Player Matchup

Bastet
Bastet
Gold V
ItsYouTubeHDD2
Bastet
Gold V
Level 118
God Stats
6W - 7L
1,508 SR
Queue Stats
182W - 181L
1,179 MMR
Solo
Agni
Agni
Silver II
Jmaman11
Agni
Silver II
Level 132
God Stats
0W - 3L
1,285 SR
Queue Stats
102W - 124L
1,096 MMR
Solo
Xbalanque
Xbalanque
Silver IV
chevatiano
Xbalanque
Silver IV
Level 86
God Stats
2W - 3L
1,669 SR
Queue Stats
10W - 19L
1,103 MMR
Solo
Hercules
Hercules
Silver II
coxxy356
Hercules
Silver II
Level 61
God Stats
6W - 5L
1,675 SR
Queue Stats
284W - 291L
1,080 MMR
Solo
Ymir
Ymir
Silver II
qVisionaryp
Ymir
Silver II
Level 102
God Stats
2W - 2L
1,505 SR
Queue Stats
97W - 99L
1,089 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,528 SR
1,109 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,601 SR
1,106 MMR
Zhong Kui
Zhong Kui
Silver II
ItsWorkyy
Zhong Kui
Silver II
Level 148
God Stats
2W - 0L
1,753 SR
Queue Stats
152W - 167L
968 MMR
Party 1
Ravana
Ravana
Silver II
KrakAtic
Ravana
Silver II
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 118L
1,271 MMR
Party 2
Hachiman
Hachiman
Silver V
Supreme002
Hachiman
Silver V
Level 158
God Stats
7W - 5L
1,556 SR
Queue Stats
39W - 50L
1,181 MMR
Solo
Osiris
Osiris
Silver IV
XxSHAG80xX
Osiris
Silver IV
Level 83
God Stats
2W - 1L
1,696 SR
Queue Stats
51W - 58L
948 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
nittsua
Kuzenbo
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 95L
1,165 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 1
13,457
585
19,460
24,431
9,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
1 / 7 / 3
10,492
456
10,033
16,015
5,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
chevatiano
Xbalanque
18
0 / 7 / 1
10,969
477
9,105
18,461
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
coxxy356
Hercules
18
2 / 5 / 4
11,401
496
10,510
20,877
25,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 5
10,620
462
5,097
22,255
19,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabMedusaThothCliodhnaHorus

VS

Bans
ArachneKaliUllrShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsWorkyy
Zhong Kui
20
14 / 2 / 8
14,801
644
24,720
18,445
13,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
KrakAtic
Ravana
20
6 / 4 / 8
14,442
628
17,022
14,177
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Supreme002
Hachiman
20
7 / 1 / 6
14,318
623
14,327
14,544
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
XxSHAG80xX
Osiris
18
2 / 5 / 7
12,605
548
12,113
22,181
23,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
nittsua
Kuzenbo
18
0 / 1 / 24
12,590
547
8,985
21,665
35,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
13
Kills
29
29
Deaths
13
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ItsWorkyy
Zhong Kui
14
2
8
9
L
9
4
1
2.38
L
Agni
1
7
3
0.36
W
Ravana
KrakAtic
Ravana
6
4
8
2.5
W
Hachiman
Supreme002
Hachiman
7
1
6
10
W
Osiris
XxSHAG80xX
Osiris
2
5
7
1.1
L
Xbalanque
chevatiano
Xbalanque
0
7
1
0.07
L
Hercules
coxxy356
Hercules
2
5
4
0.8
W
Kuzenbo
nittsua
Kuzenbo
0
1
24
12
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,205
Damage
77,167
102,039
Taken
91,012
66,287
Mitigated
86,258
29,329
Healing
35,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ItsWorkyy
Zhong Kui
24,720
2,037
0
11,811
18,445
13,611
2,114
6,796
11,649
92,796
2,525
L
19,460
5,245
0
9,585
24,431
9,578
0
5,880
18,551
0
99,877
L
Agni
10,033
817
0
3,738
16,015
5,202
604
8,262
7,753
73,476
0
W
Ravana
KrakAtic
Ravana
17,022
6,314
0
4,484
14,177
7,389
1,138
1,982
12,195
0
120,825
W
Hachiman
Supreme002
Hachiman
14,327
6,417
0
8,901
14,544
6,578
7,425
1,084
13,460
0
114,039
W
Osiris
XxSHAG80xX
Osiris
12,113
5,185
0
5,929
22,181
23,604
1,439
4,930
17,251
0
76,270
L
Xbalanque
chevatiano
Xbalanque
9,105
4,174
0
5,320
18,461
6,254
3,734
6,557
11,904
0
97,863
L
Hercules
coxxy356
Hercules
10,510
2,249
0
5,463
20,877
25,518
139
2,335
18,542
0
67,902
W
Kuzenbo
nittsua
Kuzenbo
8,985
2,675
0
4,847
21,665
35,076
806
3,810
17,855
33,479
0
L
5,097
993
2,365
2,858
22,255
19,735
0
10,213
12,042
38,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
68,756
649
Minions Killed
667
0
Camps Cleared
0
2,106,160
Distance Traveled
2,158,024
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,801
644
137
6
0
414,519
2
L
Bastet
13,457
585
136
6
0
500,035
4
L
Agni
10,492
456
138
6
0
386,121
2
W
Ravana
14,442
628
175
8
0
455,104
8
W
Hachiman
14,318
623
183
8
0
401,352
8
W
Osiris
12,605
548
135
6
0
418,356
6
L
Xbalanque
10,969
477
173
8
0
379,989
2
L
Hercules
11,401
496
139
6
0
429,121
4
W
Kuzenbo
12,590
547
37
2
0
468,693
12
L
Ymir
10,620
462
63
3
0
410,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role