Player Matchup

He Bo
He Bo
DeadsLock
He Bo
Level 57
God Stats
1W - 5L
1,380 SR
Queue Stats
273W - 181L
1,554 Elo+
Party 1
Chang'e
Chang'e
Zemziee
Chang'e
Level 110
God Stats
14W - 5L
1,751 SR
Queue Stats
350W - 284L
1,550 Elo+
Party 1
Hercules
Hercules
mukmuk11
Hercules
Level 89
God Stats
33W - 39L
1,503 SR
Queue Stats
274W - 190L
1,550 Elo+
Party 1
Team Averages
Level 85
1,545 SR
1,551 Elo+

VS

Team Averages
Level 89
1,387 SR
1,265 Elo+
Bacchus
Bacchus
Ayahuascah
Bacchus
Level 65
God Stats
9W - 11L
1,395 SR
Queue Stats
22W - 47L
1,214 Elo+
Party 2
Hou Yi
Hou Yi
D3fNinja
Hou Yi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 49L
1,290 Elo+
Party 2
Nox
Nox
sickens
Nox
Level 98
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 11L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DeadsLock
He Bo
18
5 / 9 / 12
13,801
726
12,175
13,759
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Zemziee
Chang'e
20
15 / 3 / 8
16,184
852
22,568
18,294
11,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
mukmuk11
Hercules
19
7 / 5 / 13
14,462
761
17,044
21,547
10,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ayahuascah
Bacchus
18
5 / 8 / 10
14,136
744
11,124
18,424
26,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
D3fNinja
Hou Yi
17
7 / 9 / 8
13,846
729
16,695
21,741
15,106
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
17
4 / 10 / 9
13,452
708
14,434
19,440
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
27
Kills
16
17
Deaths
27
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ayahuascah
Bacchus
5
8
10
1.25
L
Hou Yi
D3fNinja
Hou Yi
7
9
8
1.22
W
He Bo
DeadsLock
He Bo
5
9
12
1.22
W
Chang'e
Zemziee
Chang'e
15
3
8
6.33
W
Hercules
mukmuk11
Hercules
7
5
13
2.7
L
Nox
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,787
Damage
42,253
53,600
Taken
59,605
26,448
Mitigated
50,626
19,313
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ayahuascah
Bacchus
11,124
1,246
169
1,044
18,424
26,746
0
9,746
8,212
25,651
0
L
Hou Yi
D3fNinja
Hou Yi
16,695
6,989
0
1,046
21,741
15,106
0
10,778
10,519
0
42,721
W
He Bo
DeadsLock
He Bo
12,175
570
0
189
13,759
4,262
46
8,070
5,689
51,643
0
W
Chang'e
Zemziee
Chang'e
22,568
1,571
2,331
10,768
18,294
11,638
1,184
8,048
10,246
62,007
0
W
Hercules
mukmuk11
Hercules
17,044
7,589
0
6,025
21,547
10,548
650
10,265
11,282
0
49,169
L
Nox
14,434
595
0
3,975
19,440
8,774
0
12,983
5,832
41,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,447
Gold Earned
41,434
221
Minions Killed
126
13
Camps Cleared
2
1,020,761
Distance Traveled
993,928
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,136
744
18
1
0
340,786
2
L
Hou Yi
13,846
729
52
3
1
334,239
2
W
He Bo
13,801
726
82
4
7
327,003
3
W
Chang'e
16,184
852
66
3
4
344,367
4
W
Hercules
14,462
761
73
4
2
349,391
0
L
Nox
13,452
708
56
3
1
318,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role