Player Matchup

Baron Samedi
Baron Samedi
BambooQueen1
Baron Samedi
Level 145
God Stats
4W - 0L
1,737 SR
Queue Stats
92W - 76L
1,544 Elo+
Party 1
King Arthur
King Arthur
Gfreak360
King Arthur
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
40W - 34L
1,545 Elo+
Party 1
Tyr
Tyr
MrTechniCali
Tyr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 84L
1,534 Elo+
Party 1
Rama
Rama
SmokenAceX
Rama
Level 28
God Stats
2W - 1L
1,295 SR
Queue Stats
58W - 55L
1,506 Elo+
Party 1
Izanami
Izanami
Swift4195
Izanami
Level 76
God Stats
1W - 0L
1,861 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 1
Team Averages
Level 100
1,627 SR
1,536 Elo+

VS

Team Averages
Level 34
1,539 SR
1,588 Elo+
Kuzenbo
Kuzenbo
Dilooon
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,554 Elo+
Solo
Eset
Eset
Druciferising
Eset
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 58L
1,585 Elo+
Party 2
Amaterasu
Amaterasu
Gaemfriek
Amaterasu
Level 17
God Stats
0W - 1L
1,489 SR
Queue Stats
16W - 9L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NathonMakinBacon
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,547 Elo+
Party 2
Olorun
Olorun
Niuhi
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BambooQueen1
Baron Samedi
18
6 / 4 / 17
11,113
794
19,645
21,273
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Gfreak360
King Arthur
18
5 / 4 / 19
10,983
785
16,079
26,280
26,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 17
11,729
838
16,137
17,439
24,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 4 / 16
10,966
783
9,896
15,322
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Swift4195
Izanami
18
5 / 4 / 15
11,441
817
21,271
16,758
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dilooon
Kuzenbo
17
3 / 4 / 9
10,871
777
13,594
19,294
36,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 6 / 9
10,241
732
20,524
17,478
9,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Gaemfriek
Amaterasu
17
5 / 6 / 9
11,141
796
16,731
21,096
34,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
NathonMakinBacon
Morgan Le Fay
14
1 / 9 / 9
9,114
651
12,010
15,326
7,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Niuhi
Olorun
18
6 / 6 / 10
10,964
783
18,807
20,611
11,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
31
Kills
18
18
Deaths
31
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BambooQueen1
Baron Samedi
6
4
17
3.63
L
Kuzenbo
Dilooon
Kuzenbo
3
4
9
1.88
L
3
6
9
1.25
L
Amaterasu
Gaemfriek
Amaterasu
5
6
9
1.58
W
King Arthur
Gfreak360
King Arthur
5
4
19
3.63
W
9
2
17
8.75
L
Morgan Le Fay
NathonMakinBacon
Morgan Le Fay
1
9
9
0.61
L
Olorun
Niuhi
Olorun
6
6
10
1.83
W
6
4
16
3.5
W
Izanami
Swift4195
Izanami
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,028
Damage
81,666
97,072
Taken
93,805
72,944
Mitigated
99,952
52,085
Healing
33,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BambooQueen1
Baron Samedi
19,645
1,209
12,401
12,066
21,273
9,787
472
15,084
6,189
38,211
0
L
Kuzenbo
Dilooon
Kuzenbo
13,594
2,582
2,377
3,475
19,294
36,197
362
3,123
15,545
23,749
0
L
20,524
1,259
4,407
5,691
17,478
9,812
305
3,248
13,932
35,347
0
L
Amaterasu
Gaemfriek
Amaterasu
16,731
3,257
882
3,841
21,096
34,309
1,012
5,830
14,640
1,763
20,010
W
King Arthur
Gfreak360
King Arthur
16,079
1,151
1,569
9,114
26,280
26,297
448
17,327
8,953
234
21,830
W
16,137
1,642
339
5,234
17,439
24,200
518
10,093
7,346
0
22,577
L
Morgan Le Fay
NathonMakinBacon
Morgan Le Fay
12,010
1,147
290
1,015
15,326
7,798
521
3,265
11,799
22,427
0
L
Olorun
Niuhi
Olorun
18,807
9,575
4,253
7,733
20,611
11,836
1,358
4,249
16,113
37,366
0
W
9,896
7,081
1,516
3,813
15,322
6,021
808
11,876
3,446
0
17,349
W
Izanami
Swift4195
Izanami
21,271
15,252
0
6,033
16,758
6,639
3,401
11,824
4,934
0
62,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,232
Gold Earned
52,331
175
Minions Killed
117
0
Camps Cleared
0
1,354,834
Distance Traveled
1,212,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,113
794
38
3
0
259,205
0
L
Kuzenbo
10,871
777
24
2
0
275,661
0
L
Eset
10,241
732
32
2
0
263,900
1
L
Amaterasu
11,141
796
6
0
0
242,676
0
W
King Arthur
10,983
785
7
1
0
293,349
0
W
Tyr
11,729
838
19
1
0
305,617
0
L
Morgan Le Fay
9,114
651
11
1
0
209,318
0
L
Olorun
10,964
783
44
3
0
220,623
0
W
Rama
10,966
783
24
2
0
233,703
0
W
Izanami
11,441
817
87
6
0
262,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role