Player Matchup

Arachne
Arachne
Horvath T SIV
Arachne
Level 26
God Stats
6W - 6L
1,771 SR
Queue Stats
30W - 53L
1,241 Elo+
Party 2
Chronos
Chronos
Lucky Lahi
Chronos
Level 137
God Stats
10W - 11L
1,316 SR
Queue Stats
384W - 458L
1,455 Elo+
Party 2
Ullr
Ullr
OC0C0
Ullr
Level 102
God Stats
4W - 4L
1,383 SR
Queue Stats
53W - 76L
1,420 Elo+
Party 2
Raijin
Raijin
Ohh Valk
Raijin
Level 62
God Stats
0W - 2L
1,277 SR
Queue Stats
25W - 37L
1,340 Elo+
Party 2
Kuzenbo
Kuzenbo
Stliix
Kuzenbo
Level 89
God Stats
0W - 1L
1,278 SR
Queue Stats
44W - 55L
1,434 Elo+
Party 2
Team Averages
Level 83
1,405 SR
1,378 Elo+

VS

Team Averages
Level 83
1,585 SR
1,624 Elo+
Kukulkan
Kukulkan
Chirt
Kukulkan
Level 48
God Stats
5W - 4L
1,613 SR
Queue Stats
9W - 5L
1,651 Elo+
Party 1
Hachiman
Hachiman
Chortz
Hachiman
Level 149
God Stats
13W - 12L
1,723 SR
Queue Stats
139W - 85L
1,692 Elo+
Party 1
Mercury
Mercury
FullJambon
Mercury
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,516 Elo+
Solo
Bellona
Bellona
Funkskunk
Bellona
Level 80
God Stats
2W - 1L
1,442 SR
Queue Stats
25W - 13L
1,585 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LordStabbington
Kumbhakarna
Level 81
God Stats
15W - 9L
1,645 SR
Queue Stats
175W - 104L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
0 / 4 / 0
6,445
460
1,918
12,006
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Lucky Lahi
Chronos
14
2 / 1 / 0
8,100
579
7,838
10,279
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
OC0C0
Ullr
11
1 / 6 / 0
6,701
479
4,743
12,447
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Ohh Valk
Raijin
10
2 / 5 / 0
6,597
471
3,934
9,467
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Stliix
Kuzenbo
9
0 / 6 / 1
6,153
440
3,197
13,797
10,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chirt
Kukulkan
15
6 / 1 / 4
9,030
645
9,195
3,076
1,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Chortz
Hachiman
16
11 / 0 / 3
10,330
738
16,101
11,670
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
FullJambon
Mercury
12
3 / 2 / 7
7,613
544
6,288
9,772
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Funkskunk
Bellona
13
1 / 1 / 0
8,282
592
4,721
9,900
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
LordStabbington
Kumbhakarna
11
1 / 1 / 14
8,092
578
2,952
11,025
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
5
Kills
22
22
Deaths
5
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chirt
Kukulkan
6
1
4
8
W
Hachiman
Chortz
Hachiman
11
0
3
12.5
W
Mercury
FullJambon
Mercury
3
2
7
3.25
W
Bellona
Funkskunk
Bellona
1
1
0
1
L
Arachne
0
4
0
0
W
Kumbhakarna
LordStabbington
Kumbhakarna
1
1
14
8
L
Chronos
Lucky Lahi
Chronos
2
1
0
2
L
Ullr
OC0C0
Ullr
1
6
0
0.17
L
Raijin
Ohh Valk
Raijin
2
5
0
0.4
L
Kuzenbo
Stliix
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
39,257
57,996
Taken
45,443
24,778
Mitigated
25,630
12,429
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chirt
Kukulkan
9,195
344
0
0
3,076
1,134
1,083
1,133
1,737
65,765
0
W
Hachiman
Chortz
Hachiman
16,101
11,185
0
6,970
11,670
3,765
3,885
1,458
9,969
0
80,788
W
Mercury
FullJambon
Mercury
6,288
3,532
0
515
9,772
3,120
1,133
3,116
6,600
0
34,727
W
Bellona
Funkskunk
Bellona
4,721
571
0
2,177
9,900
8,841
0
6,008
3,892
0
43,576
L
Arachne
1,918
1,254
0
1,358
12,006
4,106
0
2,527
9,479
0
37,950
W
Kumbhakarna
LordStabbington
Kumbhakarna
2,952
919
0
2,476
11,025
8,770
225
2,790
8,085
12,067
1,469
L
Chronos
Lucky Lahi
Chronos
7,838
3,311
0
4,901
10,279
3,702
1,072
0
9,729
53,517
0
L
Ullr
OC0C0
Ullr
4,743
2,949
0
2,218
12,447
3,441
346
631
11,816
0
36,208
L
Raijin
Ohh Valk
Raijin
3,934
169
0
2,083
9,467
3,156
234
4,247
5,220
28,790
0
L
Kuzenbo
Stliix
Kuzenbo
3,197
986
1,171
698
13,797
10,373
0
4,566
9,231
15,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
43,347
331
Minions Killed
443
0
Camps Cleared
0
1,210,414
Distance Traveled
1,441,036
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,030
645
129
9
0
270,256
4
W
Hachiman
10,330
738
134
10
0
264,795
4
W
Mercury
7,613
544
62
4
0
337,397
3
W
Bellona
8,282
592
107
8
0
284,204
1
L
Arachne
6,445
460
81
6
0
283,827
2
W
Kumbhakarna
8,092
578
11
1
0
284,384
2
L
Chronos
8,100
579
98
7
0
229,562
6
L
Ullr
6,701
479
66
5
0
222,691
4
L
Raijin
6,597
471
63
5
0
229,075
3
L
Kuzenbo
6,153
440
23
2
0
245,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role