Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cludz
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 1
Cupid
Cupid
apeeps10
Cupid
Level 124
God Stats
2W - 1L
1,543 SR
Queue Stats
199W - 186L
1,517 Elo+
Party 1
King Arthur
King Arthur
deathbabies69
King Arthur
Level 28
God Stats
8W - 9L
1,225 SR
Queue Stats
104W - 90L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
mu879
Danzaburou
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 22L
1,413 Elo+
Party 1
Team Averages
Level 55
1,454 SR
1,432 Elo+

VS

Team Averages
Level 43
1,300 SR
1,231 Elo+
Odin
Odin
CowboyKid1488
Odin
Level 66
God Stats
2W - 9L
1,346 SR
Queue Stats
14W - 46L
1,209 Elo+
Party 2
Zeus
Zeus
Jreamer7
Zeus
Level 68
God Stats
34W - 37L
1,438 SR
Queue Stats
232W - 231L
1,508 Elo+
Solo
Hou Yi
Hou Yi
ben_rey
Hou Yi
Level 25
God Stats
2W - 19L
1,235 SR
Queue Stats
4W - 31L
1,042 Elo+
Party 2
Osiris
Osiris
big D banditXXX
Osiris
Level 7
God Stats
0W - 8L
1,218 SR
Queue Stats
5W - 37L
937 Elo+
Party 2
Cerberus
Cerberus
skrude1
Cerberus
Level 49
God Stats
2W - 5L
1,263 SR
Queue Stats
93W - 113L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 1 / 14
9,845
985
5,711
4,773
1,640
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
Cludz
Zeus
19
12 / 7 / 20
12,731
1,273
22,455
11,323
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
apeeps10
Cupid
20
21 / 2 / 17
15,286
1,529
30,871
16,251
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
deathbabies69
King Arthur
18
11 / 5 / 20
13,426
1,343
15,543
14,257
9,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
mu879
Danzaburou
19
6 / 5 / 26
12,384
1,238
20,659
12,222
3,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 12
10,715
1,072
6,676
23,879
10,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
10 / 12 / 5
13,282
1,328
26,326
18,134
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
ben_rey
Hou Yi
16
5 / 9 / 7
11,251
1,125
10,256
15,775
6,260
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 10 / 7
9,418
942
1,517
21,331
17,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
skrude1
Cerberus
17
4 / 6 / 10
11,958
1,196
9,680
26,197
31,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
61
52
Kills
20
20
Deaths
52
97
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
14
9
W
Zeus
Cludz
Zeus
12
7
20
3.14
L
1
15
12
0.47
L
Zeus
10
12
5
1.04
W
Cupid
apeeps10
Cupid
21
2
17
14.75
L
Hou Yi
ben_rey
Hou Yi
5
9
7
0.94
L
0
10
7
0.35
W
King Arthur
deathbabies69
King Arthur
11
5
20
4.2
W
Danzaburou
mu879
Danzaburou
6
5
26
3.8
L
Cerberus
skrude1
Cerberus
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,239
Damage
54,455
58,826
Taken
105,316
23,534
Mitigated
71,417
16,064
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,711
2,004
0
0
4,773
1,640
0
1,953
2,774
0
18,052
W
Zeus
Cludz
Zeus
22,455
5,436
186
1,022
11,323
3,524
0
8,532
2,537
36,895
0
L
6,676
1,697
257
437
23,879
10,474
0
7,015
16,864
0
20,386
L
Zeus
26,326
3,470
86
403
18,134
6,373
0
3,326
14,808
57,301
0
W
Cupid
apeeps10
Cupid
30,871
23,844
128
10,707
16,251
4,883
0
8,089
7,944
0
53,982
L
Hou Yi
ben_rey
Hou Yi
10,256
4,904
45
668
15,775
6,260
0
3,198
12,577
0
27,028
L
1,517
680
0
476
21,331
17,023
0
5,630
15,701
0
9,077
W
King Arthur
deathbabies69
King Arthur
15,543
3,430
0
1,116
14,257
9,726
0
8,562
5,471
5,436
22,995
W
Danzaburou
mu879
Danzaburou
20,659
14,195
0
2,905
12,222
3,761
0
7,888
4,094
0
33,710
L
Cerberus
skrude1
Cerberus
9,680
517
0
4,059
26,197
31,287
0
4,487
21,710
21,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,672
Gold Earned
56,624
179
Minions Killed
191
6
Camps Cleared
3
791,635
Distance Traveled
784,750
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,845
985
35
4
0
142,711
1
W
Zeus
12,731
1,273
22
2
1
136,548
0
L
Odin
10,715
1,072
30
3
0
168,197
0
L
Zeus
13,282
1,328
84
8
3
144,971
1
W
Cupid
15,286
1,529
71
7
3
180,132
0
L
Hou Yi
11,251
1,125
33
3
0
143,287
2
L
Osiris
9,418
942
4
0
0
143,252
1
W
King Arthur
13,426
1,343
13
1
0
179,484
0
W
Danzaburou
12,384
1,238
38
4
2
152,760
1
L
Cerberus
11,958
1,196
40
4
0
185,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role