Player Matchup

Thanatos
Thanatos
Jazz3304
Thanatos
Level 29
God Stats
7W - 6L
1,351 SR
Queue Stats
105W - 122L
1,383 Elo+
Party 2
Janus
Janus
NightPuncher78
Janus
Level 45
God Stats
7W - 20L
1,279 SR
Queue Stats
179W - 223L
1,336 Elo+
Party 2
Achilles
Achilles
RisenPheonix77
Achilles
Level 120
God Stats
5W - 12L
1,500 SR
Queue Stats
370W - 419L
1,356 Elo+
Party 2
Team Averages
Level 65
1,377 SR
1,359 Elo+

VS

Team Averages
Level 42
1,507 SR
1,556 Elo+
Thanatos
Thanatos
AP Brynx
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
christhegrait
Cthulhu
Level 47
God Stats
0W - 1L
1,521 SR
Queue Stats
20W - 20L
1,470 Elo+
Party 1
Olorun
Olorun
x_SirMunchy_x
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jazz3304
Thanatos
14
10 / 1 / 6
9,733
885
11,306
9,897
3,677
13
4 / 1 / 7
8,028
730
7,327
4,936
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
3 / 0 / 12
8,454
769
5,927
11,025
12,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AP Brynx
Thanatos
9
1 / 8 / 0
6,724
611
3,526
10,420
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
11
1 / 4 / 1
7,139
649
7,199
10,429
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 2
7,240
658
6,702
10,037
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
2
2
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AP Brynx
Thanatos
1
8
0
0.13
W
Thanatos
Jazz3304
Thanatos
10
1
6
13
W
4
1
7
7.5
W
Achilles
3
0
12
9
L
Cthulhu
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
17,427
25,858
Taken
30,886
17,633
Mitigated
13,941
9,153
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AP Brynx
Thanatos
3,526
1,076
0
2,598
10,420
3,438
88
2,653
7,767
0
10,984
W
Thanatos
Jazz3304
Thanatos
11,306
2,719
0
7,672
9,897
3,677
731
5,970
3,678
0
29,930
W
7,327
164
0
0
4,936
1,873
87
2,957
1,854
28,806
0
W
Achilles
5,927
1,642
0
1,481
11,025
12,083
301
4,556
6,006
202
11,761
L
Cthulhu
7,199
690
499
900
10,429
7,130
286
2,410
8,019
15,913
0
L
6,702
2,945
1,399
3,109
10,037
3,373
649
2,913
7,124
27,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
21,103
99
Minions Killed
89
3
Camps Cleared
5
686,356
Distance Traveled
562,116
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,724
611
23
2
1
192,094
3
W
Thanatos
9,733
885
31
3
3
244,645
5
W
Janus
8,028
730
56
5
0
221,640
1
W
Achilles
8,454
769
12
1
0
220,071
2
L
Cthulhu
7,139
649
20
2
2
201,777
3
L
Olorun
7,240
658
46
4
2
168,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role