Player Matchup

Freya
Freya
 
Freya
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Furillaxx8
Bastet
Level 21
God Stats
12W - 12L
1,564 SR
Queue Stats
21W - 30L
1,254 Elo+
Party 2
Atlas
Atlas
IcyveinsTobi
Atlas
Level 40
God Stats
17W - 21L
1,323 SR
Queue Stats
863W - 957L
1,433 Elo+
Solo
Shiva
Shiva
MouuJo
Shiva
Level 36
God Stats
13W - 14L
1,377 SR
Queue Stats
24W - 35L
1,242 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
finav59
Ah Muzen Cab
Level 103
God Stats
3W - 2L
1,330 SR
Queue Stats
6W - 9L
1,136 Elo+
Party 1
Team Averages
Level 45
1,419 SR
1,313 Elo+

VS

Team Averages
Level 76
1,515 SR
1,371 Elo+
Yu Huang
Yu Huang
BossName2
Yu Huang
Level 108
God Stats
9W - 9L
1,567 SR
Queue Stats
122W - 113L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Mitsuy-X
Jormungandr
Level 49
God Stats
2W - 0L
1,680 SR
Queue Stats
172W - 246L
1,333 Elo+
Party 3
Ymir
Ymir
PlayerinoPT
Ymir
Level 106
God Stats
9W - 12L
1,425 SR
Queue Stats
310W - 403L
1,309 Elo+
Party 3
Mercury
Mercury
Shott_asS
Mercury
Level 82
God Stats
31W - 33L
1,435 SR
Queue Stats
172W - 204L
1,440 Elo+
Solo
Neith
Neith
The_End6789
Neith
Level 34
God Stats
38W - 27L
1,470 SR
Queue Stats
140W - 139L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 2 / 2
6,466
497
6,446
8,097
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Furillaxx8
Bastet
10
2 / 2 / 1
6,029
464
2,498
8,731
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 5
6,410
493
6,547
9,820
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
MouuJo
Shiva
8
0 / 3 / 0
5,240
403
2,868
7,538
4,415
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
finav59
Ah Muzen Cab
14
2 / 1 / 0
7,219
555
3,822
8,770
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BossName2
Yu Huang
14
2 / 1 / 1
7,990
615
5,053
5,012
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Mitsuy-X
Jormungandr
11
1 / 4 / 3
6,680
514
5,371
11,105
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 0
8,033
618
6,382
5,494
5,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Shott_asS
Mercury
11
0 / 2 / 3
6,665
513
3,918
9,113
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 2
6,615
509
4,518
4,621
1,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
9
9
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
2
2
2
W
Yu Huang
BossName2
Yu Huang
2
1
1
2.5
L
Bastet
Furillaxx8
Bastet
2
2
1
1.25
L
1
1
5
3.5
W
Jormungandr
Mitsuy-X
Jormungandr
1
4
3
0.63
L
Shiva
MouuJo
Shiva
0
3
0
0
W
5
0
0
5
W
Mercury
Shott_asS
Mercury
0
2
3
0.75
W
1
1
2
2
L
Ah Muzen Cab
finav59
Ah Muzen Cab
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,181
Damage
25,242
42,956
Taken
35,345
20,881
Mitigated
18,121
15,949
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,446
2,847
0
4,162
8,097
2,673
156
2,514
5,583
35,948
0
W
Yu Huang
BossName2
Yu Huang
5,053
472
0
178
5,012
1,887
0
103
4,909
54,054
0
L
Bastet
Furillaxx8
Bastet
2,498
888
0
4,137
8,731
3,008
0
2,253
6,478
0
20,709
L
6,547
2,910
0
3,024
9,820
7,922
0
2,941
6,879
25,831
0
W
Jormungandr
Mitsuy-X
Jormungandr
5,371
1,965
13
2,326
11,105
6,144
162
7,361
3,744
19,182
2,612
L
Shiva
MouuJo
Shiva
2,868
1,284
0
842
7,538
4,415
0
4,399
3,139
0
22,728
W
6,382
1,889
0
1,592
5,494
5,544
703
0
5,494
39,975
0
W
Mercury
Shott_asS
Mercury
3,918
1,937
0
434
9,113
2,778
0
2,701
5,973
0
42,647
W
4,518
1,774
215
1,216
4,621
1,768
896
2,828
1,793
0
37,259
L
Ah Muzen Cab
finav59
Ah Muzen Cab
3,822
1,502
0
3,784
8,770
2,863
432
4,253
4,517
0
52,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
35,983
293
Minions Killed
381
0
Camps Cleared
0
1,216,954
Distance Traveled
1,246,899
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,466
497
79
6
0
234,352
4
W
Yu Huang
7,990
615
111
9
0
257,499
3
L
Bastet
6,029
464
50
4
0
291,187
2
L
Atlas
6,410
493
23
2
0
245,699
4
W
Jormungandr
6,680
514
34
3
0
223,680
2
L
Shiva
5,240
403
42
3
0
166,078
0
W
Ymir
8,033
618
82
6
0
240,639
2
W
Mercury
6,665
513
86
7
0
283,241
0
W
Neith
6,615
509
68
5
0
241,840
4
L
Ah Muzen Cab
7,219
555
99
8
0
279,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role