Player Matchup

Fenrir
Fenrir
CosmicxVoid
Fenrir
Level 133
God Stats
0W - 1L
1,723 SR
Queue Stats
18W - 21L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JRD963
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,425 SR
Queue Stats
11W - 13L
1,453 Elo+
Party 1
Athena
Athena
SarcasticKoala5
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 1
Ganesha
Ganesha
Wakadactyl
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,395 Elo+
Party 1
Ravana
Ravana
Whit3 Mage
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,330 Elo+
Party 1
Team Averages
Level 57
1,530 SR
1,348 Elo+

VS

Team Averages
Level 133
1,575 SR
1,453 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ElTrenDelMame69
Agni
Level 158
God Stats
3W - 2L
1,380 SR
Queue Stats
44W - 48L
1,437 Elo+
Solo
Sobek
Sobek
MrRADCL
Sobek
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
402W - 443L
1,420 Elo+
Party 2
Skadi
Skadi
SgtStalwart
Skadi
Level 156
God Stats
9W - 7L
1,920 SR
Queue Stats
57W - 78L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
ThuhChaz
Cliodhna
Level 65
God Stats
19W - 13L
1,575 SR
Queue Stats
116W - 115L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 4
7,884
788
6,579
13,671
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
JRD963
Morgan Le Fay
13
2 / 3 / 3
7,114
711
7,644
7,141
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 3
6,992
699
2,615
7,726
6,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Wakadactyl
Ganesha
12
0 / 5 / 5
7,152
715
3,147
10,228
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Whit3 Mage
Ravana
13
1 / 5 / 3
7,312
731
3,249
9,381
5,865
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 0 / 9
8,227
823
7,035
3,699
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 8
7,889
789
8,571
5,258
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
MrRADCL
Sobek
13
0 / 1 / 12
8,040
804
4,151
11,034
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 2 / 3
8,988
899
7,459
7,344
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ThuhChaz
Cliodhna
16
8 / 2 / 6
8,951
895
13,184
10,222
3,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
8
Kills
20
20
Deaths
8
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
9
6.5
L
Fenrir
3
2
4
2.5
W
3
3
8
2.33
L
Morgan Le Fay
JRD963
Morgan Le Fay
2
3
3
1.17
W
Sobek
MrRADCL
Sobek
0
1
12
6
L
2
5
3
0.7
W
7
2
3
4.25
W
Cliodhna
ThuhChaz
Cliodhna
8
2
6
5.5
L
Ganesha
Wakadactyl
Ganesha
0
5
5
0.5
L
Ravana
Whit3 Mage
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
40,400
48,147
Taken
37,557
32,875
Mitigated
17,173
4,720
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,035
415
0
849
3,699
1,215
287
483
3,216
23,796
0
L
Fenrir
6,579
1,472
0
2,335
13,671
9,181
0
4,273
9,398
0
16,957
W
8,571
380
0
240
5,258
1,927
706
1,169
4,089
23,285
0
L
Morgan Le Fay
JRD963
Morgan Le Fay
7,644
731
0
696
7,141
2,642
0
2,683
4,458
19,104
0
W
Sobek
MrRADCL
Sobek
4,151
343
0
3,666
11,034
8,176
0
4,977
4,767
7,941
0
L
2,615
850
0
0
7,726
6,741
0
3,290
4,436
5,385
0
W
7,459
2,828
0
1,377
7,344
2,125
1,614
2,251
3,893
0
34,387
W
Cliodhna
ThuhChaz
Cliodhna
13,184
1,673
0
4,308
10,222
3,730
0
4,526
4,496
0
36,665
L
Ganesha
Wakadactyl
Ganesha
3,147
158
0
1,014
10,228
8,446
0
5,003
5,225
13,832
0
L
Ravana
Whit3 Mage
Ravana
3,249
527
0
675
9,381
5,865
0
4,508
4,873
0
6,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
42,095
90
Minions Killed
192
0
Camps Cleared
0
997,620
Distance Traveled
1,038,021
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,227
823
36
4
0
203,839
0
L
Fenrir
7,884
788
25
3
0
234,733
1
W
Agni
7,889
789
36
4
0
205,301
3
L
Morgan Le Fay
7,114
711
27
3
0
178,136
0
W
Sobek
8,040
804
10
1
0
208,553
1
L
Athena
6,992
699
19
2
0
189,198
1
W
Skadi
8,988
899
68
7
0
187,305
1
W
Cliodhna
8,951
895
42
4
0
233,023
2
L
Ganesha
7,152
715
0
0
0
206,487
0
L
Ravana
7,312
731
19
2
0
189,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role