Player Matchup

Cthulhu
Cthulhu
AihaS3AN
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,286 Elo+
Party 2
Apollo
Apollo
Enveleon
Apollo
Level 109
God Stats
0W - 1L
1,250 SR
Queue Stats
66W - 73L
1,471 Elo+
Party 2
Hades
Hades
JustMike6582
Hades
Level 126
God Stats
2W - 2L
1,582 SR
Queue Stats
126W - 157L
1,385 Elo+
Party 2
Camazotz
Camazotz
TheMonsterTrio
Camazotz
Level 66
God Stats
12W - 11L
1,476 SR
Queue Stats
74W - 72L
1,514 Elo+
Party 2
Eset
Eset
iam crhoades
Eset
Level 128
God Stats
40W - 15L
1,784 SR
Queue Stats
230W - 222L
1,497 Elo+
Party 2
Team Averages
Level 87
1,518 SR
1,430 Elo+

VS

Team Averages
Level 99
1,418 SR
1,325 Elo+
Ne Zha
Ne Zha
JKrauss117
Ne Zha
Level 155
God Stats
3W - 2L
1,445 SR
Queue Stats
18W - 22L
1,294 Elo+
Party 1
Anhur
Anhur
MilkMan1195
Anhur
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,274 Elo+
Party 1
Nox
Nox
Nekomancer17
Nox
Level 17
God Stats
3W - 1L
1,484 SR
Queue Stats
6W - 7L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
TmOn3yShOt
Sylvanus
Level 82
God Stats
2W - 0L
1,535 SR
Queue Stats
20W - 24L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WalmartBrand12
Cu Chulainn
Level 123
God Stats
2W - 2L
1,124 SR
Queue Stats
6W - 8L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AihaS3AN
Cthulhu
10
0 / 6 / 3
6,122
437
2,132
10,970
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Enveleon
Apollo
12
1 / 1 / 2
7,097
507
5,202
9,185
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 1
7,331
524
5,485
10,209
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
13
2 / 2 / 4
7,530
538
5,720
12,510
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 3 / 4
7,207
515
5,320
7,025
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JKrauss117
Ne Zha
13
3 / 1 / 6
7,772
555
7,067
10,402
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 7
7,828
559
6,966
5,895
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,514
537
1,447
4,963
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TmOn3yShOt
Sylvanus
11
3 / 2 / 3
7,000
500
7,130
8,488
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WalmartBrand12
Cu Chulainn
14
4 / 3 / 1
8,206
586
7,171
10,977
5,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
15
15
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AihaS3AN
Cthulhu
0
6
3
0.25
L
Apollo
Enveleon
Apollo
1
1
2
2
W
Ne Zha
JKrauss117
Ne Zha
3
1
6
6
L
2
3
1
0.83
W
4
1
7
7.5
W
1
2
1
0.75
L
Camazotz
2
2
4
2
W
Sylvanus
TmOn3yShOt
Sylvanus
3
2
3
2.25
W
Cu Chulainn
WalmartBrand12
Cu Chulainn
4
3
1
1.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
29,781
49,899
Taken
40,725
17,930
Mitigated
20,203
19,808
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AihaS3AN
Cthulhu
2,132
261
463
495
10,970
5,589
0
2,099
8,871
16,955
0
L
Apollo
Enveleon
Apollo
5,202
2,708
0
4,181
9,185
2,777
0
2,206
6,979
0
45,880
W
Ne Zha
JKrauss117
Ne Zha
7,067
1,475
0
1,959
10,402
3,258
0
2,327
8,075
0
43,118
L
5,485
942
182
4,678
10,209
3,666
720
1,548
8,661
38,677
0
W
6,966
3,075
0
2,670
5,895
1,761
855
996
4,899
0
41,424
W
1,447
166
0
450
4,963
1,760
1,126
1,655
3,308
43,127
0
L
Camazotz
5,720
1,880
0
8,004
12,510
4,013
52
1,092
11,418
0
40,057
W
Sylvanus
TmOn3yShOt
Sylvanus
7,130
1,920
319
2,616
8,488
7,458
185
3,549
4,939
20,683
6,878
W
Cu Chulainn
WalmartBrand12
Cu Chulainn
7,171
715
0
2,569
10,977
5,966
484
4,410
6,567
1,661
40,760
L
5,320
317
321
1,484
7,025
1,885
90
1,223
5,802
31,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
38,320
365
Minions Killed
376
0
Camps Cleared
0
1,399,476
Distance Traveled
1,393,036
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,122
437
34
2
0
234,994
1
L
Apollo
7,097
507
104
7
0
289,069
3
W
Ne Zha
7,772
555
69
5
0
338,955
2
L
Hades
7,331
524
91
7
0
247,520
4
W
Anhur
7,828
559
72
5
0
245,736
0
W
Nox
7,514
537
99
7
0
267,615
2
L
Camazotz
7,530
538
78
6
0
345,322
4
W
Sylvanus
7,000
500
53
4
0
259,190
0
W
Cu Chulainn
8,206
586
83
6
0
281,540
0
L
Eset
7,207
515
58
4
0
282,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role