Player Matchup

Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BIG_HOSS_0228
Olorun
Level 137
God Stats
6W - 6L
1,571 SR
Queue Stats
322W - 357L
1,433 Elo+
Solo
Khepri
Khepri
Dmasticator
Khepri
Level 71
God Stats
32W - 37L
1,491 SR
Queue Stats
149W - 125L
1,473 Elo+
Party 1
Nemesis
Nemesis
Mixlen4
Nemesis
Level 80
God Stats
22W - 14L
1,506 SR
Queue Stats
221W - 209L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
PossumSauce69
Sun Wukong
Level 66
God Stats
3W - 5L
1,336 SR
Queue Stats
86W - 66L
1,464 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,457 Elo+

VS

Team Averages
Level 85
1,534 SR
1,435 Elo+
Charybdis
Charybdis
ItsCramos
Charybdis
Level 69
God Stats
9W - 10L
1,544 SR
Queue Stats
221W - 204L
1,441 Elo+
Solo
Nu Wa
Nu Wa
LordZombiie0
Nu Wa
Level 103
God Stats
16W - 13L
1,621 SR
Queue Stats
360W - 380L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Lunatic-_-619
Baron Samedi
Level 95
God Stats
18W - 9L
1,579 SR
Queue Stats
312W - 303L
1,436 Elo+
Solo
Camazotz
Camazotz
PeakRug91
Camazotz
Level 87
God Stats
8W - 12L
1,451 SR
Queue Stats
235W - 236L
1,449 Elo+
Solo
Cliodhna
Cliodhna
kevqb1
Cliodhna
Level 69
God Stats
145W - 125L
1,475 SR
Queue Stats
808W - 836L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 2
6,881
492
7,507
9,182
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 0
7,628
545
5,635
10,293
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
0 / 4 / 2
6,073
434
4,343
11,828
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Mixlen4
Nemesis
10
1 / 3 / 0
6,465
462
7,070
10,097
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PossumSauce69
Sun Wukong
11
1 / 3 / 0
6,652
475
7,240
11,375
10,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsCramos
Charybdis
12
2 / 1 / 4
7,319
523
7,011
10,264
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 6
8,239
589
10,055
6,483
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lunatic-_-619
Baron Samedi
11
2 / 1 / 9
7,405
529
5,505
11,238
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
PeakRug91
Camazotz
13
3 / 1 / 1
7,307
522
6,229
12,196
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
kevqb1
Cliodhna
13
6 / 1 / 8
7,832
559
10,860
10,779
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
16
16
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
2
4
0
0.5
L
Khepri
0
4
2
0.25
W
Charybdis
ItsCramos
Charybdis
2
1
4
4
W
3
1
6
6
W
Baron Samedi
Lunatic-_-619
Baron Samedi
2
1
9
6.5
L
Nemesis
Mixlen4
Nemesis
1
3
0
0.33
W
Camazotz
PeakRug91
Camazotz
3
1
1
3.5
L
Sun Wukong
PossumSauce69
Sun Wukong
1
3
0
0.33
W
Cliodhna
kevqb1
Cliodhna
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,795
Damage
39,660
52,775
Taken
50,960
29,359
Mitigated
23,614
14,686
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,507
2,960
0
4,373
9,182
2,172
904
2,428
6,754
0
45,118
L
5,635
2,966
0
3,779
10,293
2,981
1,222
5,499
4,758
50,905
0
L
Khepri
4,343
203
245
2,233
11,828
6,800
0
4,182
7,646
19,318
0
W
Charybdis
ItsCramos
Charybdis
7,011
2,976
0
4,118
10,264
2,950
654
2,494
7,770
0
48,181
W
10,055
2,354
0
2,151
6,483
2,107
210
2,828
3,655
60,221
0
W
Baron Samedi
Lunatic-_-619
Baron Samedi
5,505
1,399
1,515
5,305
11,238
9,507
209
3,103
8,135
21,154
0
L
Nemesis
Mixlen4
Nemesis
7,070
2,784
0
1,640
10,097
6,575
0
1,999
7,977
0
35,341
W
Camazotz
PeakRug91
Camazotz
6,229
2,184
0
5,200
12,196
5,534
481
380
11,816
0
40,523
L
Sun Wukong
PossumSauce69
Sun Wukong
7,240
3,367
0
2,416
11,375
10,831
144
1,452
9,389
0
39,473
W
Cliodhna
kevqb1
Cliodhna
10,860
3,182
460
1,246
10,779
3,516
307
1,173
9,606
0
40,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
38,102
336
Minions Killed
365
0
Camps Cleared
0
1,376,708
Distance Traveled
1,410,724
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,881
492
69
5
0
241,175
1
L
Olorun
7,628
545
120
9
0
254,425
3
L
Khepri
6,073
434
25
2
0
290,635
2
W
Charybdis
7,319
523
97
7
0
261,141
1
W
Nu Wa
8,239
589
112
8
0
264,100
7
W
Baron Samedi
7,405
529
19
1
0
263,272
4
L
Nemesis
6,465
462
52
4
0
318,532
0
W
Camazotz
7,307
522
81
6
0
304,877
2
L
Sun Wukong
6,652
475
70
5
0
271,941
2
W
Cliodhna
7,832
559
56
4
0
317,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role