Player Matchup

Chiron
Chiron
HeisenbergF
Chiron
Level 40
God Stats
3W - 0L
1,332 SR
Queue Stats
19W - 10L
1,649 Elo+
Party 1
King Arthur
King Arthur
IMNOTALOLILOVER
King Arthur
Level 21
God Stats
2W - 0L
1,836 SR
Queue Stats
10W - 0L
1,904 Elo+
Party 1
Scylla
Scylla
ImBugged
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,673 Elo+
Party 1
Neith
Neith
highsmite
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Cabrakan
Cabrakan
notasmurflokipro
Cabrakan
Level 40
God Stats
1W - 0L
1,700 SR
Queue Stats
17W - 6L
1,663 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,705 Elo+

VS

Team Averages
Level 102
1,542 SR
1,532 Elo+
Set
Set
DesertSniper25
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,595 Elo+
Party 2
Tiamat
Tiamat
Ghoulligan
Tiamat
Level 132
God Stats
5W - 5L
1,557 SR
Queue Stats
281W - 205L
1,623 Elo+
Party 2
Artemis
Artemis
ShM3ATman
Artemis
Level 3
God Stats
0W - 2L
1,548 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2
Artio
Artio
StoicPaIadin
Artio
Level 135
God Stats
16W - 13L
1,770 SR
Queue Stats
320W - 209L
1,650 Elo+
Party 2
Neith
Neith
konfuz3
Neith
Level 124
God Stats
3W - 5L
1,333 SR
Queue Stats
209W - 213L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 0 / 8
8,174
817
8,001
4,864
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IMNOTALOLILOVER
King Arthur
14
5 / 2 / 5
7,957
796
7,833
6,805
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ImBugged
Scylla
14
0 / 0 / 10
7,441
744
7,249
5,662
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
highsmite
Neith
15
6 / 3 / 6
8,232
823
12,626
9,249
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 5
8,508
851
4,861
11,128
11,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,290
729
5,135
8,817
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Ghoulligan
Tiamat
14
1 / 2 / 3
7,377
738
8,826
8,821
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ShM3ATman
Artemis
12
1 / 7 / 2
6,785
679
5,894
10,928
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 4
7,035
704
3,482
12,589
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
konfuz3
Neith
14
3 / 3 / 1
7,324
732
6,572
8,230
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
7
7
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Tiamat
Ghoulligan
Tiamat
1
2
3
1.25
W
Chiron
4
0
8
8
W
King Arthur
IMNOTALOLILOVER
King Arthur
5
2
5
3.75
W
Scylla
ImBugged
Scylla
0
0
10
5
L
Artemis
ShM3ATman
Artemis
1
7
2
0.29
L
0
3
4
0.67
W
Neith
highsmite
Neith
6
3
6
3
L
Neith
konfuz3
Neith
3
3
1
1.17
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,570
Damage
29,909
37,708
Taken
49,385
24,070
Mitigated
28,919
9,594
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,135
2,332
0
696
8,817
7,431
21
2,186
6,522
0
13,097
L
Tiamat
Ghoulligan
Tiamat
8,826
1,121
0
2,770
8,821
5,173
0
2,484
6,209
24,308
0
W
Chiron
8,001
1,884
963
1,982
4,864
1,728
235
1,413
3,451
0
26,471
W
King Arthur
IMNOTALOLILOVER
King Arthur
7,833
1,025
0
363
6,805
5,185
60
3,142
3,560
0
20,011
W
Scylla
ImBugged
Scylla
7,249
947
0
500
5,662
1,716
32
2,759
2,879
21,308
0
L
Artemis
ShM3ATman
Artemis
5,894
2,954
0
226
10,928
3,961
25
2,885
7,874
0
14,171
L
3,482
277
1,198
2,783
12,589
9,276
0
2,400
10,160
10,391
0
W
Neith
highsmite
Neith
12,626
5,089
0
1,495
9,249
3,861
1,269
3,164
5,928
0
32,693
L
Neith
konfuz3
Neith
6,572
2,281
0
2,395
8,230
3,078
130
2,155
5,947
0
22,644
W
4,861
785
1,281
3,010
11,128
11,580
168
1,830
9,147
18,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
35,811
190
Minions Killed
139
0
Camps Cleared
0
1,020,066
Distance Traveled
951,597
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,290
729
19
2
0
184,544
1
L
Tiamat
7,377
738
37
4
0
201,204
2
W
Chiron
8,174
817
45
5
0
214,814
0
W
King Arthur
7,957
796
25
3
0
211,238
3
W
Scylla
7,441
744
41
4
0
199,900
2
L
Artemis
6,785
679
25
3
0
179,919
0
L
Artio
7,035
704
14
1
0
201,880
0
W
Neith
8,232
823
53
5
0
204,886
1
L
Neith
7,324
732
44
4
0
184,050
2
W
Cabrakan
8,508
851
26
3
0
189,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role