Player Matchup

Hou Yi
Hou Yi
JungleClam
Hou Yi
Level 117
God Stats
11W - 7L
1,573 SR
Queue Stats
62W - 51L
1,591 Elo+
Party 2
Agni
Agni
Larrrkin
Agni
Level 26
God Stats
3W - 0L
1,771 SR
Queue Stats
19W - 9L
1,735 Elo+
Party 2
Atlas
Atlas
YurGurlzBUSH
Atlas
Level 87
God Stats
1W - 1L
1,656 SR
Queue Stats
40W - 52L
1,445 Elo+
Party 2
Team Averages
Level 77
1,667 SR
1,590 Elo+

VS

Team Averages
Level 64
1,567 SR
1,469 Elo+
Ymir
Ymir
CogGobbler5719
Ymir
Level 2
God Stats
20W - 33L
1,747 SR
Queue Stats
29W - 59L
1,661 Elo+
Party 1
Achilles
Achilles
FaintBunny97806
Achilles
Level 83
God Stats
11W - 18L
1,455 SR
Queue Stats
106W - 134L
1,409 Elo+
Party 1
Zeus
Zeus
lokonahussj5
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 142L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JungleClam
Hou Yi
15
6 / 0 / 5
10,306
793
15,559
7,335
2,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
4 / 3 / 5
9,350
719
10,923
9,375
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 6
9,157
704
7,365
12,728
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
8,702
669
2,054
14,166
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
14
4 / 2 / 2
8,734
672
10,522
15,067
11,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 3
8,695
669
9,840
9,887
2,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Achilles
4
2
2
2.5
W
Hou Yi
JungleClam
Hou Yi
6
0
5
8.5
W
Agni
4
3
5
2.17
W
1
3
6
1.33
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
22,416
29,438
Taken
39,120
17,703
Mitigated
27,297
4,670
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,054
163
0
2,694
14,166
13,172
144
8,089
6,077
15,597
0
L
Achilles
10,522
2,370
263
3,469
15,067
11,516
361
7,721
7,346
0
20,039
W
Hou Yi
JungleClam
Hou Yi
15,559
8,817
0
1,037
7,335
2,843
1,082
3,198
4,137
0
41,649
W
Agni
10,923
860
0
1,176
9,375
2,982
336
4,821
4,554
31,217
0
W
7,365
2,694
413
2,044
12,728
11,878
116
4,512
8,216
23,289
0
L
9,840
312
0
1,946
9,887
2,609
148
2,860
7,027
43,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
26,131
148
Minions Killed
115
8
Camps Cleared
3
731,283
Distance Traveled
726,774
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,702
669
24
2
0
235,626
0
L
Achilles
8,734
672
25
2
0
264,891
0
W
Hou Yi
10,306
793
73
6
2
250,564
0
W
Agni
9,350
719
45
3
5
228,624
2
W
Atlas
9,157
704
30
2
1
252,095
2
L
Zeus
8,695
669
66
5
3
226,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role