Player Matchup

Sylvanus
Sylvanus
C00T
Sylvanus
Level 96
God Stats
2W - 0L
1,489 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 3
Neith
Neith
Hiruma11
Neith
Level 134
God Stats
3W - 6L
1,681 SR
Queue Stats
73W - 115L
1,350 Elo+
Party 1
King Arthur
King Arthur
Only3Inchs
King Arthur
Level 48
God Stats
14W - 11L
1,470 SR
Queue Stats
39W - 45L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Paul0702
Tsukuyomi
Level 125
God Stats
4W - 4L
1,545 SR
Queue Stats
93W - 124L
1,462 Elo+
Party 1
Vulcan
Vulcan
wolffepac
Vulcan
Level 85
God Stats
2W - 3L
1,422 SR
Queue Stats
3W - 6L
1,257 Elo+
Party 3
Team Averages
Level 98
1,521 SR
1,403 Elo+

VS

Team Averages
Level 76
1,493 SR
1,295 Elo+
Izanami
Izanami
DxT_DragnDezNuts
Izanami
Level 27
God Stats
1W - 2L
1,390 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 2
Chaac
Chaac
DxT_Young_Killer
Chaac
Level 98
God Stats
1W - 4L
1,490 SR
Queue Stats
9W - 19L
1,322 Elo+
Party 2
Yu Huang
Yu Huang
DxTxExtreme
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,280 Elo+
Party 2
Hera
Hera
SHAZAM595
Hera
Level 67
God Stats
9W - 10L
1,637 SR
Queue Stats
37W - 42L
1,480 Elo+
Solo
Atlas
Atlas
pacman912
Atlas
Level 98
God Stats
0W - 3L
1,446 SR
Queue Stats
7W - 14L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C00T
Sylvanus
19
1 / 1 / 11
12,122
758
6,320
15,452
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hiruma11
Neith
20
9 / 0 / 10
13,045
815
20,076
11,511
4,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Only3Inchs
King Arthur
20
3 / 0 / 10
12,090
756
13,842
19,700
21,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Paul0702
Tsukuyomi
19
4 / 7 / 10
12,447
778
8,404
18,328
7,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
wolffepac
Vulcan
20
6 / 1 / 6
12,363
773
14,611
11,507
4,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,919
620
6,025
14,907
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 3
9,740
609
8,763
23,720
18,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
DxTxExtreme
Yu Huang
17
2 / 5 / 1
10,614
663
11,289
10,037
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
19
4 / 4 / 4
11,644
728
5,817
7,872
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
pacman912
Atlas
19
2 / 7 / 6
11,399
712
15,239
18,623
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
23
Kills
9
9
Deaths
23
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
C00T
Sylvanus
1
1
11
6.5
L
0
4
2
0.25
L
1
3
3
0.83
L
Yu Huang
DxTxExtreme
Yu Huang
2
5
1
0.5
W
Neith
Hiruma11
Neith
9
0
10
14
W
King Arthur
Only3Inchs
King Arthur
3
0
10
8
W
Tsukuyomi
Paul0702
Tsukuyomi
4
7
10
1.29
L
Hera
4
4
4
1.5
L
Atlas
pacman912
Atlas
2
7
6
0.71
W
Vulcan
wolffepac
Vulcan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
47,133
76,498
Taken
75,159
52,962
Mitigated
39,748
25,500
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
C00T
Sylvanus
6,320
727
4,560
6,242
15,452
14,667
516
5,225
9,231
20,804
0
L
6,025
4,365
0
890
14,907
5,489
0
4,164
10,653
0
29,221
L
8,763
973
0
11,352
23,720
18,652
0
7,177
16,335
0
21,744
L
Yu Huang
DxTxExtreme
Yu Huang
11,289
750
0
271
10,037
4,234
0
1,897
8,077
45,331
0
W
Neith
Hiruma11
Neith
20,076
9,029
0
2,595
11,511
4,948
4,069
4,768
6,458
0
63,593
W
King Arthur
Only3Inchs
King Arthur
13,842
613
402
4,434
19,700
21,366
12
6,354
12,882
0
60,367
W
Tsukuyomi
Paul0702
Tsukuyomi
8,404
1,733
104
4,498
18,328
7,047
2,635
8,484
8,817
0
56,819
L
Hera
5,817
1,652
0
0
7,872
3,009
0
2,248
5,616
37,802
0
L
Atlas
pacman912
Atlas
15,239
2,945
0
1,296
18,623
8,364
0
5,436
13,131
36,541
0
W
Vulcan
wolffepac
Vulcan
14,611
6,541
291
2,374
11,507
4,934
1,404
6,088
4,848
52,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,067
Gold Earned
53,316
345
Minions Killed
275
0
Camps Cleared
0
1,615,150
Distance Traveled
1,353,428
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,122
758
38
2
0
291,026
0
L
Izanami
9,919
620
62
4
0
275,831
4
L
Chaac
9,740
609
23
1
0
236,877
1
L
Yu Huang
10,614
663
77
5
0
273,695
2
W
Neith
13,045
815
73
5
0
354,133
6
W
King Arthur
12,090
756
63
4
0
343,833
6
W
Tsukuyomi
12,447
778
69
4
0
304,057
3
L
Hera
11,644
728
64
4
0
271,429
1
L
Atlas
11,399
712
49
3
0
295,596
1
W
Vulcan
12,363
773
102
6
0
322,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role