Player Matchup

King Arthur
King Arthur
Classic_Soap
King Arthur
Level 126
God Stats
21W - 17L
1,541 SR
Queue Stats
189W - 156L
1,539 Elo+
Party 1
Agni
Agni
el_xaviboy
Agni
Level 103
God Stats
8W - 9L
1,425 SR
Queue Stats
181W - 152L
1,551 Elo+
Party 1
Ganesha
Ganesha
huntermvp
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 4
Neith
Neith
karma4325
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,263 Elo+
Party 4
Serqet
Serqet
xolo-xo
Serqet
Level 33
God Stats
3W - 8L
1,190 SR
Queue Stats
61W - 49L
1,504 Elo+
Party 1
Team Averages
Level 68
1,431 SR
1,424 Elo+

VS

Team Averages
Level 88
1,466 SR
1,525 Elo+
Awilix
Awilix
HexArson
Awilix
Level 43
God Stats
3W - 8L
1,073 SR
Queue Stats
239W - 249L
1,421 Elo+
Party 2
Eset
Eset
LeviAckerman961
Eset
Level 98
God Stats
7W - 8L
1,299 SR
Queue Stats
401W - 362L
1,489 Elo+
Party 2
Bacchus
Bacchus
TheTrueBofa69
Bacchus
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 138L
1,541 Elo+
Party 3
Anhur
Anhur
Thebroadside
Anhur
Level 27
God Stats
10W - 6L
1,695 SR
Queue Stats
204W - 112L
1,596 Elo+
Party 3
Bellona
Bellona
Thesaucybaker
Bellona
Level 147
God Stats
6W - 1L
1,762 SR
Queue Stats
323W - 210L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Classic_Soap
King Arthur
14
1 / 2 / 0
7,777
598
11,440
12,262
10,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 0
6,677
514
4,723
8,757
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
huntermvp
Ganesha
8
0 / 3 / 0
5,129
395
2,443
11,093
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
karma4325
Neith
8
0 / 9 / 0
5,203
400
3,247
10,264
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
xolo-xo
Serqet
10
0 / 3 / 0
6,010
462
510
7,114
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HexArson
Awilix
12
2 / 1 / 4
7,084
545
1,592
6,574
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 4
7,633
587
7,467
5,222
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
12
4 / 0 / 7
7,746
596
5,683
7,160
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
11 / 0 / 2
9,116
701
14,792
9,640
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
13
1 / 0 / 2
7,355
566
7,697
12,240
12,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
21
21
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Classic_Soap
King Arthur
1
2
0
0.5
W
Awilix
HexArson
Awilix
2
1
4
4
W
3
1
4
5
W
Bacchus
4
0
7
7.5
W
11
0
2
12
W
Bellona
1
0
2
2
L
1
4
0
0.25
L
Ganesha
huntermvp
Ganesha
0
3
0
0
L
Neith
karma4325
Neith
0
9
0
0
L
Serqet
xolo-xo
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
37,231
49,490
Taken
40,836
22,370
Mitigated
27,448
8,199
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Classic_Soap
King Arthur
11,440
1,962
0
4,090
12,262
10,721
72
538
11,724
0
62,353
W
Awilix
HexArson
Awilix
1,592
299
0
725
6,574
2,355
0
219
6,355
0
37,354
W
7,467
746
159
841
5,222
1,518
519
2,750
2,472
55,941
0
W
Bacchus
5,683
1,189
0
2,243
7,160
8,134
59
2,421
4,739
15,192
0
W
14,792
9,378
0
6,159
9,640
3,210
402
1,776
7,864
0
65,469
W
Bellona
7,697
3,414
0
4,343
12,240
12,231
20
0
12,240
0
48,950
L
4,723
207
0
1,460
8,757
2,474
0
6,432
2,030
46,878
0
L
Ganesha
huntermvp
Ganesha
2,443
521
0
1,263
11,093
5,331
0
1,596
9,477
10,500
0
L
Neith
karma4325
Neith
3,247
1,307
187
1,033
10,264
1,433
0
1,948
8,300
0
24,198
L
Serqet
xolo-xo
Serqet
510
132
0
166
7,114
2,411
0
2,179
4,809
0
32,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
38,934
344
Minions Killed
421
0
Camps Cleared
0
1,281,218
Distance Traveled
1,290,927
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,777
598
126
10
0
260,892
2
W
Awilix
7,084
545
75
6
0
287,450
4
W
Eset
7,633
587
117
9
0
246,124
2
W
Bacchus
7,746
596
12
1
0
251,177
0
W
Anhur
9,116
701
103
8
0
226,762
1
W
Bellona
7,355
566
114
9
0
279,414
0
L
Agni
6,677
514
87
7
0
250,439
2
L
Ganesha
5,129
395
5
0
0
234,091
1
L
Neith
5,203
400
49
4
0
227,266
2
L
Serqet
6,010
462
77
6
0
308,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role