Player Matchup

Hel
Hel
Blazzer54
Hel
Level 136
God Stats
1W - 3L
1,778 SR
Queue Stats
11W - 21L
1,493 Elo+
Party 4
Cernunnos
Cernunnos
GoatGodMint
Cernunnos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 4
Discordia
Discordia
Mr Yuph
Discordia
Level 86
God Stats
13W - 17L
1,615 SR
Queue Stats
178W - 159L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
Yung Gabu
Gilgamesh
Level 28
God Stats
5W - 3L
1,831 SR
Queue Stats
172W - 157L
1,565 Elo+
Party 3
Sun Wukong
Sun Wukong
Zcristobal-X
Sun Wukong
Level 43
God Stats
1W - 2L
1,193 SR
Queue Stats
14W - 23L
1,453 Elo+
Solo
Team Averages
Level 66
1,583 SR
1,493 Elo+

VS

Team Averages
Level 69
1,721 SR
1,498 Elo+
Izanami
Izanami
CREWLEADER19643
Izanami
Level 15
God Stats
1W - 0L
1,755 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
DaPurpleHatorade
Jormungandr
Level 101
God Stats
70W - 41L
1,540 SR
Queue Stats
79W - 59L
1,483 Elo+
Party 2
Chang'e
Chang'e
Tragik Royalty
Chang'e
Level 155
God Stats
22W - 17L
1,822 SR
Queue Stats
495W - 515L
1,460 Elo+
Party 1
Hercules
Hercules
irep225
Hercules
Level 14
God Stats
24W - 21L
1,620 SR
Queue Stats
35W - 27L
1,546 Elo+
Party 2
Serqet
Serqet
xScobo
Serqet
Level 58
God Stats
8W - 4L
1,867 SR
Queue Stats
201W - 153L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,170
475
6,379
6,773
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
GoatGodMint
Cernunnos
9
1 / 4 / 2
5,248
404
3,284
8,701
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Mr Yuph
Discordia
9
0 / 3 / 1
5,504
423
4,072
5,327
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Yung Gabu
Gilgamesh
10
1 / 3 / 0
5,928
456
2,940
10,291
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Zcristobal-X
Sun Wukong
3
0 / 3 / 0
4,094
315
645
2,179
872
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,204
554
6,736
7,810
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
DaPurpleHatorade
Jormungandr
12
6 / 0 / 3
8,129
625
7,912
7,921
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 1 / 0
7,091
545
3,206
5,933
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
irep225
Hercules
10
1 / 2 / 2
6,283
483
2,457
9,869
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
xScobo
Serqet
14
4 / 0 / 1
7,676
590
4,921
9,512
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
14
14
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
2
1
1
2.5
W
Jormungandr
DaPurpleHatorade
Jormungandr
6
0
3
7.5
L
Cernunnos
GoatGodMint
Cernunnos
1
4
2
0.5
L
Discordia
Mr Yuph
Discordia
0
3
1
0.17
W
1
1
0
1
L
Gilgamesh
Yung Gabu
Gilgamesh
1
3
0
0.33
L
Sun Wukong
Zcristobal-X
Sun Wukong
0
3
0
0
W
Hercules
irep225
Hercules
1
2
2
1
W
Serqet
xScobo
Serqet
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
25,232
33,271
Taken
41,045
12,324
Mitigated
19,564
8,567
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,379
578
1,477
3,805
6,773
4,543
0
2,278
4,469
27,420
0
W
6,736
3,737
170
4,436
7,810
2,400
968
1,951
5,859
0
55,353
W
Jormungandr
DaPurpleHatorade
Jormungandr
7,912
2,273
0
3,281
7,921
4,650
477
2,862
4,921
44,935
0
L
Cernunnos
GoatGodMint
Cernunnos
3,284
1,309
0
1,529
8,701
2,091
0
1,182
7,481
0
17,907
L
Discordia
Mr Yuph
Discordia
4,072
131
0
1,085
5,327
1,577
0
1,604
3,489
28,720
0
W
3,206
120
1,405
3,252
5,933
1,881
407
2,081
3,668
41,998
0
L
Gilgamesh
Yung Gabu
Gilgamesh
2,940
545
0
549
10,291
3,241
0
4,221
5,470
0
36,570
L
Sun Wukong
Zcristobal-X
Sun Wukong
645
212
0
122
2,179
872
0
1,525
654
0
4,003
W
Hercules
irep225
Hercules
2,457
625
0
2,587
9,869
6,972
0
2,358
7,351
0
8,827
W
Serqet
xScobo
Serqet
4,921
1,303
0
5,162
9,512
3,661
0
637
8,795
0
46,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
36,383
207
Minions Killed
397
0
Camps Cleared
0
1,101,848
Distance Traveled
1,270,508
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,170
475
43
3
0
269,199
2
W
Izanami
7,204
554
101
8
0
205,345
3
W
Jormungandr
8,129
625
88
7
0
238,168
1
L
Cernunnos
5,248
404
32
2
0
241,619
1
L
Discordia
5,504
423
64
5
0
250,874
2
W
Chang'e
7,091
545
92
7
0
265,419
2
L
Gilgamesh
5,928
456
61
5
0
271,361
0
L
Sun Wukong
4,094
315
7
1
0
68,795
0
W
Hercules
6,283
483
15
1
0
272,075
0
W
Serqet
7,676
590
101
8
0
289,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role