Player Matchup

Danzaburou
Danzaburou
AllM1ght03
Danzaburou
Level 69
God Stats
4W - 6L
1,251 SR
Queue Stats
377W - 360L
1,382 Elo+
Solo
Ymir
Ymir
FirmerMage36
Ymir
Level 62
God Stats
16W - 8L
1,493 SR
Queue Stats
233W - 213L
1,506 Elo+
Party 1
Odin
Odin
Groot012007
Odin
Level 38
God Stats
4W - 4L
1,521 SR
Queue Stats
111W - 144L
1,401 Elo+
Solo
Agni
Agni
Soulgrater
Agni
Level 68
God Stats
26W - 27L
1,417 SR
Queue Stats
240W - 212L
1,455 Elo+
Party 1
Da Ji
Da Ji
eaterofphallus
Da Ji
Level 37
God Stats
41W - 42L
1,543 SR
Queue Stats
76W - 76L
1,517 Elo+
Party 1
Team Averages
Level 55
1,445 SR
1,452 Elo+

VS

Team Averages
Level 68
1,468 SR
1,374 Elo+
Sylvanus
Sylvanus
Bazabub
Sylvanus
Level 100
God Stats
6W - 6L
1,513 SR
Queue Stats
122W - 146L
1,369 Elo+
Party 2
Anhur
Anhur
DoctorD155997
Anhur
Level 40
God Stats
0W - 2L
1,608 SR
Queue Stats
20W - 31L
1,391 Elo+
Party 3
Poseidon
Poseidon
Oscar Beyer
Poseidon
Level 145
God Stats
0W - 2L
1,175 SR
Queue Stats
17W - 30L
1,386 Elo+
Party 3
Amaterasu
Amaterasu
SWRVxCobras
Amaterasu
Level 39
God Stats
39W - 39L
1,546 SR
Queue Stats
56W - 70L
1,423 Elo+
Party 2
Neith
Neith
SpoiledUndys
Neith
Level 18
God Stats
1W - 3L
1,497 SR
Queue Stats
9W - 15L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllM1ght03
Danzaburou
15
7 / 5 / 4
10,036
528
14,391
14,193
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 3 / 10
9,789
515
6,840
15,249
17,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 0
10,434
549
9,906
12,422
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 4
9,205
484
9,615
10,102
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 2 / 6
10,975
578
12,532
12,131
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bazabub
Sylvanus
13
4 / 7 / 6
9,292
489
9,855
20,075
20,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 3
10,450
550
7,178
15,134
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Oscar Beyer
Poseidon
15
4 / 5 / 5
9,678
509
9,537
12,083
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SWRVxCobras
Amaterasu
16
1 / 3 / 1
10,232
539
8,681
19,156
16,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 6 / 6
9,924
522
5,799
10,391
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
22
Kills
15
17
Deaths
23
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllM1ght03
Danzaburou
7
5
4
1.8
L
Sylvanus
Bazabub
Sylvanus
4
7
6
1
L
4
2
3
2.75
W
2
3
10
2.33
W
4
2
0
2
L
Poseidon
Oscar Beyer
Poseidon
4
5
5
1.3
L
Amaterasu
SWRVxCobras
Amaterasu
1
3
1
0.5
W
1
5
4
0.6
L
2
6
6
0.83
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,284
Damage
41,050
64,097
Taken
76,839
36,840
Mitigated
51,014
11,235
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllM1ght03
Danzaburou
14,391
6,090
0
3,193
14,193
5,256
1,128
5,667
8,486
0
65,319
L
Sylvanus
Bazabub
Sylvanus
9,855
2,702
3,391
5,860
20,075
20,682
192
5,245
14,830
21,301
0
L
7,178
2,149
0
4,550
15,134
5,237
595
4,262
10,872
0
72,625
W
6,840
1,369
236
1,937
15,249
17,865
247
7,909
7,340
34,895
656
W
9,906
2,025
0
1,900
12,422
6,249
456
191
11,496
149
60,035
L
Poseidon
Oscar Beyer
Poseidon
9,537
1,299
0
3,321
12,083
3,814
354
5,180
6,903
63,757
0
L
Amaterasu
SWRVxCobras
Amaterasu
8,681
4,054
0
6,014
19,156
16,739
1,064
35
19,121
0
58,684
W
9,615
495
0
864
10,102
3,085
220
3,164
6,938
61,652
0
L
5,799
1,585
0
1,532
10,391
4,542
0
1,768
8,623
0
48,404
W
12,532
3,689
0
3,105
12,131
4,385
488
2,461
9,632
0
54,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
49,576
488
Minions Killed
472
0
Camps Cleared
0
1,794,862
Distance Traveled
1,684,578
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,036
528
94
5
0
318,308
4
L
Sylvanus
9,292
489
21
1
0
329,718
2
L
Anhur
10,450
550
128
7
0
341,130
1
W
Ymir
9,789
515
81
4
0
338,774
0
W
Odin
10,434
549
125
7
0
392,290
0
L
Poseidon
9,678
509
97
5
0
328,485
0
L
Amaterasu
10,232
539
134
7
0
389,178
0
W
Agni
9,205
484
111
6
0
363,021
2
L
Neith
9,924
522
92
5
0
296,067
7
W
Da Ji
10,975
578
77
4
0
382,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role