Player Matchup

King Arthur
King Arthur
ErnestVNeck
King Arthur
Level 145
God Stats
1W - 0L
1,648 SR
Queue Stats
37W - 41L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
IMxxAMERICAN
Hun Batz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,631 Elo+
Party 2
Geb
Geb
KnowingShip
Geb
Level 117
God Stats
13W - 9L
1,705 SR
Queue Stats
221W - 207L
1,501 Elo+
Solo
He Bo
He Bo
Toxic Barnie
He Bo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,691 Elo+
Party 2
Hou Yi
Hou Yi
eLiTe_KiLLeR_JoE
Hou Yi
Level 86
God Stats
2W - 2L
1,693 SR
Queue Stats
8W - 13L
1,539 Elo+
Party 2
Team Averages
Level 109
1,609 SR
1,575 Elo+

VS

Team Averages
Level 125
1,594 SR
1,440 Elo+
Hel
Hel
Chaffd Cpcke
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
CptBen3Dover
Cernunnos
Level 101
God Stats
15W - 11L
1,751 SR
Queue Stats
308W - 303L
1,484 Elo+
Party 1
Xing Tian
Xing Tian
Cupcake Tork
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 91L
1,351 Elo+
Party 1
Kali
Kali
vVStr33tLegalVv
Kali
Level 157
God Stats
4W - 1L
1,719 SR
Queue Stats
105W - 136L
1,346 Elo+
Party 1
Yu Huang
Yu Huang
xAqu4
Yu Huang
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErnestVNeck
King Arthur
17
2 / 0 / 3
9,884
549
7,695
14,420
11,122
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
IMxxAMERICAN
Hun Batz
16
6 / 4 / 7
9,614
534
10,907
16,069
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 9
8,508
473
7,402
15,273
13,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 5 / 2
9,274
515
9,528
12,111
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
8,819
490
5,887
9,045
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,482
527
9,438
12,895
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
CptBen3Dover
Cernunnos
15
1 / 4 / 0
8,773
487
8,252
12,960
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Cupcake Tork
Xing Tian
16
1 / 3 / 0
9,453
525
9,755
16,182
16,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 3
9,402
522
5,168
15,075
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
xAqu4
Yu Huang
13
4 / 4 / 1
8,604
478
8,494
7,866
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
11
11
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Cernunnos
CptBen3Dover
Cernunnos
1
4
0
0.25
L
Xing Tian
Cupcake Tork
Xing Tian
1
3
0
0.33
W
King Arthur
ErnestVNeck
King Arthur
2
0
3
3.5
W
Hun Batz
IMxxAMERICAN
Hun Batz
6
4
7
2.38
W
1
1
9
5.5
W
7
5
2
1.6
W
3
1
1
3.5
L
3
5
3
0.9
L
Yu Huang
xAqu4
Yu Huang
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
41,107
66,918
Taken
64,978
37,718
Mitigated
39,546
13,787
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,438
959
1,821
4,261
12,895
9,508
204
5,732
6,985
42,799
3,499
L
Cernunnos
CptBen3Dover
Cernunnos
8,252
2,503
0
5,032
12,960
4,312
168
2,550
10,330
0
69,367
L
Xing Tian
Cupcake Tork
Xing Tian
9,755
296
0
4,538
16,182
16,287
0
1,677
14,485
65,515
0
W
King Arthur
ErnestVNeck
King Arthur
7,695
1,961
0
3,397
14,420
11,122
88
4,705
8,956
0
71,898
W
Hun Batz
IMxxAMERICAN
Hun Batz
10,907
2,903
0
250
16,069
6,335
0
6,582
9,340
0
73,970
W
7,402
647
2,381
4,726
15,273
13,396
0
6,761
8,426
24,388
0
W
9,528
274
0
2,533
12,111
4,167
135
6,551
5,516
46,849
0
W
5,887
2,116
0
500
9,045
2,698
0
1,248
7,797
0
60,481
L
5,168
2,206
0
2,468
15,075
6,763
0
2,561
12,130
0
56,925
L
Yu Huang
xAqu4
Yu Huang
8,494
1,193
0
942
7,866
2,676
176
3,736
3,822
42,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
45,714
459
Minions Killed
478
0
Camps Cleared
0
1,756,375
Distance Traveled
1,610,123
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,482
527
92
5
0
328,468
1
L
Cernunnos
8,773
487
116
6
0
309,684
8
L
Xing Tian
9,453
525
122
7
0
329,197
1
W
King Arthur
9,884
549
146
8
0
353,239
8
W
Hun Batz
9,614
534
110
6
0
370,878
5
W
Geb
8,508
473
19
1
0
356,993
2
W
He Bo
9,274
515
73
4
0
326,911
5
W
Hou Yi
8,819
490
111
6
0
348,354
10
L
Kali
9,402
522
91
5
0
371,700
4
L
Yu Huang
8,604
478
57
3
0
271,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role