Player Matchup

Scylla
Scylla
Gaurdiansoflight
Scylla
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 53L
1,346 Elo+
Solo
Artio
Artio
Ymdross
Artio
Level 67
God Stats
1W - 1L
1,737 SR
Queue Stats
64W - 50L
1,533 Elo+
Party 2
Tyr
Tyr
akamazakifr
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,454 Elo+
Party 2
He Bo
He Bo
minkin48
He Bo
Level 87
God Stats
1W - 1L
1,714 SR
Queue Stats
84W - 66L
1,570 Elo+
Party 2
Hera
Hera
willilock22
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,427 Elo+
Party 2
Team Averages
Level 45
1,590 SR
1,466 Elo+

VS

Team Averages
Level 118
1,521 SR
1,532 Elo+
Eset
Eset
MustaphaQ8
Eset
Level 98
God Stats
11W - 9L
1,325 SR
Queue Stats
718W - 662L
1,560 Elo+
Party 1
Geb
Geb
Red TrucksAlot
Geb
Level 148
God Stats
6W - 1L
1,551 SR
Queue Stats
264W - 294L
1,532 Elo+
Party 3
Chaac
Chaac
chemicalcorgi85
Chaac
Level 158
God Stats
1W - 3L
1,639 SR
Queue Stats
169W - 188L
1,511 Elo+
Party 3
Nike
Nike
drunkinmunky80
Nike
Level 160
God Stats
21W - 11L
1,489 SR
Queue Stats
775W - 818L
1,441 Elo+
Party 3
Freya
Freya
wrongside19
Freya
Level 27
God Stats
12W - 9L
1,600 SR
Queue Stats
498W - 412L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 6
9,726
811
8,843
15,547
6,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Ymdross
Artio
16
3 / 4 / 12
9,087
757
7,454
18,894
17,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 8
8,476
706
6,673
17,873
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
minkin48
He Bo
16
4 / 5 / 7
9,188
766
14,523
11,921
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 3 / 11
9,193
766
11,638
11,521
5,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 13
10,561
880
21,182
11,203
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 17
9,871
823
7,402
11,723
15,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 17
10,945
912
17,837
21,127
25,042
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 4 / 20
9,410
784
9,678
15,768
15,623
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 11
10,014
835
12,227
11,911
5,772
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
17
Kills
25
25
Deaths
17
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
8
3
13
4.83
W
1
3
17
3.17
L
Artio
Ymdross
Artio
3
4
12
2.25
L
2
6
8
1
W
8
4
17
4.13
W
1
4
20
2.75
L
He Bo
minkin48
He Bo
4
5
7
1.5
L
3
3
11
2.83
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
68,326
75,756
Taken
71,732
50,360
Mitigated
67,552
23,703
Healing
27,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
1,229
2,358
3,774
15,547
6,104
728
7,463
7,818
19,862
0
W
21,182
1,000
3,070
2,654
11,203
5,512
1,346
8,927
2,238
39,408
0
W
7,402
377
1,465
2,019
11,723
15,603
957
6,958
4,699
14,199
0
L
Artio
Ymdross
Artio
7,454
475
4,572
5,458
18,894
17,476
0
11,991
6,467
15,177
0
L
6,673
876
687
1,378
17,873
16,307
24
8,845
8,788
0
9,900
W
17,837
3,382
791
8,233
21,127
25,042
633
9,954
10,942
0
32,218
W
9,678
1,367
2,473
2,310
15,768
15,623
967
7,886
7,603
0
24,802
L
He Bo
minkin48
He Bo
14,523
460
334
699
11,921
5,091
306
5,696
6,105
27,368
0
L
11,638
3,791
2,239
2,204
11,521
5,382
816
5,592
5,767
23,432
0
W
12,227
4,240
1,116
2,961
11,911
5,772
1,634
8,733
3,106
22,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
50,801
97
Minions Killed
114
0
Camps Cleared
0
1,116,775
Distance Traveled
1,152,309
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,726
811
37
3
0
213,500
0
W
Eset
10,561
880
47
4
0
238,988
0
W
Geb
9,871
823
7
1
0
224,184
1
L
Artio
9,087
757
15
1
0
232,853
0
L
Tyr
8,476
706
6
1
0
248,421
1
W
Chaac
10,945
912
14
1
0
232,249
0
W
Nike
9,410
784
29
2
0
230,275
0
L
He Bo
9,188
766
20
2
0
215,477
0
L
Hera
9,193
766
19
2
0
206,524
0
W
Freya
10,014
835
17
1
0
226,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role