Player Matchup

Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Canan32
Ah Puch
Level 69
God Stats
1W - 2L
1,301 SR
Queue Stats
46W - 47L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
JinkiesShaggy
Heimdallr
Level 157
God Stats
2W - 9L
956 SR
Queue Stats
536W - 463L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zachdos03
Kumbhakarna
Level 120
God Stats
2W - 0L
1,800 SR
Queue Stats
85W - 91L
1,527 Elo+
Party 2
Team Averages
Level 119
1,411 SR
1,539 Elo+

VS

Team Averages
Level 143
1,499 SR
1,568 Elo+
Hades
Hades
BunkerBuc
Hades
Level 160
God Stats
10W - 13L
1,577 SR
Queue Stats
333W - 328L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Exalted-God
Cthulhu
Level 154
God Stats
3W - 1L
1,871 SR
Queue Stats
201W - 212L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Im PuniisheR
Morgan Le Fay
Level 160
God Stats
0W - 4L
1,064 SR
Queue Stats
267W - 232L
1,528 Elo+
Solo
Olorun
Olorun
Sinner-II
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,564 Elo+
Solo
Hachiman
Hachiman
kongo1110
Hachiman
Level 143
God Stats
2W - 3L
1,485 SR
Queue Stats
231W - 238L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
8 / 2 / 13
11,208
801
9,752
14,624
14,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
 
Fenrir
16
5 / 5 / 8
10,233
731
7,250
14,263
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Canan32
Ah Puch
18
5 / 2 / 14
10,586
756
22,205
9,145
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JinkiesShaggy
Heimdallr
18
4 / 2 / 14
10,732
767
14,414
11,377
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
zachdos03
Kumbhakarna
18
2 / 1 / 14
10,794
771
6,625
15,030
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BunkerBuc
Hades
18
4 / 4 / 5
10,435
745
11,042
14,782
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Exalted-God
Cthulhu
16
0 / 3 / 8
9,534
681
7,670
16,020
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Im PuniisheR
Morgan Le Fay
15
2 / 5 / 6
8,579
613
14,061
11,761
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Sinner-II
Olorun
15
2 / 6 / 6
9,520
680
5,164
10,251
4,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
kongo1110
Hachiman
17
4 / 6 / 5
9,697
693
14,315
10,031
4,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
24
Kills
12
12
Deaths
24
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
13
7.25
W
Fenrir
 
Fenrir
5
5
8
1.8
L
Hades
BunkerBuc
Hades
4
4
5
1.63
W
Ah Puch
Canan32
Ah Puch
5
2
14
6
L
Cthulhu
Exalted-God
Cthulhu
0
3
8
1.33
L
Morgan Le Fay
Im PuniisheR
Morgan Le Fay
2
5
6
1
W
Heimdallr
JinkiesShaggy
Heimdallr
4
2
14
5.5
L
Olorun
Sinner-II
Olorun
2
6
6
0.83
L
Hachiman
kongo1110
Hachiman
4
6
5
1.08
W
Kumbhakarna
zachdos03
Kumbhakarna
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,246
Damage
52,252
64,439
Taken
62,845
50,029
Mitigated
37,770
31,090
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,752
1,524
4,992
4,473
14,624
14,071
547
9,664
4,960
0
24,829
W
Fenrir
 
Fenrir
7,250
562
4,062
4,467
14,263
7,655
178
9,059
5,204
0
8,906
L
Hades
BunkerBuc
Hades
11,042
970
612
3,666
14,782
10,161
0
6,566
7,821
23,189
0
W
Ah Puch
Canan32
Ah Puch
22,205
550
14
2,261
9,145
4,241
1,036
5,309
3,836
38,128
0
L
Cthulhu
Exalted-God
Cthulhu
7,670
189
383
1,254
16,020
15,180
0
8,652
7,181
15,374
0
L
Morgan Le Fay
Im PuniisheR
Morgan Le Fay
14,061
975
1,232
1,847
11,761
4,278
0
4,863
6,715
24,404
0
W
Heimdallr
JinkiesShaggy
Heimdallr
14,414
6,598
1,665
3,350
11,377
5,629
1,839
6,619
4,758
0
33,504
L
Olorun
Sinner-II
Olorun
5,164
3,209
1,517
1,619
10,251
4,132
0
4,876
5,216
18,794
0
L
Hachiman
kongo1110
Hachiman
14,315
4,721
1,506
1,386
10,031
4,019
0
3,873
5,950
0
32,107
W
Kumbhakarna
zachdos03
Kumbhakarna
6,625
191
2,054
3,752
15,030
18,433
267
7,286
7,744
20,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,553
Gold Earned
47,765
146
Minions Killed
160
0
Camps Cleared
0
1,439,304
Distance Traveled
1,300,933
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,208
801
35
3
0
284,202
0
W
Fenrir
10,233
731
7
1
0
288,934
4
L
Hades
10,435
745
48
3
0
246,662
1
W
Ah Puch
10,586
756
29
2
0
288,213
2
L
Cthulhu
9,534
681
18
1
0
311,223
0
L
Morgan Le Fay
8,579
613
17
1
0
225,166
0
W
Heimdallr
10,732
767
60
4
0
286,393
0
L
Olorun
9,520
680
33
2
0
252,863
0
L
Hachiman
9,697
693
44
3
0
265,019
1
W
Kumbhakarna
10,794
771
15
1
0
291,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role