13 / 2 / 6
9,228
923
12,595
9,201
3,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadFool33
Cthulhu
13
3 / 4 / 2
7,662
766
7,994
10,775
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Nlytle23
He Bo
12
0 / 9 / 4
6,731
673
3,739
9,038
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
7,457
746
6,266
7,555
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Thurteen
Awilix
14
4 / 6 / 4
7,809
781
9,287
10,429
3,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
jbjovi
Kukulkan
13
0 / 8 / 2
7,036
704
9,393
8,892
3,632
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
29
Kills
9
9
Deaths
29
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
5
9
1.7
L
Cthulhu
DeadFool33
Cthulhu
3
4
2
1
W
Danzaburou
Jordonya
Danzaburou
6
1
13
12.5
L
He Bo
Nlytle23
He Bo
0
9
4
0.22
L
2
2
2
1.5
L
Awilix
Thurteen
Awilix
4
6
4
1
W
Sobek
Zorpinox
Sobek
2
1
17
10.5
W
Odin
4
0
14
11
L
Kukulkan
jbjovi
Kukulkan
0
8
2
0.13
W
Cliodhna
wolfdemon556
Cliodhna
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
36,679
47,891
Taken
46,689
29,331
Mitigated
21,605
9,685
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
8,538
1,973
0
228
7,496
2,413
0
2,797
4,603
13,764
0
L
Cthulhu
DeadFool33
Cthulhu
7,994
569
542
932
10,775
9,367
0
2,731
7,814
15,924
0
W
Danzaburou
Jordonya
Danzaburou
9,609
5,304
0
3,256
8,664
3,573
616
3,387
5,186
0
34,883
L
He Bo
Nlytle23
He Bo
3,739
433
0
0
9,038
2,843
0
3,496
5,254
12,361
0
L
6,266
1,137
0
2,047
7,555
2,425
58
3,382
3,911
0
23,836
L
Awilix
Thurteen
Awilix
9,287
3,079
0
605
10,429
3,338
0
2,816
7,407
0
23,702
W
Sobek
Zorpinox
Sobek
6,643
33
0
3,405
11,883
11,780
0
5,462
6,222
14,085
0
W
Odin
3,810
1,606
0
1,367
10,647
8,005
0
5,905
4,571
0
11,985
L
Kukulkan
jbjovi
Kukulkan
9,393
727
0
0
8,892
3,632
205
1,712
7,122
27,752
0
W
Cliodhna
wolfdemon556
Cliodhna
12,595
1,820
0
1,429
9,201
3,560
0
2,831
6,183
0
30,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
36,695
152
Minions Killed
156
0
Camps Cleared
0
1,057,552
Distance Traveled
1,009,249
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,525
753
16
2
0
176,870
0
L
Cthulhu
7,662
766
13
1
0
214,072
0
W
Danzaburou
9,147
915
70
7
0
207,600
1
L
He Bo
6,731
673
18
2
0
189,239
0
L
Neith
7,457
746
41
4
0
213,652
3
L
Awilix
7,809
781
31
3
0
208,442
0
W
Sobek
8,063
806
7
1
0
221,395
1
W
Odin
7,948
795
20
2
0
229,724
2
L
Kukulkan
7,036
704
53
5
0
183,844
2
W
Cliodhna
9,228
923
39
4
0
221,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role