Player Matchup

Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Knicksfan088
Bellona
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,392 Elo+
Party 1
Ymir
Ymir
NoVacancies
Ymir
Level 147
God Stats
2W - 5L
1,217 SR
Queue Stats
154W - 149L
1,393 Elo+
Party 1
Nemesis
Nemesis
isiinful
Nemesis
Level 32
God Stats
3W - 3L
1,332 SR
Queue Stats
134W - 137L
1,414 Elo+
Party 1
Nox
Nox
oldmorningsdawn
Nox
Level 160
God Stats
5W - 8L
1,530 SR
Queue Stats
353W - 354L
1,358 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,411 Elo+

VS

Team Averages
Level 64
1,463 SR
1,395 Elo+
Hera
Hera
FireNymph13
Hera
Level 88
God Stats
16W - 21L
1,440 SR
Queue Stats
409W - 461L
1,438 Elo+
Solo
Hun Batz
Hun Batz
GodBarcode
Hun Batz
Level 48
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 10L
1,258 Elo+
Party 2
Fafnir
Fafnir
Hytres
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,333 Elo+
Party 2
Hou Yi
Hou Yi
ImSchottFaced
Hou Yi
Level 71
God Stats
12W - 16L
1,481 SR
Queue Stats
419W - 455L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
plushiie
Amaterasu
Level 45
God Stats
36W - 28L
1,617 SR
Queue Stats
188W - 221L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 2 / 3
9,054
503
5,495
9,908
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Knicksfan088
Bellona
13
1 / 2 / 1
8,123
451
3,203
10,921
10,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 3 / 7
7,885
438
5,797
12,289
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
isiinful
Nemesis
15
4 / 3 / 1
9,172
510
7,395
14,433
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 4
9,179
510
8,233
7,119
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,734
541
10,595
8,325
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GodBarcode
Hun Batz
12
1 / 7 / 5
8,070
448
8,830
14,652
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Hytres
Fafnir
13
1 / 0 / 6
8,995
500
4,600
8,273
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 2
9,098
505
7,038
8,178
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
plushiie
Amaterasu
16
2 / 0 / 7
9,644
536
6,679
7,216
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
11
11
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
3
1.75
W
5
1
4
7
W
Hun Batz
GodBarcode
Hun Batz
1
7
5
0.5
W
Fafnir
Hytres
Fafnir
1
0
6
4
W
2
2
2
1.5
L
Bellona
Knicksfan088
Bellona
1
2
1
0.75
L
0
3
7
1.17
L
Nemesis
isiinful
Nemesis
4
3
1
1.5
L
3
1
4
5
W
Amaterasu
plushiie
Amaterasu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
37,742
54,670
Taken
46,644
37,010
Mitigated
25,602
14,895
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,495
1,957
0
4,597
9,908
3,686
1,266
3,737
6,171
0
76,113
W
10,595
3,429
0
3,592
8,325
2,844
952
3,101
5,110
69,319
0
W
Hun Batz
GodBarcode
Hun Batz
8,830
2,220
0
2,875
14,652
4,534
0
4,589
9,868
0
42,582
W
Fafnir
Hytres
Fafnir
4,600
1,161
0
2,798
8,273
9,789
531
3,127
4,956
24,124
859
W
7,038
1,725
0
2,726
8,178
2,929
1,082
1,832
6,330
0
66,017
L
Bellona
Knicksfan088
Bellona
3,203
1,474
0
3,718
10,921
10,957
0
1,199
9,722
0
33,947
L
5,797
472
0
1,664
12,289
12,249
0
4,159
8,130
27,813
0
L
Nemesis
isiinful
Nemesis
7,395
2,120
0
3,964
14,433
7,195
0
3,230
11,203
0
59,982
L
8,233
432
0
952
7,119
2,923
0
2,642
4,477
64,166
0
W
Amaterasu
plushiie
Amaterasu
6,679
3,140
0
3,383
7,216
5,506
1,075
844
6,350
0
44,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
45,541
461
Minions Killed
497
0
Camps Cleared
0
1,729,232
Distance Traveled
1,792,589
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,054
503
119
7
0
331,056
4
W
Hera
9,734
541
140
8
0
344,752
9
W
Hun Batz
8,070
448
70
4
0
366,549
1
W
Fafnir
8,995
500
43
2
0
372,344
2
W
Hou Yi
9,098
505
126
7
0
348,503
4
L
Bellona
8,123
451
70
4
0
328,865
6
L
Ymir
7,885
438
52
3
0
330,006
7
L
Nemesis
9,172
510
98
5
0
393,967
1
L
Nox
9,179
510
122
7
0
345,338
9
W
Amaterasu
9,644
536
118
7
0
360,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role