Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
OniChuya
Janus
Level 119
God Stats
3W - 7L
1,307 SR
Queue Stats
456W - 514L
1,574 Elo+
Solo
Bastet
Bastet
SvenMINIT
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,561 Elo+
Party 1
Athena
Athena
W0lfmare
Athena
Level 101
God Stats
9W - 10L
1,553 SR
Queue Stats
68W - 61L
1,542 Elo+
Party 1
Anhur
Anhur
kawenko
Anhur
Level 71
God Stats
2W - 2L
1,306 SR
Queue Stats
53W - 45L
1,562 Elo+
Party 1
Team Averages
Level 92
1,433 SR
1,548 Elo+

VS

Team Averages
Level 114
1,359 SR
1,497 Elo+
Thanatos
Thanatos
FelixTheOG
Thanatos
Level 108
God Stats
4W - 6L
1,256 SR
Queue Stats
297W - 291L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Guts115
Danzaburou
Level 75
God Stats
3W - 4L
1,195 SR
Queue Stats
202W - 186L
1,457 Elo+
Party 2
Chaac
Chaac
N0x1ous
Chaac
Level 87
God Stats
4W - 3L
1,510 SR
Queue Stats
179W - 175L
1,460 Elo+
Party 2
Tiamat
Tiamat
Parovka
Tiamat
Level 149
God Stats
14W - 8L
1,530 SR
Queue Stats
743W - 547L
1,518 Elo+
Solo
Aphrodite
Aphrodite
limite84
Aphrodite
Level 149
God Stats
1W - 3L
1,306 SR
Queue Stats
173W - 187L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 3 / 1
7,971
498
3,546
9,191
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
OniChuya
Janus
15
1 / 5 / 2
8,936
559
8,194
9,246
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
SvenMINIT
Bastet
11
0 / 4 / 3
6,860
429
4,511
11,018
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
W0lfmare
Athena
11
1 / 5 / 2
7,339
459
4,230
15,782
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
kawenko
Anhur
13
2 / 4 / 2
7,759
485
7,608
9,680
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FelixTheOG
Thanatos
17
12 / 1 / 2
10,195
637
11,621
12,333
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Guts115
Danzaburou
16
4 / 2 / 6
9,692
606
10,678
12,123
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
N0x1ous
Chaac
15
4 / 2 / 8
8,993
562
11,524
15,060
17,657
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Parovka
Tiamat
15
1 / 1 / 8
8,917
557
5,967
9,653
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
limite84
Aphrodite
11
0 / 1 / 6
7,532
471
1,877
10,059
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
21
21
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
1
1.17
W
Thanatos
FelixTheOG
Thanatos
12
1
2
13
W
Danzaburou
Guts115
Danzaburou
4
2
6
3.5
W
Chaac
N0x1ous
Chaac
4
2
8
4
L
Janus
OniChuya
Janus
1
5
2
0.4
W
Tiamat
Parovka
Tiamat
1
1
8
5
L
Bastet
SvenMINIT
Bastet
0
4
3
0.38
L
Athena
W0lfmare
Athena
1
5
2
0.4
L
Anhur
kawenko
Anhur
2
4
2
0.75
W
Aphrodite
limite84
Aphrodite
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
41,667
54,917
Taken
59,228
25,822
Mitigated
37,854
11,460
Healing
35,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,546
1,078
0
1,418
9,191
6,972
786
117
9,074
0
29,258
W
Thanatos
FelixTheOG
Thanatos
11,621
2,873
0
16,623
12,333
6,025
637
1,513
10,694
0
80,123
W
Danzaburou
Guts115
Danzaburou
10,678
4,108
0
5,696
12,123
3,540
1,944
2,398
9,701
0
65,868
W
Chaac
N0x1ous
Chaac
11,524
2,092
0
3,431
15,060
17,657
254
1,882
12,629
0
48,885
L
Janus
OniChuya
Janus
8,194
0
0
500
9,246
2,180
0
2,084
6,969
57,203
0
W
Tiamat
Parovka
Tiamat
5,967
299
0
3,044
9,653
5,757
468
4,071
5,276
58,609
0
L
Bastet
SvenMINIT
Bastet
4,511
1,258
0
3,842
11,018
3,684
0
1,184
9,764
0
35,210
L
Athena
W0lfmare
Athena
4,230
1,322
494
2,970
15,782
10,175
0
2,552
13,135
15,644
0
L
Anhur
kawenko
Anhur
7,608
2,798
0
2,236
9,680
2,811
162
1,531
8,131
0
49,433
W
Aphrodite
limite84
Aphrodite
1,877
683
2,286
4,259
10,059
4,875
476
1,848
8,077
18,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
45,329
380
Minions Killed
486
0
Camps Cleared
0
1,546,621
Distance Traveled
1,605,030
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,971
498
61
4
0
271,654
1
W
Thanatos
10,195
637
109
7
0
370,908
3
W
Danzaburou
9,692
606
125
8
0
312,857
3
W
Chaac
8,993
562
91
6
0
323,881
0
L
Janus
8,936
559
132
8
0
320,228
7
W
Tiamat
8,917
557
131
8
0
311,730
1
L
Bastet
6,860
429
73
5
0
337,001
1
L
Athena
7,339
459
17
1
0
328,713
1
L
Anhur
7,759
485
97
6
0
289,025
2
W
Aphrodite
7,532
471
30
2
0
285,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role