Player Matchup

Baron Samedi
Baron Samedi
African_Refugees
Baron Samedi
Level 116
God Stats
56W - 31L
1,677 SR
Queue Stats
340W - 371L
1,585 Elo+
Party 1
Fafnir
Fafnir
KingerGames
Fafnir
Level 109
God Stats
2W - 1L
1,490 SR
Queue Stats
75W - 53L
1,509 Elo+
Party 2
Horus
Horus
LuckOfTheIrish72
Horus
Level 119
God Stats
22W - 15L
1,709 SR
Queue Stats
346W - 384L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuckyTempo
Tsukuyomi
Level 109
God Stats
2W - 0L
1,577 SR
Queue Stats
182W - 181L
1,551 Elo+
Party 1
Izanami
Izanami
itZzKramer
Izanami
Level 126
God Stats
3W - 2L
1,666 SR
Queue Stats
99W - 71L
1,498 Elo+
Party 2
Team Averages
Level 116
1,624 SR
1,545 Elo+

VS

Team Averages
Level 128
1,472 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Arbid
Ares
Level 124
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 8L
1,510 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KyleDeans
Ah Muzen Cab
Level 96
God Stats
1W - 6L
1,342 SR
Queue Stats
94W - 106L
1,546 Elo+
Party 4
Persephone
Persephone
KyleRussell19
Persephone
Level 160
God Stats
16W - 22L
1,509 SR
Queue Stats
256W - 247L
1,526 Elo+
Solo
Bellona
Bellona
Nalfien
Bellona
Level 134
God Stats
1W - 1L
1,690 SR
Queue Stats
41W - 38L
1,593 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
African_Refugees
Baron Samedi
18
4 / 2 / 9
10,571
813
10,130
8,461
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
15
0 / 2 / 11
10,013
770
4,513
16,988
22,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 3 / 12
10,088
776
4,069
17,052
17,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
LuckyTempo
Tsukuyomi
19
6 / 1 / 8
11,414
878
14,006
12,507
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
itZzKramer
Izanami
19
7 / 2 / 4
11,492
884
16,117
13,394
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 4 / 4
9,090
699
8,177
9,407
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Arbid
Ares
14
0 / 3 / 7
8,840
680
9,853
13,704
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
KyleDeans
Ah Muzen Cab
15
1 / 5 / 3
8,783
676
7,122
11,486
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
KyleRussell19
Persephone
17
4 / 3 / 5
10,255
789
12,744
11,022
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nalfien
Bellona
15
2 / 2 / 6
8,800
677
11,836
15,359
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
17
Kills
10
10
Deaths
17
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
4
1.25
W
Baron Samedi
African_Refugees
Baron Samedi
4
2
9
4.25
L
Ares
Arbid
Ares
0
3
7
1.17
W
Fafnir
0
2
11
2.75
L
Ah Muzen Cab
KyleDeans
Ah Muzen Cab
1
5
3
0.5
L
Persephone
KyleRussell19
Persephone
4
3
5
2.17
W
0
3
12
2
W
Tsukuyomi
LuckyTempo
Tsukuyomi
6
1
8
10
L
Bellona
Nalfien
Bellona
2
2
6
2.5
W
Izanami
itZzKramer
Izanami
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,835
Damage
49,732
68,402
Taken
60,978
55,603
Mitigated
46,802
23,346
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,177
1,284
0
5,284
9,407
4,994
132
2,179
7,228
0
14,740
W
Baron Samedi
African_Refugees
Baron Samedi
10,130
195
2,214
2,190
8,461
4,557
1,097
2,109
6,111
33,606
0
L
Ares
Arbid
Ares
9,853
427
0
912
13,704
15,752
50
2,321
11,383
16,536
0
W
Fafnir
4,513
1,859
0
2,377
16,988
22,830
225
5,751
10,321
14,258
0
L
Ah Muzen Cab
KyleDeans
Ah Muzen Cab
7,122
2,397
0
1,482
11,486
4,109
0
4,193
7,293
0
32,088
L
Persephone
KyleRussell19
Persephone
12,744
465
0
1,235
11,022
4,843
53
2,290
8,729
42,670
0
W
4,069
1,939
5,226
5,452
17,052
17,478
291
4,599
11,683
0
14,643
W
Tsukuyomi
LuckyTempo
Tsukuyomi
14,006
3,484
0
1,502
12,507
5,345
2,384
3,370
8,749
0
56,326
L
Bellona
Nalfien
Bellona
11,836
2,147
0
1,762
15,359
17,104
0
3,659
11,700
0
29,767
W
Izanami
itZzKramer
Izanami
16,117
9,396
0
4,385
13,394
5,393
5,376
5,665
7,285
0
63,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
45,768
311
Minions Killed
200
0
Camps Cleared
0
1,373,091
Distance Traveled
1,303,065
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,090
699
18
1
0
265,878
3
W
Baron Samedi
10,571
813
68
5
0
256,577
0
L
Ares
8,840
680
12
1
0
262,216
4
W
Fafnir
10,013
770
20
2
0
269,091
3
L
Ah Muzen Cab
8,783
676
47
4
0
246,482
1
L
Persephone
10,255
789
81
6
0
257,069
1
W
Horus
10,088
776
17
1
0
285,457
4
W
Tsukuyomi
11,414
878
92
7
0
307,623
3
L
Bellona
8,800
677
42
3
0
271,420
0
W
Izanami
11,492
884
114
9
0
254,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role