Player Matchup

Thor
Thor
BurnBlaze
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 1
Agni
Agni
Mattwac
Agni
Level 33
God Stats
13W - 10L
1,715 SR
Queue Stats
69W - 74L
1,442 Elo+
Party 1
Ullr
Ullr
MissPiggy471
Ullr
Level 29
God Stats
2W - 4L
1,139 SR
Queue Stats
111W - 114L
1,435 Elo+
Party 2
Ymir
Ymir
RevanCast
Ymir
Level 84
God Stats
5W - 4L
1,697 SR
Queue Stats
65W - 68L
1,429 Elo+
Party 1
Set
Set
XDBRUHHXD
Set
Level 37
God Stats
2W - 7L
1,500 SR
Queue Stats
63W - 72L
1,435 Elo+
Party 2
Team Averages
Level 42
1,510 SR
1,482 Elo+

VS

Team Averages
Level 78
1,474 SR
1,540 Elo+
Chernobog
Chernobog
Darkwolf1227
Chernobog
Level 47
God Stats
5W - 2L
1,478 SR
Queue Stats
108W - 89L
1,555 Elo+
Party 3
Da Ji
Da Ji
LeBeastBro
Da Ji
Level 105
God Stats
2W - 3L
1,268 SR
Queue Stats
164W - 137L
1,559 Elo+
Party 3
Sobek
Sobek
LeSxpreme
Sobek
Level 87
God Stats
1W - 1L
1,289 SR
Queue Stats
165W - 142L
1,563 Elo+
Party 3
Mulan
Mulan
Shadowolf514
Mulan
Level 84
God Stats
5W - 3L
1,901 SR
Queue Stats
171W - 145L
1,560 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SinZvHD
Morgan Le Fay
Level 68
God Stats
6W - 9L
1,432 SR
Queue Stats
65W - 59L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
0 / 7 / 2
11,524
480
6,962
17,545
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Mattwac
Agni
15
2 / 12 / 3
10,618
442
13,576
16,853
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 8 / 1
11,220
468
9,637
18,334
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
4 / 10 / 2
10,907
454
9,924
30,476
27,827
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 10 / 3
10,932
456
10,200
21,560
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkwolf1227
Chernobog
20
6 / 0 / 18
14,374
599
15,574
12,950
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
20
13 / 5 / 15
14,755
615
23,644
23,396
11,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sobek
LeSxpreme
Sobek
16
4 / 1 / 19
12,455
519
8,211
24,807
35,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 2 / 14
15,083
628
23,935
24,242
29,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SinZvHD
Morgan Le Fay
20
11 / 3 / 13
15,046
627
13,217
16,199
7,719
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
126
11
Kills
47
47
Deaths
11
11
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
2
0.14
W
Chernobog
Darkwolf1227
Chernobog
6
0
18
15
W
Da Ji
13
5
15
4.1
W
Sobek
LeSxpreme
Sobek
4
1
19
13.5
L
Agni
Mattwac
Agni
2
12
3
0.29
L
3
8
1
0.44
L
Ymir
4
10
2
0.5
W
13
2
14
10
W
Morgan Le Fay
SinZvHD
Morgan Le Fay
11
3
13
5.83
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
84,581
104,768
Taken
101,594
58,770
Mitigated
90,115
9,096
Healing
31,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,962
2,298
0
2,867
17,545
8,942
2,224
2,679
14,866
0
87,176
W
Chernobog
Darkwolf1227
Chernobog
15,574
10,767
0
8,524
12,950
5,856
7,149
2,958
9,958
0
113,066
W
Da Ji
23,644
6,525
0
8,543
23,396
11,507
704
5,313
17,826
0
117,072
W
Sobek
LeSxpreme
Sobek
8,211
1,140
0
6,461
24,807
35,272
278
6,350
17,085
27,715
0
L
Agni
Mattwac
Agni
13,576
561
146
1,795
16,853
5,441
0
5,574
11,279
43,474
0
L
9,637
1,941
0
1,914
18,334
7,143
800
3,205
15,129
0
62,077
L
Ymir
9,924
1,235
0
885
30,476
27,827
260
6,659
23,817
29,476
0
W
23,935
3,204
0
5,593
24,242
29,761
1,812
5,595
18,145
0
100,893
W
Morgan Le Fay
SinZvHD
Morgan Le Fay
13,217
1,289
0
2,036
16,199
7,719
2,235
5,162
10,765
110,987
1,227
L
10,200
3,848
0
1,489
21,560
9,417
0
3,311
18,249
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
71,713
460
Minions Killed
626
0
Camps Cleared
0
2,032,422
Distance Traveled
2,353,386
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,524
480
169
7
0
415,926
3
W
Chernobog
14,374
599
153
6
0
478,596
4
W
Da Ji
14,755
615
138
6
0
482,627
2
W
Sobek
12,455
519
16
1
0
508,510
4
L
Agni
10,618
442
78
3
0
413,618
3
L
Ullr
11,220
468
93
4
0
433,590
0
L
Ymir
10,907
454
28
1
0
380,045
3
W
Mulan
15,083
628
159
7
0
426,540
0
W
Morgan Le Fay
15,046
627
160
7
0
457,113
11
L
Set
10,932
456
92
4
0
389,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role