Player Matchup

Vamana
Vamana
Diamond III
Chancy
Vamana
Diamond III
Level 147
God Stats
4W - 5L
1,700 SR
Queue Stats
504W - 505L
2,285 MMR
Party 1
Tyr
Tyr
Diamond V
RougeStar35
Tyr
Diamond V
Level 157
God Stats
4W - 1L
1,575 SR
Queue Stats
207W - 197L
2,165 MMR
Solo
Artio
Artio
Diamond IV
Sayzef
Artio
Diamond IV
Level 160
God Stats
3W - 0L
1,714 SR
Queue Stats
108W - 89L
2,147 MMR
Solo
Ra
Ra
Diamond III
Soleror
Ra
Diamond III
Level 77
God Stats
6W - 2L
1,735 SR
Queue Stats
63W - 48L
2,226 MMR
Solo
Chiron
Chiron
Platinum I
XxSageBoi
Chiron
Platinum I
Level 160
God Stats
14W - 11L
1,801 SR
Queue Stats
517W - 514L
2,041 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,705 SR
2,173 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,569 SR
1,918 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Platinum I
Crudęs
Raijin
Platinum I
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 21L
2,174 MMR
Party 2
Nemesis
Nemesis
Diamond III
Marciiono
Nemesis
Diamond III
Level 125
God Stats
11W - 4L
1,847 SR
Queue Stats
98W - 74L
2,269 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
jpen show
Jing Wei
Diamond IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 49L
2,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chancy
Vamana
16
12 / 0 / 1
9,542
682
9,559
7,916
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 4
8,419
601
7,169
9,144
9,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Sayzef
Artio
12
2 / 2 / 9
7,494
535
3,904
9,268
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
8,140
581
4,779
5,740
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
XxSageBoi
Chiron
14
2 / 1 / 5
8,148
582
5,501
6,630
1,911
Short Bow

Short Bow

+15%
Attack Speed

Bans
BastetLokiBakasuraGeb

VS

Bans
CliodhnaShivaGilgameshArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 4 / 1
6,909
494
5,952
12,933
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
 
Bacchus
10
0 / 5 / 4
6,003
429
4,227
10,953
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Crudęs
Raijin
8
0 / 3 / 3
5,812
415
2,953
4,709
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Marciiono
Nemesis
13
6 / 2 / 0
7,635
545
6,462
8,388
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
jpen show
Jing Wei
12
0 / 5 / 3
6,732
481
4,400
8,291
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
6
6
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
L
Bacchus
 
Bacchus
0
5
4
0.4
W
Vamana
Chancy
Vamana
12
0
1
12.5
L
Raijin
Crudęs
Raijin
0
3
3
0.5
L
Nemesis
Marciiono
Nemesis
6
2
0
3
W
1
0
4
3
W
Artio
Sayzef
Artio
2
2
9
3.25
W
2
3
4
1.33
W
Chiron
XxSageBoi
Chiron
2
1
5
4.5
L
Jing Wei
jpen show
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
23,994
38,698
Taken
45,274
22,013
Mitigated
22,180
15,095
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,952
944
18
4,644
12,933
7,276
0
1,424
11,509
1,027
39,579
L
Bacchus
 
Bacchus
4,227
495
0
1,155
10,953
8,549
0
1,572
9,381
16,418
0
W
Vamana
Chancy
Vamana
9,559
5,410
0
2,120
7,916
3,126
0
1,206
6,710
0
61,748
L
Raijin
Crudęs
Raijin
2,953
239
0
750
4,709
1,461
0
2,025
2,684
26,769
0
L
Nemesis
Marciiono
Nemesis
6,462
2,927
0
3,186
8,388
2,974
0
2,865
5,523
0
38,418
W
7,169
963
0
4,871
9,144
9,517
2,383
502
8,642
0
49,290
W
Artio
Sayzef
Artio
3,904
801
1,028
2,817
9,268
5,643
29
2,697
6,571
13,420
0
W
4,779
458
343
936
5,740
1,816
258
1,817
3,923
60,824
0
W
Chiron
XxSageBoi
Chiron
5,501
1,537
355
2,625
6,630
1,911
828
1,147
5,442
0
52,055
L
Jing Wei
jpen show
Jing Wei
4,400
3,390
0
2,484
8,291
1,920
0
797
7,494
0
40,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
33,091
445
Minions Killed
321
0
Camps Cleared
0
1,476,376
Distance Traveled
1,277,133
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,909
494
93
7
0
265,932
4
L
Bacchus
6,003
429
17
1
0
285,382
5
W
Vamana
9,542
682
104
7
0
342,465
1
L
Raijin
5,812
415
58
4
0
161,938
1
L
Nemesis
7,635
545
72
5
0
326,862
0
W
Tyr
8,419
601
109
8
0
292,003
5
W
Artio
7,494
535
17
1
0
296,283
4
W
Ra
8,140
581
129
9
0
283,432
6
W
Chiron
8,148
582
86
6
0
262,193
6
L
Jing Wei
6,732
481
81
6
0
237,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role