Player Matchup

Khepri
Khepri
ArgyleMethAddict
Khepri
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Austin1brown
Danzaburou
Level 89
God Stats
16W - 13L
1,775 SR
Queue Stats
29W - 27L
1,778 Elo+
Party 1
Thor
Thor
FACTSMACH1NE
Thor
Level 108
God Stats
2W - 3L
1,312 SR
Queue Stats
230W - 214L
1,471 Elo+
Party 1
King Arthur
King Arthur
gamerforever35
King Arthur
Level 106
God Stats
6W - 2L
1,898 SR
Queue Stats
57W - 57L
1,432 Elo+
Party 1
Scylla
Scylla
w1nntr
Scylla
Level 49
God Stats
5W - 3L
1,610 SR
Queue Stats
104W - 124L
1,449 Elo+
Solo
Team Averages
Level 95
1,619 SR
1,509 Elo+

VS

Team Averages
Level 72
1,529 SR
1,500 Elo+
Zeus
Zeus
ItzMeD3zzerd
Zeus
Level 64
God Stats
64W - 46L
1,687 SR
Queue Stats
174W - 173L
1,492 Elo+
Solo
Cthulhu
Cthulhu
SoftScopes69
Cthulhu
Level 47
God Stats
1W - 1L
1,657 SR
Queue Stats
7W - 18L
1,436 Elo+
Solo
Fenrir
Fenrir
bigberny666
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
joacko-07
Jing Wei
Level 157
God Stats
9W - 10L
1,476 SR
Queue Stats
175W - 169L
1,622 Elo+
Party 2
Zhong Kui
Zhong Kui
uwFeARwu
Zhong Kui
Level 69
God Stats
1W - 6L
1,325 SR
Queue Stats
429W - 435L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 16
11,604
505
7,379
18,678
24,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Austin1brown
Danzaburou
19
8 / 4 / 8
12,469
542
21,392
15,746
6,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 4 / 9
12,506
544
15,624
16,318
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
gamerforever35
King Arthur
18
2 / 6 / 9
11,633
506
15,100
20,846
18,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
w1nntr
Scylla
20
5 / 5 / 6
12,606
548
9,260
15,220
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 5
12,217
531
14,505
12,833
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SoftScopes69
Cthulhu
15
0 / 5 / 8
10,028
436
9,157
21,007
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
8 / 8 / 3
11,838
515
12,221
18,894
10,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
joacko-07
Jing Wei
18
4 / 6 / 4
11,400
496
12,480
18,075
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
uwFeARwu
Zhong Kui
19
4 / 4 / 9
12,353
537
15,011
22,557
19,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
26
Kills
21
21
Deaths
27
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
Danzaburou
Austin1brown
Danzaburou
8
4
8
3
W
8
4
9
3.13
L
5
4
5
1.88
L
Cthulhu
SoftScopes69
Cthulhu
0
5
8
0.8
L
Fenrir
8
8
3
1.19
W
King Arthur
gamerforever35
King Arthur
2
6
9
1.08
L
Jing Wei
joacko-07
Jing Wei
4
6
4
1
L
Zhong Kui
uwFeARwu
Zhong Kui
4
4
9
2.13
W
Scylla
w1nntr
Scylla
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,755
Damage
63,374
86,808
Taken
93,366
62,909
Mitigated
53,218
19,841
Healing
32,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,379
823
0
3,177
18,678
24,568
462
7,463
11,215
36,896
0
W
Danzaburou
Austin1brown
Danzaburou
21,392
10,190
0
5,099
15,746
6,873
1,483
8,315
7,431
0
75,308
W
15,624
5,111
0
4,078
16,318
6,920
1,148
4,648
11,670
0
86,989
L
14,505
797
404
2,560
12,833
4,225
849
1,911
10,866
83,575
0
L
Cthulhu
SoftScopes69
Cthulhu
9,157
402
1,020
6,152
21,007
14,069
81
4,875
16,062
32,135
0
L
Fenrir
12,221
3,530
0
4,748
18,894
10,086
0
2,494
16,352
0
68,058
W
King Arthur
gamerforever35
King Arthur
15,100
2,879
0
2,670
20,846
18,530
340
9,221
11,625
330
82,686
L
Jing Wei
joacko-07
Jing Wei
12,480
9,331
0
7,555
18,075
5,312
471
4,517
13,482
0
84,477
L
Zhong Kui
uwFeARwu
Zhong Kui
15,011
2,241
0
10,061
22,557
19,526
220
2,814
19,635
80,989
0
W
Scylla
w1nntr
Scylla
9,260
1,326
0
4,817
15,220
6,018
244
9,026
6,194
92,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
57,836
594
Minions Killed
623
0
Camps Cleared
0
2,116,644
Distance Traveled
1,960,761
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,604
505
41
2
0
446,648
5
W
Danzaburou
12,469
542
119
5
0
404,358
5
W
Thor
12,506
544
125
5
0
471,814
1
L
Zeus
12,217
531
149
6
0
350,892
6
L
Cthulhu
10,028
436
52
2
0
431,775
2
L
Fenrir
11,838
515
93
4
0
435,434
0
W
King Arthur
11,633
506
132
6
0
415,369
5
L
Jing Wei
11,400
496
154
7
0
417,096
6
L
Zhong Kui
12,353
537
175
8
0
325,564
4
W
Scylla
12,606
548
177
8
0
378,455
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role