Player Matchup

Chaac
Chaac
CDtrains
Chaac
Level 82
God Stats
2W - 3L
1,618 SR
Queue Stats
68W - 96L
1,456 Elo+
Solo
Medusa
Medusa
DeboraTeste
Medusa
Level 41
God Stats
0W - 2L
1,440 SR
Queue Stats
28W - 28L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sandalph02
Morgan Le Fay
Level 47
God Stats
0W - 2L
1,513 SR
Queue Stats
26W - 29L
1,465 Elo+
Party 2
Team Averages
Level 57
1,524 SR
1,466 Elo+

VS

Team Averages
Level 79
1,446 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DrewsusChrist
Zeus
Level 36
God Stats
2W - 0L
1,285 SR
Queue Stats
27W - 32L
1,555 Elo+
Solo
Fenrir
Fenrir
GΘDBREAKER
Fenrir
Level 121
God Stats
30W - 17L
1,554 SR
Queue Stats
603W - 544L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CDtrains
Chaac
15
3 / 6 / 4
10,121
723
8,402
20,540
14,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
2 / 7 / 2
9,003
643
7,144
12,265
4,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sandalph02
Morgan Le Fay
15
2 / 5 / 3
9,836
703
8,785
9,673
3,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 3 / 6
11,451
818
13,779
7,747
2,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 5
10,342
739
12,300
7,758
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
8 / 2 / 8
11,147
796
11,829
16,832
24,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
18
18
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
6
3.33
L
Chaac
CDtrains
Chaac
3
6
4
0.83
L
Medusa
2
7
2
0.43
W
3
2
5
2.75
W
Fenrir
8
2
8
6
L
Morgan Le Fay
Sandalph02
Morgan Le Fay
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
37,908
42,478
Taken
32,337
22,166
Mitigated
29,611
7,566
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,779
5,022
0
2,456
7,747
2,806
2,018
3,230
4,517
0
43,325
L
Chaac
CDtrains
Chaac
8,402
1,149
228
5,241
20,540
14,452
0
5,783
14,383
4,241
26,445
L
Medusa
7,144
2,202
0
586
12,265
4,250
0
3,276
8,783
0
25,614
W
12,300
594
0
333
7,758
2,715
382
2,224
5,534
47,087
0
W
Fenrir
11,829
3,230
464
2,900
16,832
24,090
379
5,289
11,543
0
20,975
L
Morgan Le Fay
Sandalph02
Morgan Le Fay
8,785
817
0
1,511
9,673
3,464
294
3,227
6,202
33,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
32,940
147
Minions Killed
180
6
Camps Cleared
7
725,573
Distance Traveled
728,273
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,451
818
71
5
4
239,850
4
L
Chaac
10,121
723
55
4
2
230,404
1
L
Medusa
9,003
643
26
2
4
238,720
1
W
Zeus
10,342
739
89
6
2
206,882
2
W
Fenrir
11,147
796
20
1
1
281,541
2
L
Morgan Le Fay
9,836
703
66
5
0
256,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role