Player Matchup

Ares
Ares
CJSLAYS
Ares
Level 81
God Stats
1W - 0L
1,550 SR
Queue Stats
11W - 11L
1,559 Elo+
Party 2
Izanami
Izanami
Hibanaebi
Izanami
Level 26
God Stats
1W - 1L
1,300 SR
Queue Stats
48W - 40L
1,589 Elo+
Party 2
Cliodhna
Cliodhna
deivour
Cliodhna
Level 146
God Stats
1W - 1L
1,351 SR
Queue Stats
17W - 15L
1,588 Elo+
Party 2
Osiris
Osiris
lxvdu
Osiris
Level 124
God Stats
6W - 0L
1,734 SR
Queue Stats
103W - 93L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
reminiscer
Nu Wa
Level 47
God Stats
6W - 1L
1,919 SR
Queue Stats
20W - 14L
1,628 Elo+
Party 2
Team Averages
Level 85
1,571 SR
1,588 Elo+

VS

Team Averages
Level 87
1,506 SR
1,520 Elo+
Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GIoryed
Chang'e
Level 127
God Stats
14W - 8L
1,338 SR
Queue Stats
902W - 922L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnBulk
Cu Chulainn
Level 42
God Stats
156W - 130L
1,700 SR
Queue Stats
524W - 523L
1,582 Elo+
Party 1
Susano
Susano
Pukk0
Susano
Level 158
God Stats
3W - 12L
1,492 SR
Queue Stats
328W - 338L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CJSLAYS
Ares
19
6 / 1 / 13
12,838
802
18,997
21,485
29,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Hibanaebi
Izanami
20
8 / 0 / 10
12,566
785
21,486
12,413
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Cliodhna
deivour
Cliodhna
20
7 / 0 / 8
12,690
793
24,694
20,458
16,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
lxvdu
Osiris
18
2 / 3 / 18
11,614
726
10,957
16,918
24,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Nu Wa
18
2 / 2 / 14
11,463
716
16,922
8,692
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 5 / 0
10,214
638
8,743
16,435
4,994
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
16
1 / 8 / 3
9,694
606
4,132
22,771
19,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
GIoryed
Chang'e
18
1 / 3 / 2
10,868
679
16,432
20,311
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
OnBulk
Cu Chulainn
18
3 / 6 / 3
10,832
677
20,933
34,678
30,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Susano
Pukk0
Susano
17
0 / 3 / 2
9,978
624
6,470
11,636
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
25
Kills
6
6
Deaths
25
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
0
0.2
L
Achilles
 
Achilles
1
8
3
0.31
W
Ares
CJSLAYS
Ares
6
1
13
12.5
L
Chang'e
GIoryed
Chang'e
1
3
2
0.67
W
Izanami
Hibanaebi
Izanami
8
0
10
13
L
Cu Chulainn
OnBulk
Cu Chulainn
3
6
3
0.75
L
Susano
Pukk0
Susano
0
3
2
0.33
W
Cliodhna
deivour
Cliodhna
7
0
8
11
W
Osiris
lxvdu
Osiris
2
3
18
3.67
W
Nu Wa
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,056
Damage
56,710
79,966
Taken
105,831
82,042
Mitigated
66,669
23,155
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,743
6,052
0
1,662
16,435
4,994
1,065
5,363
10,888
0
44,686
L
Achilles
 
Achilles
4,132
1,559
0
889
22,771
19,934
0
8,533
13,935
0
13,880
W
Ares
CJSLAYS
Ares
18,997
1,289
0
3,331
21,485
29,297
777
4,362
17,012
29,280
0
L
Chang'e
GIoryed
Chang'e
16,432
496
4,831
6,521
20,311
6,804
0
3,055
17,176
50,919
0
W
Izanami
Hibanaebi
Izanami
21,486
14,725
0
4,652
12,413
7,129
5,398
1,496
10,885
0
67,197
L
Cu Chulainn
OnBulk
Cu Chulainn
20,933
1,418
0
5,296
34,678
30,184
0
13,584
20,867
6,587
48,739
L
Susano
Pukk0
Susano
6,470
360
0
1,080
11,636
4,753
0
4,864
6,628
0
27,537
W
Cliodhna
deivour
Cliodhna
24,694
2,256
0
8,926
20,458
16,154
343
5,709
14,670
0
61,764
W
Osiris
lxvdu
Osiris
10,957
3,631
1,169
4,569
16,918
24,961
934
6,517
10,185
0
35,095
W
Nu Wa
16,922
2,755
0
508
8,692
4,501
1,437
968
7,656
41,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
51,586
285
Minions Killed
259
0
Camps Cleared
0
1,686,229
Distance Traveled
1,551,121
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,214
638
64
4
0
284,604
4
L
Achilles
9,694
606
22
1
0
307,237
1
W
Ares
12,838
802
28
2
0
350,254
4
L
Chang'e
10,868
679
72
5
0
325,735
2
W
Izanami
12,566
785
92
6
0
340,934
4
L
Cu Chulainn
10,832
677
59
4
0
329,410
0
L
Susano
9,978
624
42
3
0
304,135
4
W
Cliodhna
12,690
793
70
4
0
400,275
3
W
Osiris
11,614
726
41
3
0
337,998
1
W
Nu Wa
11,463
716
54
3
0
256,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role