Player Matchup

King Arthur
King Arthur
GooseBear
King Arthur
Level 71
God Stats
10W - 7L
1,454 SR
Queue Stats
202W - 238L
1,349 Elo+
Party 3
Nemesis
Nemesis
RedGalaxxy
Nemesis
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 56L
1,400 Elo+
Party 3
Anubis
Anubis
SweatieMeats
Anubis
Level 87
God Stats
50W - 43L
1,523 SR
Queue Stats
156W - 189L
1,382 Elo+
Party 2
Neith
Neith
ToastMcWaffler
Neith
Level 26
God Stats
66W - 45L
1,553 SR
Queue Stats
124W - 123L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
not2goodatsmite
Cthulhu
Level 68
God Stats
7W - 6L
1,367 SR
Queue Stats
90W - 110L
1,370 Elo+
Party 2
Team Averages
Level 64
1,479 SR
1,384 Elo+

VS

Team Averages
Level 72
1,579 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
MikeHockertzDude
Tsukuyomi
Level 69
God Stats
1W - 2L
1,297 SR
Queue Stats
91W - 88L
1,385 Elo+
Solo
Sylvanus
Sylvanus
My eyes are red
Sylvanus
Level 156
God Stats
8W - 6L
1,599 SR
Queue Stats
25W - 26L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
OOGIIBOOGII
Danzaburou
Level 56
God Stats
6W - 2L
1,621 SR
Queue Stats
19W - 22L
1,343 Elo+
Party 1
Guan Yu
Guan Yu
QuackOpossum
Guan Yu
Level 22
God Stats
3W - 1L
1,756 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 1
Kukulkan
Kukulkan
smegmaeater
Kukulkan
Level 58
God Stats
3W - 2L
1,621 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GooseBear
King Arthur
10
1 / 2 / 2
6,153
615
3,514
5,250
2,642
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
RedGalaxxy
Nemesis
12
6 / 0 / 3
6,830
683
5,028
5,903
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
11
5 / 1 / 1
6,202
620
5,154
5,116
2,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,079
508
3,668
4,542
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 3
6,131
613
4,636
6,021
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
1 / 5 / 2
5,480
548
3,859
8,325
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
7
2 / 2 / 0
4,919
492
1,674
8,177
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
OOGIIBOOGII
Danzaburou
9
1 / 1 / 2
5,171
517
2,723
5,721
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
QuackOpossum
Guan Yu
9
2 / 1 / 0
5,344
534
3,647
6,232
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
smegmaeater
Kukulkan
8
0 / 4 / 1
5,130
513
2,091
4,248
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GooseBear
King Arthur
1
2
2
1
L
Tsukuyomi
1
5
2
0.4
L
Sylvanus
2
2
0
1
L
Danzaburou
OOGIIBOOGII
Danzaburou
1
1
2
2
L
Guan Yu
QuackOpossum
Guan Yu
2
1
0
2
W
Nemesis
RedGalaxxy
Nemesis
6
0
3
7.5
W
Anubis
5
1
1
5.5
W
0
3
0
0
W
1
0
3
2.5
L
Kukulkan
smegmaeater
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
13,994
26,832
Taken
32,703
11,982
Mitigated
12,453
7,747
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GooseBear
King Arthur
3,514
359
0
712
5,250
2,642
0
0
5,029
0
26,268
L
Tsukuyomi
3,859
1,039
0
2,540
8,325
2,191
0
1,060
7,265
0
24,702
L
Sylvanus
1,674
396
1,194
2,937
8,177
3,388
0
4,510
3,667
10,445
0
L
Danzaburou
OOGIIBOOGII
Danzaburou
2,723
1,064
0
1,947
5,721
1,744
0
757
4,964
0
22,355
L
Guan Yu
QuackOpossum
Guan Yu
3,647
512
0
2,340
6,232
3,961
238
580
5,652
0
17,939
W
Nemesis
RedGalaxxy
Nemesis
5,028
2,321
0
1,512
5,903
2,519
454
56
5,823
0
35,965
W
Anubis
5,154
297
86
2,477
5,116
2,187
354
1,730
3,354
25,925
0
W
3,668
1,356
0
1,108
4,542
1,223
0
388
4,154
0
26,661
W
4,636
202
75
1,777
6,021
3,411
140
1,591
4,398
23,834
2,697
L
Kukulkan
smegmaeater
Kukulkan
2,091
194
0
260
4,248
1,169
0
2,670
1,578
27,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
26,044
271
Minions Killed
230
0
Camps Cleared
0
1,014,192
Distance Traveled
943,661
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,153
615
58
6
0
211,412
3
L
Tsukuyomi
5,480
548
55
6
0
213,290
1
L
Sylvanus
4,919
492
19
2
0
175,910
1
L
Danzaburou
5,171
517
56
6
0
187,485
4
L
Guan Yu
5,344
534
40
4
0
190,306
0
W
Nemesis
6,830
683
59
6
0
237,248
0
W
Anubis
6,202
620
53
5
0
189,746
3
W
Neith
5,079
508
53
5
0
190,513
2
W
Cthulhu
6,131
613
48
5
0
185,273
4
L
Kukulkan
5,130
513
60
6
0
176,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role