Player Matchup

Cthulhu
Cthulhu
DumpsterBabyFDT
Cthulhu
Level 4
God Stats
8W - 10L
1,159 SR
Queue Stats
330W - 327L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Hikahoo
Hou Yi
Level 49
God Stats
2W - 1L
1,398 SR
Queue Stats
430W - 431L
1,472 Elo+
Party 1
Baba Yaga
Baba Yaga
YukiMecha
Baba Yaga
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,467 Elo+
Party 1
Ravana
Ravana
deezhugenut5
Ravana
Level 124
God Stats
2W - 4L
1,342 SR
Queue Stats
158W - 140L
1,416 Elo+
Party 1
Horus
Horus
x ColdestNut x
Horus
Level 8
God Stats
4W - 6L
1,170 SR
Queue Stats
47W - 68L
1,205 Elo+
Party 1
Team Averages
Level 60
1,314 SR
1,412 Elo+

VS

Team Averages
Level 85
1,630 SR
1,357 Elo+
Loki
Loki
ClawedWheel
Loki
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,363 Elo+
Party 2
Sol
Sol
Gweenfire
Sol
Level 66
God Stats
4W - 5L
1,476 SR
Queue Stats
47W - 49L
1,407 Elo+
Party 2
Geb
Geb
KingBodabbles
Geb
Level 140
God Stats
2W - 0L
1,901 SR
Queue Stats
65W - 69L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
R6 Tsunami
Sun Wukong
Level 44
God Stats
3W - 6L
1,771 SR
Queue Stats
132W - 159L
1,243 Elo+
Party 3
Danzaburou
Danzaburou
chugginbrick
Danzaburou
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
97W - 100L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,826
416
2,746
7,400
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
Hikahoo
Hou Yi
9
0 / 5 / 1
5,492
392
1,331
7,910
2,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
YukiMecha
Baba Yaga
11
3 / 2 / 2
6,918
494
8,032
5,236
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
13
3 / 5 / 3
7,510
536
6,116
10,313
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
6,166
440
2,345
8,963
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,149
511
5,405
8,121
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 3 / 1
7,702
550
5,059
8,823
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 5
7,532
538
4,852
7,898
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
R6 Tsunami
Sun Wukong
14
2 / 0 / 1
7,859
561
5,776
6,153
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Danzaburou
chugginbrick
Danzaburou
12
3 / 0 / 3
7,736
553
5,968
6,854
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
0
2
1
0.25
W
5
3
1
1.83
L
Hou Yi
Hikahoo
Hou Yi
0
5
1
0.1
W
3
1
5
5.5
W
Sun Wukong
R6 Tsunami
Sun Wukong
2
0
1
2.5
L
Baba Yaga
YukiMecha
Baba Yaga
3
2
2
2
W
Danzaburou
chugginbrick
Danzaburou
3
0
3
4.5
L
Ravana
3
5
3
0.9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
27,060
39,822
Taken
37,849
14,738
Mitigated
14,280
8,629
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,405
1,450
0
1,973
8,121
2,176
0
1,870
6,251
0
27,531
L
2,746
632
0
720
7,400
4,401
108
2,629
4,771
17,524
0
W
5,059
2,398
0
1,900
8,823
2,667
982
4,126
4,697
29,781
0
L
Hou Yi
Hikahoo
Hou Yi
1,331
433
0
1,108
7,910
2,139
594
1,204
6,706
0
28,194
W
4,852
680
784
3,437
7,898
3,853
0
2,566
5,332
26,088
0
W
Sun Wukong
R6 Tsunami
Sun Wukong
5,776
1,402
0
1,757
6,153
3,207
0
104
6,049
0
46,423
L
Baba Yaga
YukiMecha
Baba Yaga
8,032
485
0
1,645
5,236
1,606
100
3,010
2,193
33,619
0
W
Danzaburou
chugginbrick
Danzaburou
5,968
1,933
0
3,735
6,854
2,377
930
2,112
4,742
0
46,817
L
Ravana
6,116
1,692
0
2,968
10,313
3,331
0
2,652
7,661
0
40,566
L
2,345
1,086
0
2,188
8,963
3,261
0
416
7,977
0
24,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
37,978
251
Minions Killed
328
0
Camps Cleared
0
1,432,451
Distance Traveled
1,387,516
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,149
511
48
3
0
302,328
0
L
Cthulhu
5,826
416
32
2
0
288,673
0
W
Sol
7,702
550
53
4
0
276,812
0
L
Hou Yi
5,492
392
38
3
0
249,702
2
W
Geb
7,532
538
36
3
0
256,839
6
W
Sun Wukong
7,859
561
85
6
0
281,348
1
L
Baba Yaga
6,918
494
46
3
0
303,688
6
W
Danzaburou
7,736
553
106
8
0
270,189
1
L
Ravana
7,510
536
84
6
0
297,208
3
L
Horus
6,166
440
51
4
0
293,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role