Player Matchup

Merlin
Merlin
Platinum V
Wizkid2
Merlin
Platinum V
Level 149
God Stats
4W - 2L
1,526 SR
Queue Stats
26W - 16L
1,800 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
cityboyzgme
Gilgamesh
Gold V
Level 139
God Stats
5W - 4L
1,690 SR
Queue Stats
42W - 42L
1,107 MMR
Party 2
Atlas
Atlas
Platinum III
madmarkiemarc
Atlas
Platinum III
Level 129
God Stats
28W - 19L
1,617 SR
Queue Stats
53W - 43L
1,720 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,611 SR
1,542 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,414 SR
1,435 MMR
Janus
Janus
Bronze III
Calooooos
Janus
Bronze III
Level 136
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 2L
1,508 MMR
Party 1
Artemis
Artemis
Bronze III
DarnCutie101
Artemis
Bronze III
Level 64
God Stats
1W - 1L
1,611 SR
Queue Stats
2W - 3L
1,447 MMR
Party 1
Tyr
Tyr
Bronze V
lane6535
Tyr
Bronze V
Level 140
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 4L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Wizkid2
Merlin
19
3 / 2 / 7
14,902
648
15,092
14,322
6,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
cityboyzgme
Gilgamesh
20
4 / 4 / 5
15,248
663
14,738
25,283
19,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 0 / 7
15,857
689
14,638
25,542
34,135
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresChaacAthenaZeusChiron

VS

Bans
BastetArtioMulanBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Calooooos
Janus
20
3 / 4 / 3
14,276
621
19,261
13,970
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
DarnCutie101
Artemis
18
1 / 2 / 2
13,335
580
12,871
13,873
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 3
13,526
588
12,161
21,853
28,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
6
6
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
Calooooos
Janus
3
4
3
1.13
L
Artemis
DarnCutie101
Artemis
1
2
2
1
W
Merlin
Wizkid2
Merlin
3
2
7
3.25
W
Gilgamesh
cityboyzgme
Gilgamesh
4
4
5
1.63
L
2
4
3
0.88
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
44,293
65,147
Taken
49,696
60,916
Mitigated
37,029
11,937
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Calooooos
Janus
19,261
390
0
1,000
13,970
3,920
0
7,825
5,819
83,914
0
L
Artemis
DarnCutie101
Artemis
12,871
4,590
0
536
13,873
4,358
0
9,439
4,202
0
48,287
W
Merlin
Wizkid2
Merlin
15,092
240
0
4,138
14,322
6,932
1,353
3,478
10,414
68,731
0
W
Gilgamesh
cityboyzgme
Gilgamesh
14,738
3,250
0
2,655
25,283
19,849
735
7,666
16,767
21
75,008
L
12,161
364
320
4,148
21,853
28,751
0
11,589
9,508
0
31,083
W
14,638
3,452
695
4,449
25,542
34,135
434
7,803
16,705
53,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
41,137
258
Minions Killed
227
12
Camps Cleared
9
1,302,611
Distance Traveled
1,356,949
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,276
621
140
6
7
476,785
6
L
Artemis
13,335
580
63
3
1
415,565
2
W
Merlin
14,902
648
131
6
2
418,129
3
W
Gilgamesh
15,248
663
77
3
8
435,909
11
L
Tyr
13,526
588
24
1
1
464,599
5
W
Atlas
15,857
689
50
2
2
448,573
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role