Player Matchup

Morgan Le Fay
Morgan Le Fay
InfamousWOLFE
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,508 SR
Queue Stats
101W - 131L
1,481 Elo+
Party 1
Sol
Sol
S1N1STER SAVAGE
Sol
Level 159
God Stats
3W - 2L
1,497 SR
Queue Stats
106W - 134L
1,460 Elo+
Party 1
Ymir
Ymir
Seriph16
Ymir
Level 100
God Stats
2W - 0L
1,797 SR
Queue Stats
14W - 21L
1,277 Elo+
Party 1
Sun Wukong
Sun Wukong
iNSaNiTYJTC
Sun Wukong
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 74L
1,383 Elo+
Solo
Apollo
Apollo
shadowblade651
Apollo
Level 127
God Stats
3W - 3L
1,773 SR
Queue Stats
123W - 118L
1,463 Elo+
Party 1
Team Averages
Level 124
1,615 SR
1,413 Elo+

VS

Team Averages
Level 91
1,577 SR
1,489 Elo+
Zeus
Zeus
 
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AngryTusk
Janus
Level 69
God Stats
4W - 3L
1,641 SR
Queue Stats
147W - 149L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Camowski
Cthulhu
Level 68
God Stats
0W - 1L
1,744 SR
Queue Stats
99W - 94L
1,460 Elo+
Party 2
Agni
Agni
MickthestonerQc
Agni
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 57L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InfamousWOLFE
Morgan Le Fay
17
5 / 5 / 11
10,525
810
16,140
11,314
5,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 3 / 8
11,437
880
14,290
8,763
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
17
0 / 5 / 12
10,018
771
7,459
13,718
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
iNSaNiTYJTC
Sun Wukong
18
7 / 3 / 14
11,071
852
13,860
22,465
25,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 7 / 11
9,626
740
13,219
11,855
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 4 / 6
10,571
813
20,448
10,999
4,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
 
Vamana
16
4 / 4 / 9
9,475
729
12,856
22,270
16,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
AngryTusk
Janus
17
3 / 6 / 12
9,744
750
10,755
12,392
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Camowski
Cthulhu
18
6 / 5 / 11
10,529
810
11,901
18,301
18,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 8
8,096
623
5,071
10,875
3,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
24
Kills
23
23
Deaths
25
56
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
4
6
2.75
L
Vamana
 
Vamana
4
4
9
2.13
L
Janus
AngryTusk
Janus
3
6
12
1.5
L
Cthulhu
Camowski
Cthulhu
6
5
11
2.3
W
Morgan Le Fay
InfamousWOLFE
Morgan Le Fay
5
5
11
2.1
L
2
6
8
1
W
9
3
8
4.33
W
Ymir
0
5
12
1.2
W
Sun Wukong
iNSaNiTYJTC
Sun Wukong
7
3
14
4.67
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,968
Damage
61,031
68,115
Taken
74,837
56,183
Mitigated
47,559
20,655
Healing
30,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,448
1,630
2,365
2,886
10,999
4,187
369
5,658
5,341
34,032
0
L
Vamana
 
Vamana
12,856
5,139
1,772
10,440
22,270
16,744
0
12,862
9,408
0
19,347
L
Janus
AngryTusk
Janus
10,755
246
1,032
1,777
12,392
4,687
0
5,299
7,093
30,465
0
L
Cthulhu
Camowski
Cthulhu
11,901
133
2,507
3,618
18,301
18,248
385
7,121
11,180
22,998
0
W
Morgan Le Fay
InfamousWOLFE
Morgan Le Fay
16,140
2,569
1,492
2,254
11,314
5,321
1,036
7,946
3,336
35,103
0
L
5,071
276
2,647
1,713
10,875
3,693
0
6,949
3,926
10,571
0
W
14,290
3,683
952
1,645
8,763
3,811
1,694
5,713
3,050
26,958
0
W
Ymir
7,459
636
450
1,286
13,718
16,693
113
9,512
3,942
16,793
0
W
Sun Wukong
iNSaNiTYJTC
Sun Wukong
13,860
2,243
1,404
7,959
22,465
25,291
389
15,562
6,449
0
19,025
W
13,219
7,602
1,497
1,716
11,855
5,067
2,044
8,596
3,163
0
23,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,677
Gold Earned
48,415
116
Minions Killed
119
0
Camps Cleared
0
1,179,568
Distance Traveled
1,139,684
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,571
813
38
3
0
220,302
3
L
Vamana
9,475
729
11
1
0
250,830
1
L
Janus
9,744
750
32
2
0
220,387
0
L
Cthulhu
10,529
810
19
1
0
251,032
0
W
Morgan Le Fay
10,525
810
31
2
0
225,372
3
L
Agni
8,096
623
19
1
0
197,133
0
W
Sol
11,437
880
35
3
0
254,957
0
W
Ymir
10,018
771
7
1
0
228,463
0
W
Sun Wukong
11,071
852
12
1
0
250,027
0
W
Apollo
9,626
740
31
2
0
220,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role