Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
C DOGxTheLegend
Nu Wa
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 94L
1,489 Elo+
Solo
Danzaburou
Danzaburou
LUCKYme2016
Danzaburou
Level 129
God Stats
3W - 3L
1,628 SR
Queue Stats
89W - 91L
1,552 Elo+
Solo
Scylla
Scylla
Manzeenan
Scylla
Level 128
God Stats
3W - 6L
1,630 SR
Queue Stats
279W - 289L
1,616 Elo+
Party 1
Nike
Nike
Yodeling Lord
Nike
Level 145
God Stats
2W - 6L
1,260 SR
Queue Stats
197W - 200L
1,623 Elo+
Party 1
Team Averages
Level 136
1,504 SR
1,556 Elo+

VS

Team Averages
Level 147
1,606 SR
1,565 Elo+
Discordia
Discordia
BigBlackBrownies
Discordia
Level 156
God Stats
7W - 5L
1,363 SR
Queue Stats
366W - 310L
1,615 Elo+
Solo
Cabrakan
Cabrakan
DieselPower2606
Cabrakan
Level 114
God Stats
5W - 5L
1,413 SR
Queue Stats
328W - 303L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Fairy RayZam
Gilgamesh
Level 160
God Stats
2W - 1L
1,741 SR
Queue Stats
33W - 34L
1,519 Elo+
Solo
Bacchus
Bacchus
SHORTYZANW
Bacchus
Level 149
God Stats
1W - 0L
1,689 SR
Queue Stats
102W - 78L
1,591 Elo+
Solo
Persephone
Persephone
edu3264
Persephone
Level 157
God Stats
5W - 2L
1,825 SR
Queue Stats
170W - 174L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 6 / 3
8,644
665
10,834
8,489
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 11
8,396
646
14,084
11,420
4,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LUCKYme2016
Danzaburou
15
4 / 7 / 9
9,723
748
13,039
14,498
6,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Manzeenan
Scylla
13
0 / 7 / 6
7,858
604
5,743
10,392
9,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 7
9,637
741
7,750
15,171
20,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
16 / 4 / 9
12,528
964
16,756
11,493
5,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
16
4 / 2 / 17
10,538
811
5,211
15,143
18,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Fairy RayZam
Gilgamesh
17
3 / 2 / 19
10,665
820
9,295
19,057
20,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SHORTYZANW
Bacchus
17
3 / 4 / 19
10,582
814
6,739
16,452
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
edu3264
Persephone
17
4 / 3 / 13
10,741
826
18,452
11,513
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
15
Kills
30
30
Deaths
15
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
6
3
1.08
W
Discordia
16
4
9
5.13
L
0
5
11
1.1
W
Cabrakan
4
2
17
6.25
W
Gilgamesh
Fairy RayZam
Gilgamesh
3
2
19
6.25
L
Danzaburou
LUCKYme2016
Danzaburou
4
7
9
1.21
L
Scylla
Manzeenan
Scylla
0
7
6
0.43
W
Bacchus
SHORTYZANW
Bacchus
3
4
19
3.13
L
6
5
7
1.9
W
Persephone
edu3264
Persephone
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
56,453
59,970
Taken
73,658
43,663
Mitigated
69,321
14,663
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,834
633
1,645
908
8,489
3,129
28
6,846
1,097
18,460
0
W
Discordia
16,756
1,253
1,331
888
11,493
5,485
1,417
5,526
5,824
44,508
0
L
14,084
2,964
2,163
2,052
11,420
4,624
58
9,440
1,792
31,439
0
W
Cabrakan
5,211
708
2,667
2,539
15,143
18,288
472
4,566
10,403
14,047
0
W
Gilgamesh
Fairy RayZam
Gilgamesh
9,295
1,453
5,369
4,959
19,057
20,006
696
7,790
10,307
0
22,380
L
Danzaburou
LUCKYme2016
Danzaburou
13,039
3,822
1,509
2,700
14,498
6,173
39
10,749
3,561
0
23,351
L
Scylla
Manzeenan
Scylla
5,743
614
0
437
10,392
9,236
0
7,980
2,135
17,318
0
W
Bacchus
SHORTYZANW
Bacchus
6,739
151
883
1,781
16,452
20,550
465
6,602
9,663
13,264
0
L
7,750
909
546
2,703
15,171
20,501
0
10,759
4,132
0
12,195
W
Persephone
edu3264
Persephone
18,452
594
317
3,236
11,513
4,992
964
6,153
5,246
59,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
55,054
119
Minions Killed
185
0
Camps Cleared
0
994,772
Distance Traveled
1,216,665
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,644
665
23
2
0
185,515
4
W
Discordia
12,528
964
46
4
0
253,679
1
L
Nu Wa
8,396
646
46
4
0
200,831
0
W
Cabrakan
10,538
811
14
1
0
233,241
1
W
Gilgamesh
10,665
820
23
2
0
262,014
1
L
Danzaburou
9,723
748
21
2
0
194,480
3
L
Scylla
7,858
604
15
1
0
184,518
1
W
Bacchus
10,582
814
13
1
0
241,824
0
L
Nike
9,637
741
14
1
0
229,428
1
W
Persephone
10,741
826
89
7
0
225,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role