Player Matchup

Danzaburou
Danzaburou
GreekMamba10
Danzaburou
Level 84
God Stats
41W - 38L
1,494 SR
Queue Stats
429W - 631L
1,343 Elo+
Party 2
Mulan
Mulan
HarshBunion926
Mulan
Level 49
God Stats
37W - 59L
1,383 SR
Queue Stats
326W - 499L
1,314 Elo+
Party 2
Scylla
Scylla
TheGhost023
Scylla
Level 115
God Stats
27W - 19L
1,532 SR
Queue Stats
658W - 917L
1,394 Elo+
Party 2
Team Averages
Level 83
1,470 SR
1,351 Elo+

VS

Team Averages
Level 94
1,342 SR
1,346 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Isosceles_Ray
Bellona
Level 6
God Stats
1W - 2L
1,270 SR
Queue Stats
4W - 13L
1,228 Elo+
Party 1
Shiva
Shiva
ulcar77
Shiva
Level 128
God Stats
2W - 5L
1,256 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreekMamba10
Danzaburou
15
6 / 1 / 6
10,391
742
11,411
7,497
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 10
9,834
702
9,869
12,304
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
16
5 / 1 / 9
10,520
751
11,731
6,072
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 3 / 0
8,878
634
7,689
14,096
15,191
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
11
0 / 6 / 2
7,868
562
2,145
13,819
9,949
Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
ulcar77
Shiva
13
0 / 5 / 3
8,108
579
5,320
13,668
14,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
0
1
W
Danzaburou
GreekMamba10
Danzaburou
6
1
6
9
W
3
1
10
8
L
Bellona
0
6
2
0.17
W
Scylla
5
1
9
9.5
L
Shiva
ulcar77
Shiva
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,011
Damage
15,154
25,873
Taken
41,583
22,446
Mitigated
39,608
6,360
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,689
1,003
0
3,706
14,096
15,191
0
4,482
9,381
0
18,520
W
Danzaburou
GreekMamba10
Danzaburou
11,411
4,136
76
2,545
7,497
3,171
947
123
7,374
0
41,507
W
9,869
1,255
266
3,223
12,304
17,113
0
0
12,304
0
30,217
L
Bellona
2,145
345
504
2,848
13,819
9,949
0
3,967
9,723
0
16,423
W
Scylla
11,731
650
0
250
6,072
2,162
604
345
5,727
34,734
0
L
Shiva
ulcar77
Shiva
5,320
1,069
933
1,199
13,668
14,468
0
3,529
9,771
0
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
24,854
138
Minions Killed
100
8
Camps Cleared
3
784,898
Distance Traveled
702,706
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,878
634
30
2
1
253,121
1
W
Danzaburou
10,391
742
61
4
4
248,567
1
W
Mulan
9,834
702
42
3
2
258,512
0
L
Bellona
7,868
562
35
3
1
208,210
3
W
Scylla
10,520
751
35
3
2
277,819
2
L
Shiva
8,108
579
35
3
1
241,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role