Player Matchup

Artemis
Artemis
HOEDAKBLACK-
Artemis
Level 17
God Stats
5W - 2L
1,529 SR
Queue Stats
7W - 5L
1,441 Elo+
Party 3
Bellona
Bellona
Kurama36011
Bellona
Level 44
God Stats
8W - 11L
1,532 SR
Queue Stats
69W - 78L
1,409 Elo+
Party 3
Ullr
Ullr
Live4Dior
Ullr
Level 120
God Stats
3W - 4L
1,480 SR
Queue Stats
64W - 72L
1,424 Elo+
Party 3
Janus
Janus
saiizaii
Janus
Level 132
God Stats
5W - 2L
1,510 SR
Queue Stats
92W - 88L
1,455 Elo+
Party 3
Atlas
Atlas
xxchristiann
Atlas
Level 119
God Stats
9W - 8L
1,530 SR
Queue Stats
54W - 73L
1,417 Elo+
Party 3
Team Averages
Level 86
1,516 SR
1,429 Elo+

VS

Team Averages
Level 49
1,541 SR
1,430 Elo+
Odin
Odin
Chwro
Odin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 202L
1,399 Elo+
Party 2
Ymir
Ymir
DrillShiesty
Ymir
Level 56
God Stats
95W - 102L
1,501 SR
Queue Stats
122W - 137L
1,406 Elo+
Party 2
Olorun
Olorun
HitMane2oo6
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Izanami
Izanami
LeonesRuki
Izanami
Level 143
God Stats
0W - 1L
1,771 SR
Queue Stats
79W - 97L
1,492 Elo+
Party 1
Fenrir
Fenrir
Warpsych666
Fenrir
Level 24
God Stats
1W - 2L
1,432 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HOEDAKBLACK-
Artemis
9
3 / 3 / 2
5,326
533
3,503
4,113
929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kurama36011
Bellona
11
4 / 2 / 2
6,411
641
5,207
4,294
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
11
8 / 1 / 1
6,845
685
4,635
6,855
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
saiizaii
Janus
11
9 / 2 / 5
6,975
698
8,011
4,017
1,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 5
5,831
583
5,684
5,708
2,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chwro
Odin
8
3 / 6 / 0
5,146
515
3,510
9,875
3,234
7
0 / 4 / 3
4,976
498
1,855
8,123
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
7
0 / 7 / 0
4,498
450
1,197
7,511
1,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LeonesRuki
Izanami
9
4 / 3 / 0
5,967
597
3,678
6,812
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
1 / 8 / 1
5,192
519
2,506
7,639
2,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
27
Kills
8
9
Deaths
28
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
Chwro
Odin
3
6
0
0.5
L
0
4
3
0.38
W
Artemis
HOEDAKBLACK-
Artemis
3
3
2
1.33
L
Olorun
0
7
0
0
W
Bellona
Kurama36011
Bellona
4
2
2
2.5
L
Izanami
LeonesRuki
Izanami
4
3
0
1.33
W
Ullr
8
1
1
8.5
L
Fenrir
1
8
1
0.19
W
Janus
saiizaii
Janus
9
2
5
5.75
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
12,746
24,987
Taken
39,960
10,332
Mitigated
12,332
7,613
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Chwro
Odin
3,510
1,704
0
720
9,875
3,234
143
1,187
8,648
0
19,434
L
1,855
339
0
1,009
8,123
3,541
216
3,108
5,003
10,384
0
W
Artemis
HOEDAKBLACK-
Artemis
3,503
2,019
0
820
4,113
929
510
1,191
2,922
0
13,908
L
Olorun
1,197
1,004
0
811
7,511
1,765
878
3,790
3,490
13,003
0
W
Bellona
Kurama36011
Bellona
5,207
2,116
0
960
4,294
4,101
590
0
4,294
0
27,551
L
Izanami
LeonesRuki
Izanami
3,678
2,922
0
973
6,812
1,667
217
3,452
3,330
0
30,261
W
Ullr
4,635
2,285
0
3,440
6,855
2,036
0
0
6,855
0
31,167
L
Fenrir
2,506
595
0
792
7,639
2,125
0
1,779
5,794
0
14,233
W
Janus
saiizaii
Janus
8,011
1,938
0
757
4,017
1,140
90
1,197
2,820
34,133
0
W
5,684
2,446
78
1,558
5,708
2,126
448
664
5,044
24,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
25,779
266
Minions Killed
172
0
Camps Cleared
0
987,113
Distance Traveled
837,898
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,146
515
33
3
0
160,630
2
L
Ymir
4,976
498
17
2
0
156,035
0
W
Artemis
5,326
533
25
3
0
150,803
0
L
Olorun
4,498
450
24
2
0
176,616
0
W
Bellona
6,411
641
63
6
0
225,757
0
L
Izanami
5,967
597
71
7
0
176,157
0
W
Ullr
6,845
685
74
7
0
206,641
2
L
Fenrir
5,192
519
27
3
0
168,460
0
W
Janus
6,975
698
70
7
0
212,793
1
W
Atlas
5,831
583
34
3
0
191,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role