Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Isosceles_Ray
Cthulhu
Level 6
God Stats
2W - 10L
1,074 SR
Queue Stats
4W - 13L
1,183 Elo+
Party 1
Nu Wa
Nu Wa
ulcar77
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,281 Elo+
Party 1
Team Averages
Level 94
1,358 SR
1,321 Elo+

VS

Team Averages
Level 52
1,529 SR
1,437 Elo+
Chaac
Chaac
ClevThaMan
Chaac
Level 28
God Stats
35W - 15L
1,605 SR
Queue Stats
96W - 80L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
OverratedASF
Baron Samedi
Level 68
God Stats
29W - 18L
1,634 SR
Queue Stats
82W - 74L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blambermain
Ah Muzen Cab
Level 59
God Stats
3W - 5L
1,348 SR
Queue Stats
6W - 10L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 7 / 0
9,129
652
6,347
22,901
27,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
12
0 / 6 / 1
8,200
586
6,529
18,667
12,804
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ulcar77
Nu Wa
12
0 / 4 / 1
8,173
584
11,724
10,601
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
8 / 0 / 7
11,039
789
9,433
15,523
7,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
OverratedASF
Baron Samedi
15
2 / 1 / 11
10,607
758
15,166
13,440
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
blambermain
Ah Muzen Cab
16
7 / 0 / 7
10,897
778
20,751
8,077
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
17
17
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
0
0.14
W
Chaac
8
0
7
11.5
L
Cthulhu
0
6
1
0.08
W
Baron Samedi
OverratedASF
Baron Samedi
2
1
11
7.5
W
Ah Muzen Cab
blambermain
Ah Muzen Cab
7
0
7
10.5
L
Nu Wa
ulcar77
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
45,350
52,169
Taken
37,040
44,326
Mitigated
16,046
11,144
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,347
405
2,302
6,044
22,901
27,077
0
7,125
15,776
0
19,562
W
Chaac
9,433
1,416
0
6,466
15,523
7,485
693
6,598
8,925
0
35,300
L
Cthulhu
6,529
485
510
1,475
18,667
12,804
0
3,754
14,913
20,245
0
W
Baron Samedi
OverratedASF
Baron Samedi
15,166
1,167
2,116
7,682
13,440
5,543
601
8,389
5,051
65,114
0
W
Ah Muzen Cab
blambermain
Ah Muzen Cab
20,751
13,182
0
5,638
8,077
3,018
1,791
4,259
3,818
0
48,885
L
Nu Wa
ulcar77
Nu Wa
11,724
4,180
0
813
10,601
4,445
0
4,287
6,314
38,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
32,543
119
Minions Killed
208
1
Camps Cleared
9
706,244
Distance Traveled
828,323
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,129
652
25
2
1
264,590
2
W
Chaac
11,039
789
51
4
3
312,160
3
L
Cthulhu
8,200
586
52
4
0
216,708
2
W
Baron Samedi
10,607
758
90
6
6
247,597
1
W
Ah Muzen Cab
10,897
778
67
5
0
268,566
0
L
Nu Wa
8,173
584
42
3
0
224,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role