Player Matchup

Artemis
Artemis
Hades2222
Artemis
Level 18
God Stats
0W - 4L
1,111 SR
Queue Stats
28W - 46L
1,343 Elo+
Party 1
Vamana
Vamana
Slipperpepper13
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 383L
1,428 Elo+
Party 1
Skadi
Skadi
SmurfsUnited
Skadi
Level 17
God Stats
12W - 22L
1,358 SR
Queue Stats
27W - 37L
1,381 Elo+
Party 1
Pele
Pele
bewilderdbeaver
Pele
Level 22
God Stats
1W - 13L
1,189 SR
Queue Stats
301W - 368L
1,291 Elo+
Party 1
Fafnir
Fafnir
xXJiggleJiggleXx
Fafnir
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
190W - 205L
1,353 Elo+
Party 1
Team Averages
Level 46
1,332 SR
1,359 Elo+

VS

Team Averages
Level 67
1,459 SR
1,359 Elo+
Hachiman
Hachiman
Lafuetes
Hachiman
Level 28
God Stats
108W - 136L
1,247 SR
Queue Stats
226W - 283L
1,185 Elo+
Party 2
Shiva
Shiva
Roderik91
Shiva
Level 123
God Stats
11W - 12L
1,634 SR
Queue Stats
74W - 81L
1,415 Elo+
Solo
Mercury
Mercury
XxElrecxX
Mercury
Level 45
God Stats
12W - 12L
1,482 SR
Queue Stats
180W - 224L
1,320 Elo+
Party 2
Discordia
Discordia
mpour
Discordia
Level 53
God Stats
97W - 77L
1,548 SR
Queue Stats
200W - 218L
1,434 Elo+
Solo
Cthulhu
Cthulhu
slavetrader
Cthulhu
Level 87
God Stats
4W - 2L
1,386 SR
Queue Stats
184W - 204L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hades2222
Artemis
9
1 / 3 / 0
5,033
503
2,494
5,522
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
3,399
340
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
4 / 4 / 0
5,410
541
6,369
8,275
2,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,547
555
1,455
6,119
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 4
5,016
502
2,397
7,973
5,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lafuetes
Hachiman
9
2 / 3 / 3
5,486
549
4,618
5,603
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
Roderik91
Shiva
12
3 / 0 / 0
6,779
678
2,290
2,797
1,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
XxElrecxX
Mercury
10
5 / 1 / 2
6,060
606
3,002
5,939
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
mpour
Discordia
10
1 / 1 / 2
5,981
598
3,499
3,913
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
slavetrader
Cthulhu
8
0 / 1 / 3
5,358
536
2,614
6,348
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hades2222
Artemis
1
3
0
0.33
W
Hachiman
Lafuetes
Hachiman
2
3
3
1.17
W
Shiva
Roderik91
Shiva
3
0
0
3
L
0
0
0
0
L
4
4
0
1
W
Mercury
XxElrecxX
Mercury
5
1
2
6
L
0
1
1
0.5
W
Discordia
mpour
Discordia
1
1
2
2
W
Cthulhu
slavetrader
Cthulhu
0
1
3
1.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
16,023
27,889
Taken
24,600
10,821
Mitigated
8,110
6,184
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hades2222
Artemis
2,494
983
30
811
5,522
1,446
0
2,930
2,592
0
18,392
W
Hachiman
Lafuetes
Hachiman
4,618
2,836
0
1,574
5,603
1,159
368
855
4,748
0
22,812
W
Shiva
Roderik91
Shiva
2,290
117
0
380
2,797
1,579
525
75
2,722
0
37,176
L
0
0
0
0
0
0
0
0
0
0
0
L
6,369
3,397
0
2,284
8,275
2,273
1,113
1,536
6,739
0
29,831
W
Mercury
XxElrecxX
Mercury
3,002
1,505
0
824
5,939
1,630
270
445
5,494
0
23,629
L
1,455
313
0
1,324
6,119
1,524
0
805
5,314
0
33,144
W
Discordia
mpour
Discordia
3,499
132
0
649
3,913
987
0
0
3,913
35,431
0
W
Cthulhu
slavetrader
Cthulhu
2,614
367
0
1,246
6,348
2,755
0
1,022
5,326
19,200
0
L
2,397
898
203
1,532
7,973
5,578
90
842
7,131
9,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
29,664
192
Minions Killed
272
0
Camps Cleared
0
720,123
Distance Traveled
1,004,639
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,033
503
40
4
0
152,264
3
W
Hachiman
5,486
549
43
4
0
190,920
5
W
Shiva
6,779
678
90
9
0
215,672
2
L
Vamana
3,399
340
0
0
0
11,221
0
L
Skadi
5,410
541
52
5
0
174,299
1
W
Mercury
6,060
606
48
5
0
227,532
6
L
Pele
5,547
555
77
8
0
210,417
0
W
Discordia
5,981
598
61
6
0
174,400
0
W
Cthulhu
5,358
536
30
3
0
196,115
1
L
Fafnir
5,016
502
23
2
0
171,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role