Player Matchup

Thanatos
Thanatos
OgHomewrxk
Thanatos
Level 85
God Stats
1W - 1L
1,690 SR
Queue Stats
37W - 28L
1,606 Elo+
Party 2
Discordia
Discordia
bullkrusher96
Discordia
Level 153
God Stats
33W - 28L
1,656 SR
Queue Stats
224W - 251L
1,692 Elo+
Solo
Yu Huang
Yu Huang
theleaderofwolfs
Yu Huang
Level 108
God Stats
12W - 8L
1,693 SR
Queue Stats
76W - 57L
1,684 Elo+
Party 2
Team Averages
Level 115
1,680 SR
1,661 Elo+

VS

Team Averages
Level 127
1,612 SR
1,617 Elo+
Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kaibertius
Ah Puch
Level 126
God Stats
5W - 0L
1,836 SR
Queue Stats
95W - 69L
1,671 Elo+
Party 1
Artio
Artio
Mrunearthedmerc
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OgHomewrxk
Thanatos
8
1 / 7 / 3
6,406
641
3,433
7,499
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
bullkrusher96
Discordia
12
2 / 3 / 3
7,505
751
5,976
5,288
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 3
7,480
748
6,323
6,584
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
8 / 1 / 6
8,648
865
7,290
6,222
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Kaibertius
Ah Puch
12
5 / 2 / 5
8,070
807
8,145
7,314
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 8
7,736
774
2,280
9,647
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
15
15
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
1
6
11
W
Ah Puch
Kaibertius
Ah Puch
5
2
5
3.75
W
2
3
8
2
L
Thanatos
OgHomewrxk
Thanatos
1
7
3
0.36
L
Discordia
bullkrusher96
Discordia
2
3
3
1.17
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
17,715
19,371
Taken
23,183
5,347
Mitigated
13,435
2,029
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,290
1,299
0
2,218
6,222
3,264
660
3,293
2,929
0
32,353
W
Ah Puch
Kaibertius
Ah Puch
8,145
253
0
3,691
7,314
2,537
296
5,497
1,817
23,667
0
W
2,280
415
369
3,388
9,647
7,634
0
4,061
5,586
11,858
0
L
Thanatos
OgHomewrxk
Thanatos
3,433
712
0
1,905
7,499
2,196
0
3,849
3,467
0
5,961
L
Discordia
bullkrusher96
Discordia
5,976
465
0
0
5,288
1,344
0
3,172
2,044
21,644
0
L
6,323
483
0
124
6,584
1,807
0
3,496
2,936
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,391
Gold Earned
24,454
88
Minions Killed
100
2
Camps Cleared
7
498,063
Distance Traveled
586,162
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,648
865
52
5
4
215,689
4
W
Ah Puch
8,070
807
34
3
2
185,269
2
W
Artio
7,736
774
14
1
1
185,204
0
L
Thanatos
6,406
641
8
1
0
160,766
3
L
Discordia
7,505
751
41
4
0
175,664
4
L
Yu Huang
7,480
748
39
4
2
161,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role