Player Matchup

Thoth
Thoth
NOCAMA
Thoth
Level 68
God Stats
20W - 16L
1,488 SR
Queue Stats
304W - 335L
1,398 Elo+
Party 2
Ymir
Ymir
NotThe6s
Ymir
Level 79
God Stats
33W - 23L
1,542 SR
Queue Stats
194W - 221L
1,346 Elo+
Party 2
Hel
Hel
THETBONEKILLA
Hel
Level 129
God Stats
1W - 2L
1,540 SR
Queue Stats
77W - 89L
1,436 Elo+
Solo
Anubis
Anubis
jeremyquepaso13
Anubis
Level 45
God Stats
11W - 23L
1,316 SR
Queue Stats
43W - 75L
1,270 Elo+
Solo
Neith
Neith
nobra4Life
Neith
Level 22
God Stats
13W - 45L
1,237 SR
Queue Stats
23W - 52L
1,255 Elo+
Party 2
Team Averages
Level 69
1,425 SR
1,341 Elo+

VS

Team Averages
Level 35
1,293 SR
1,167 Elo+
Cabrakan
Cabrakan
IlBigDripKII
Cabrakan
Level 22
God Stats
15W - 22L
1,228 SR
Queue Stats
25W - 48L
1,089 Elo+
Party 1
Jormungandr
Jormungandr
SinbadsPawPrint
Jormungandr
Level 23
God Stats
9W - 13L
1,405 SR
Queue Stats
34W - 58L
1,131 Elo+
Party 1
Kali
Kali
ViperAqua
Kali
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 20L
1,089 Elo+
Party 1
Tsukuyomi
Tsukuyomi
addman696
Tsukuyomi
Level 75
God Stats
1W - 0L
1,349 SR
Queue Stats
39W - 51L
1,199 Elo+
Party 1
Sol
Sol
cornflakas
Sol
Level 44
God Stats
1W - 8L
985 SR
Queue Stats
79W - 87L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NOCAMA
Thoth
13
0 / 4 / 6
9,208
384
5,101
8,633
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
15
6 / 7 / 0
10,741
448
13,707
21,482
9,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 7 / 4
10,662
444
14,129
20,521
16,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 9 / 1
11,859
494
7,793
15,369
7,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
15
4 / 5 / 2
10,287
429
8,921
13,805
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IlBigDripKII
Cabrakan
16
2 / 7 / 5
10,851
452
8,000
20,929
19,077
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
SinbadsPawPrint
Jormungandr
19
7 / 2 / 9
12,875
536
11,938
14,666
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
17
2 / 4 / 9
11,431
476
8,529
17,244
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tsukuyomi
addman696
Tsukuyomi
20
17 / 3 / 4
14,764
615
22,601
24,078
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 6 / 7
12,079
503
7,100
16,396
3,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
19
Kills
29
32
Deaths
22
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
IlBigDripKII
Cabrakan
2
7
5
0.64
L
Thoth
NOCAMA
Thoth
0
4
6
0.75
L
Ymir
6
7
0
0.86
W
Jormungandr
SinbadsPawPrint
Jormungandr
7
2
9
5.75
L
6
7
4
1.14
W
Kali
2
4
9
1.63
W
Tsukuyomi
addman696
Tsukuyomi
17
3
4
6.33
W
1
6
7
0.75
L
3
9
1
0.39
L
Neith
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
58,168
79,810
Taken
93,313
41,213
Mitigated
43,959
20,538
Healing
31,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
IlBigDripKII
Cabrakan
8,000
1,415
0
3,248
20,929
19,077
181
7,737
13,192
48,530
0
L
Thoth
NOCAMA
Thoth
5,101
419
0
1,256
8,633
2,491
0
2,542
6,091
38,526
0
L
Ymir
13,707
1,649
0
1,587
21,482
9,115
0
10,387
11,095
62,904
0
W
Jormungandr
SinbadsPawPrint
Jormungandr
11,938
1,155
0
5,159
14,666
4,755
1,847
8,874
5,792
68,123
0
L
14,129
1,777
2,493
8,054
20,521
16,942
280
6,399
14,122
45,761
0
W
Kali
8,529
4,354
0
5,059
17,244
7,485
1,644
7,882
9,362
0
46,870
W
Tsukuyomi
addman696
Tsukuyomi
22,601
9,002
0
11,668
24,078
8,691
438
8,200
15,878
0
122,106
W
7,100
2,016
0
6,757
16,396
3,951
5,314
11,961
4,435
73,927
0
L
7,793
123
0
3,419
15,369
7,462
1,136
4,650
10,719
74,709
0
L
Neith
8,921
4,462
0
3,729
13,805
5,203
244
3,060
10,745
0
61,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
62,000
448
Minions Killed
503
0
Camps Cleared
0
1,787,221
Distance Traveled
2,372,913
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,851
452
62
3
0
445,312
3
L
Thoth
9,208
384
56
2
0
295,894
1
L
Ymir
10,741
448
85
4
0
410,970
3
W
Jormungandr
12,875
536
99
4
0
493,811
6
L
Hel
10,662
444
58
2
0
395,356
0
W
Kali
11,431
476
68
3
0
460,478
5
W
Tsukuyomi
14,764
615
148
6
0
527,891
6
W
Sol
12,079
503
126
5
0
445,421
6
L
Anubis
11,859
494
149
6
0
322,433
0
L
Neith
10,287
429
100
4
0
362,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role