Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FCB_Pedro_
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 62L
1,301 Elo+
Party 2
Ymir
Ymir
Gordaodelas9
Ymir
Level 26
God Stats
37W - 59L
1,414 SR
Queue Stats
61W - 92L
1,246 Elo+
Party 2
Team Averages
Level 53
1,471 SR
1,349 Elo+

VS

Team Averages
Level 41
1,488 SR
1,071 Elo+
Thor
Thor
Gallaas4169
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,071 Elo+
Party 1
Artemis
Artemis
MrrIkeRR
Artemis
Level 6
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 2L
1,071 Elo+
Party 1
Fenrir
Fenrir
joon__p
Fenrir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
16 / 5 / 12
13,059
933
17,245
9,214
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
FCB_Pedro_
Cernunnos
15
11 / 3 / 11
11,887
849
12,003
14,208
5,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 24
11,879
849
4,496
13,274
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 3
8,180
584
3,684
14,161
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
MrrIkeRR
Artemis
13
2 / 10 / 5
9,877
706
9,972
14,319
3,081
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
joon__p
Fenrir
16
6 / 8 / 2
11,284
806
12,199
14,904
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
29
Kills
8
8
Deaths
29
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
16
5
12
4.4
W
Cernunnos
FCB_Pedro_
Cernunnos
11
3
11
5.5
L
0
11
3
0.14
W
2
0
24
14
L
Artemis
MrrIkeRR
Artemis
2
10
5
0.45
L
Fenrir
joon__p
Fenrir
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
25,855
36,696
Taken
43,384
23,712
Mitigated
13,554
6,296
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,245
297
0
1,330
9,214
3,163
883
45
9,136
42,819
0
W
Cernunnos
FCB_Pedro_
Cernunnos
12,003
5,076
636
2,439
14,208
5,622
619
0
13,977
0
34,582
L
3,684
739
0
288
14,161
4,329
0
6,891
7,024
0
17,071
W
4,496
1,225
0
1,891
13,274
14,927
549
0
13,162
17,791
0
L
Artemis
MrrIkeRR
Artemis
9,972
5,735
0
940
14,319
3,081
0
6,267
7,760
0
21,607
L
Fenrir
joon__p
Fenrir
12,199
593
0
1,366
14,904
6,144
0
8,055
6,589
0
38,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
29,341
133
Minions Killed
100
6
Camps Cleared
4
737,912
Distance Traveled
612,399
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,059
933
54
4
4
241,132
1
W
Cernunnos
11,887
849
50
4
1
230,116
2
L
Thor
8,180
584
29
2
0
165,056
0
W
Ymir
11,879
849
29
2
1
266,664
3
L
Artemis
9,877
706
23
2
0
187,262
0
L
Fenrir
11,284
806
48
3
4
260,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role