Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NopeXD01
Janus
Level 135
God Stats
3W - 1L
1,534 SR
Queue Stats
18W - 5L
1,779 Elo+
Party 1
Artemis
Artemis
eduardeca
Artemis
Level 160
God Stats
2W - 1L
1,514 SR
Queue Stats
172W - 37L
1,826 Elo+
Party 1
Team Averages
Level 152
1,516 SR
1,702 Elo+

VS

Team Averages
Level 78
1,500 SR
1,456 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Raggnerz
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 15
8,633
863
7,637
8,712
6,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
NopeXD01
Janus
14
5 / 1 / 13
8,930
893
7,542
4,223
1,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
eduardeca
Artemis
12
11 / 3 / 8
9,048
905
12,522
9,967
3,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 5 / 3
7,381
738
4,624
6,655
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
11
2 / 6 / 3
7,265
727
3,637
13,479
10,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Raggnerz
Fenrir
10
1 / 9 / 4
6,724
672
7,761
11,401
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
20
Kills
5
5
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
15
11.5
L
Thoth
 
Thoth
2
5
3
0.7
L
Athena
 
Athena
2
6
3
0.58
W
Janus
NopeXD01
Janus
5
1
13
11.5
L
Fenrir
Raggnerz
Fenrir
1
9
4
0.33
W
Artemis
eduardeca
Artemis
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
16,022
22,902
Taken
31,535
10,810
Mitigated
16,358
8,328
Healing
1,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,637
3,259
969
3,597
8,712
6,090
365
3,119
5,465
50
22,474
L
Thoth
 
Thoth
4,624
168
0
40
6,655
1,750
0
1,591
5,064
30,895
0
L
Athena
 
Athena
3,637
1,073
0
78
13,479
10,275
0
3,310
10,169
6,739
0
W
Janus
NopeXD01
Janus
7,542
1,021
0
1,047
4,223
1,323
929
1,494
2,553
36,474
0
L
Fenrir
Raggnerz
Fenrir
7,761
2,196
0
1,246
11,401
4,333
0
3,226
8,175
0
22,651
W
Artemis
eduardeca
Artemis
12,522
8,339
0
2,715
9,967
3,397
1,594
3,894
5,934
0
29,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
21,370
119
Minions Killed
99
5
Camps Cleared
4
563,839
Distance Traveled
464,271
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,633
863
18
2
3
200,726
2
L
Thoth
7,381
738
64
6
1
146,064
1
L
Athena
7,265
727
8
1
0
158,507
0
W
Janus
8,930
893
84
8
0
201,149
5
L
Fenrir
6,724
672
27
3
3
159,700
1
W
Artemis
9,048
905
17
2
2
161,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role